Also reset mBadgeScale to 0 when recycling view.

When left as 1f, the drawBadgeIfNecessary thinks that there
is still a badge -- which results in a NPE when trying to draw
the badge.

Bug: 68324671
Change-Id: I4eedb5825b3a6429c99de0466a77d368a39b1951
2 files changed