| /* |
| * Copyright (c) 2005, 2016, Oracle and/or its affiliates. All rights reserved. |
| * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. |
| * |
| * This code is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 only, as |
| * published by the Free Software Foundation. Oracle designates this |
| * particular file as subject to the "Classpath" exception as provided |
| * by Oracle in the LICENSE file that accompanied this code. |
| * |
| * This code is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License |
| * version 2 for more details (a copy is included in the LICENSE file that |
| * accompanied this code). |
| * |
| * You should have received a copy of the GNU General Public License version |
| * 2 along with this work; if not, write to the Free Software Foundation, |
| * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
| * |
| * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA |
| * or visit www.oracle.com if you need additional information or have any |
| * questions. |
| */ |
| |
| package javax.script; |
| |
| import java.util.List; |
| |
| /** |
| * <code>ScriptEngineFactory</code> is used to describe and instantiate |
| * <code>ScriptEngines</code>. |
| * <br><br> |
| * Each class implementing <code>ScriptEngine</code> has a corresponding |
| * factory that exposes metadata describing the engine class. |
| * <br><br>The <code>ScriptEngineManager</code> |
| * uses the service-provider loader mechanism described in the |
| * {@link java.util.ServiceLoader} class to obtain |
| * instances of {@code ScriptEngineFactory} instances. |
| * See {@link ScriptEngineManager#ScriptEngineManager()} and |
| * {@link ScriptEngineManager#ScriptEngineManager(java.lang.ClassLoader)}. |
| * |
| * @since 1.6 |
| */ |
| public interface ScriptEngineFactory { |
| /** |
| * Returns the full name of the <code>ScriptEngine</code>. For |
| * instance an implementation based on the Mozilla Rhino Javascript engine |
| * might return <i>Rhino Mozilla Javascript Engine</i>. |
| * @return The name of the engine implementation. |
| */ |
| public String getEngineName(); |
| |
| /** |
| * Returns the version of the <code>ScriptEngine</code>. |
| * @return The <code>ScriptEngine</code> implementation version. |
| */ |
| public String getEngineVersion(); |
| |
| |
| /** |
| * Returns an immutable list of filename extensions, which generally identify scripts |
| * written in the language supported by this <code>ScriptEngine</code>. |
| * The array is used by the <code>ScriptEngineManager</code> to implement its |
| * <code>getEngineByExtension</code> method. |
| * @return The list of extensions. |
| */ |
| public List<String> getExtensions(); |
| |
| |
| /** |
| * Returns an immutable list of mimetypes, associated with scripts that |
| * can be executed by the engine. The list is used by the |
| * <code>ScriptEngineManager</code> class to implement its |
| * <code>getEngineByMimetype</code> method. |
| * @return The list of mime types. |
| */ |
| public List<String> getMimeTypes(); |
| |
| /** |
| * Returns an immutable list of short names for the <code>ScriptEngine</code>, which may be used to |
| * identify the <code>ScriptEngine</code> by the <code>ScriptEngineManager</code>. |
| * For instance, an implementation based on the Mozilla Rhino Javascript engine might |
| * return list containing {"javascript", "rhino"}. |
| * @return an immutable list of short names |
| */ |
| public List<String> getNames(); |
| |
| /** |
| * Returns the name of the scripting language supported by this |
| * <code>ScriptEngine</code>. |
| * @return The name of the supported language. |
| */ |
| public String getLanguageName(); |
| |
| /** |
| * Returns the version of the scripting language supported by this |
| * <code>ScriptEngine</code>. |
| * @return The version of the supported language. |
| */ |
| public String getLanguageVersion(); |
| |
| /** |
| * Returns the value of an attribute whose meaning may be implementation-specific. |
| * Keys for which the value is defined in all implementations are: |
| * <ul> |
| * <li>ScriptEngine.ENGINE</li> |
| * <li>ScriptEngine.ENGINE_VERSION</li> |
| * <li>ScriptEngine.LANGUAGE</li> |
| * <li>ScriptEngine.LANGUAGE_VERSION</li> |
| * <li>ScriptEngine.NAME</li> |
| * </ul> |
| * <p> |
| * The values for these keys are the Strings returned by <code>getEngineName</code>, |
| * <code>getEngineVersion</code>, <code>getLanguageName</code>, |
| * <code>getLanguageVersion</code> for the first four keys respectively. For NAME, one of the Strings |
| * returned by <code>getNames</code> is returned.<br><br> |
| * A reserved key, <code><b>THREADING</b></code>, whose value describes the behavior of the engine |
