Waiting for a small timeout for launcher draw, before performing the swipe gesture.
This allow for a better synchronized motion, in case launcher draw was fast enough
Change-Id: Ie59aa1e8a2ffa94f3640b4ea08a0c23eeabafb54
diff --git a/src/com/android/launcher3/Launcher.java b/src/com/android/launcher3/Launcher.java
index 639fb6c..fcf36ca 100644
--- a/src/com/android/launcher3/Launcher.java
+++ b/src/com/android/launcher3/Launcher.java
@@ -1256,7 +1256,7 @@
&& AbstractFloatingView.getTopOpenView(this) == null;
boolean isActionMain = Intent.ACTION_MAIN.equals(intent.getAction());
boolean internalStateHandled = InternalStateHandler
- .handleNewIntent(this, intent, alreadyOnHome);
+ .handleNewIntent(this, intent, isStarted());
if (isActionMain) {
if (!internalStateHandled) {