Improving performance of state transitions
- Caching CellLayouts to bitmaps when they're small again
- Enabling hardware layers on customize tray/all apps during transition
Change-Id: Ia4f5f7b608a9d013ed48b990551fd1b9de503b32
diff --git a/src/com/android/launcher2/Launcher.java b/src/com/android/launcher2/Launcher.java
index a592f20..1733ddb 100644
--- a/src/com/android/launcher2/Launcher.java
+++ b/src/com/android/launcher2/Launcher.java
@@ -2783,10 +2783,12 @@
PropertyValuesHolder.ofFloat("alpha", 1.0f, 0.0f));
alphaAnim.setDuration(res.getInteger(R.integer.config_allAppsFadeOutTime));
alphaAnim.setInterpolator(new DecelerateInterpolator(2.0f));
+ fromView.setLayerType(View.LAYER_TYPE_HARDWARE, null);
alphaAnim.addListener(new AnimatorListenerAdapter() {
@Override
public void onAnimationEnd(Animator animation) {
fromView.setVisibility(View.GONE);
+ fromView.setLayerType(View.LAYER_TYPE_NONE, null);
}
});