Fixing small issue with widget divider showing in Phone UI and Shop text showing in other languages.

- Removing some unused assets

Change-Id: I40dec108b35ed4fcc769405446664e8180cb6d41
diff --git a/src/com/android/launcher2/Launcher.java b/src/com/android/launcher2/Launcher.java
index 7d2c741..bda5591 100644
--- a/src/com/android/launcher2/Launcher.java
+++ b/src/com/android/launcher2/Launcher.java
@@ -2846,7 +2846,7 @@
     }
 
     /**
-     * Sets the app market icon (shown when all apps is visible on x-large screens)
+     * Sets the app market icon
      */
     private void updateAppMarketIcon() {
         final View marketButton = findViewById(R.id.market_button);
@@ -2859,6 +2859,11 @@
             sAppMarketIcon = updateTextButtonWithIconFromExternalActivity(
                     R.id.market_button, activityName, R.drawable.app_market_generic);
             marketButton.setVisibility(View.VISIBLE);
+            
+            // Remove the shop icon text in the Phone UI
+            if (!LauncherApplication.isScreenLarge()) {
+                ((TextView) marketButton).setText("");
+            }
         } else {
             // We should hide and disable the view so that we don't try and restore the visibility
             // of it when we swap between drag & normal states from IconDropTarget subclasses.