Fixing animation player not overshooting spring animation; tuning springs

=> setCurrentPlayTime is bounded between [0, duration] by the animation framework
Instead using interpolator so that we can go outside the bounds

=> Tune spring stiffness and dampening for overview card dismiss animations

Bug: 154061408
Change-Id: Iaa31491fff499db916b36d9779ec159b8a89a2de
5 files changed