commit | c73d5e20e80cf8b28017dff3b7672b8416a3a9f4 | [log] [tgz] |
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author | Wei-Ta Chen <weita@google.com> | Mon Aug 29 15:44:23 2011 -0700 |
committer | Wei-Ta Chen <weita@google.com> | Mon Aug 29 15:44:23 2011 -0700 |
tree | 25db205cb056927ee7868f410b58f9b68517885a | |
parent | e6497af99de5581517eee8319ff894962027b47c [diff] |
Update the transform matrix from SurfaceTexture. Bug: 5211070 Fix the issue that the transform matrix from SurfaceTexture is not set into the shader. Also, the texture coordinates are corrected to fix the upside down issue. Change-Id: Ia97f590a572aff64c65b6fb94672752e1634405b