| * with respect to concurrent execution of scripts and maintenance of state is also defined. |
| * These values for the <code><b>THREADING</b></code> key are:<br><br> |
| * <ul> |
| * <li><code>null</code> - The engine implementation is not thread safe, and cannot |
| * be used to execute scripts concurrently on multiple threads. |
| * <li><code>"MULTITHREADED"</code> - The engine implementation is internally |
| * thread-safe and scripts may execute concurrently although effects of script execution |
| * on one thread may be visible to scripts on other threads. |
| * <li><code>"THREAD-ISOLATED"</code> - The implementation satisfies the requirements |
| * of "MULTITHREADED", and also, the engine maintains independent values |
| * for symbols in scripts executing on different threads. |
| * <li><code>"STATELESS"</code> - The implementation satisfies the requirements of |
| * <code>"THREAD-ISOLATED"</code>. In addition, script executions do not alter the |
| * mappings in the <code>Bindings</code> which is the engine scope of the |
| * <code>ScriptEngine</code>. In particular, the keys in the <code>Bindings</code> |
| * and their associated values are the same before and after the execution of the script. |
| * </ul> |
| * <br><br> |
| * Implementations may define implementation-specific keys. |
| * |
| * @param key The name of the parameter |
| * @return The value for the given parameter. Returns <code>null</code> if no |
| * value is assigned to the key. |
| * |
| * @throws NullPointerException if the key is null. |
| */ |
| public Object getParameter(String key); |
| |
| /** |
| * Returns a String which can be used to invoke a method of a Java object using the syntax |
| * of the supported scripting language. For instance, an implementation for a Javascript |
| * engine might be; |
| * |
| * <pre>{@code |
| * public String getMethodCallSyntax(String obj, |
| * String m, String... args) { |
| * String ret = obj; |
| * ret += "." + m + "("; |
| * for (int i = 0; i < args.length; i++) { |
| * ret += args[i]; |
| * if (i < args.length - 1) { |
| * ret += ","; |
| * } |
| * } |
| * ret += ")"; |
| * return ret; |
| * } |
| * } </pre> |
| * |
| * @param obj The name representing the object whose method is to be invoked. The |
| * name is the one used to create bindings using the <code>put</code> method of |
| * <code>ScriptEngine</code>, the <code>put</code> method of an <code>ENGINE_SCOPE</code> |
| * <code>Bindings</code>,or the <code>setAttribute</code> method |
| * of <code>ScriptContext</code>. The identifier used in scripts may be a decorated form of the |
| * specified one. |
| * |
| * @param m The name of the method to invoke. |
| * @param args names of the arguments in the method call. |
| * |
| * @return The String used to invoke the method in the syntax of the scripting language. |
| */ |
| public String getMethodCallSyntax(String obj, String m, String... args); |
| |
| /** |
| * Returns a String that can be used as a statement to display the specified String using |
| * the syntax of the supported scripting language. For instance, the implementation for a Perl |
| * engine might be; |
| * |
| * <pre><code> |
| * public String getOutputStatement(String toDisplay) { |
| * return "print(" + toDisplay + ")"; |
| * } |
| * </code></pre> |
| * |
| * @param toDisplay The String to be displayed by the returned statement. |
| * @return The string used to display the String in the syntax of the scripting language. |
| * |
| * |
| */ |
| public String getOutputStatement(String toDisplay); |
| |
| |
| /** |
| * Returns a valid scripting language executable program with given statements. |
| * For instance an implementation for a PHP engine might be: |
| * |
| * <pre>{@code |
| * public String getProgram(String... statements) { |
| * String retval = "<?\n"; |
| * int len = statements.length; |
| * for (int i = 0; i < len; i++) { |
| * retval += statements[i] + ";\n"; |
| * } |
| * return retval += "?>"; |
| * } |
| * }</pre> |
| * |
| * @param statements The statements to be executed. May be return values of |
| * calls to the <code>getMethodCallSyntax</code> and <code>getOutputStatement</code> methods. |
| * @return The Program |
| * |
| * @throws NullPointerException if the <code>statements</code> array or any of its elements is null |
| */ |
| public String getProgram(String... statements); |
| |
| /** |
| * Returns an instance of the <code>ScriptEngine</code> associated with this |
| * <code>ScriptEngineFactory</code>. A new ScriptEngine is generally |
| * returned, but implementations may pool, share or reuse engines. |
| * |
| * @return A new <code>ScriptEngine</code> instance. |
| */ |
| public ScriptEngine getScriptEngine(); |
| } |