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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __FDEVENT_H
#define __FDEVENT_H
#include <stddef.h>
#include <stdint.h>
#include <chrono>
#include <functional>
#include <optional>
#include <variant>
#include "adb_unique_fd.h"
// Events that may be observed
#define FDE_READ 0x0001
#define FDE_WRITE 0x0002
#define FDE_ERROR 0x0004
#define FDE_TIMEOUT 0x0008
// Internal states.
#define FDE_EVENTMASK 0x00ff
#define FDE_STATEMASK 0xff00
#define FDE_ACTIVE 0x0100
#define FDE_PENDING 0x0200
#define FDE_CREATED 0x0400
typedef void (*fd_func)(int fd, unsigned events, void *userdata);
typedef void (*fd_func2)(struct fdevent* fde, unsigned events, void* userdata);
struct fdevent;
std::string dump_fde(const fdevent* fde);
struct fdevent_context {
virtual ~fdevent_context() = default;
// Allocate and initialize a new fdevent object.
virtual fdevent* Create(unique_fd fd, std::variant<fd_func, fd_func2> func, void* arg) = 0;
// Deallocate an fdevent object, returning the file descriptor that was owned by it.
virtual unique_fd Destroy(fdevent* fde) = 0;
// Change which events should cause notifications.
virtual void Set(fdevent* fde, unsigned events) = 0;
virtual void Add(fdevent* fde, unsigned events) = 0;
virtual void Del(fdevent* fde, unsigned events) = 0;
// Set a timeout on an fdevent.
// If no events are triggered by the timeout, an FDE_TIMEOUT will be generated.
// Note timeouts are not defused automatically; if a timeout is set on an fdevent, it will
// trigger repeatedly every |timeout| ms.
virtual void SetTimeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout) = 0;
// Loop forever, handling events.
virtual void Loop() = 0;
// Assert that the caller is running on the context's main thread.
virtual void CheckMainThread() = 0;
// Queue an operation to be run on the main thread.
virtual void Run(std::function<void()> fn) = 0;
// Test-only functionality:
virtual void TerminateLoop() = 0;
virtual size_t InstalledCount() = 0;
virtual void Reset() = 0;
};
struct fdevent {
uint64_t id;
unique_fd fd;
int force_eof = 0;
uint16_t state = 0;
uint16_t events = 0;
std::optional<std::chrono::milliseconds> timeout;
std::chrono::steady_clock::time_point last_active;
std::variant<fd_func, fd_func2> func;
void* arg = nullptr;
};
// Backwards compatibility shims that forward to the global fdevent_context.
fdevent* fdevent_create(int fd, fd_func func, void* arg);
fdevent* fdevent_create(int fd, fd_func2 func, void* arg);
unique_fd fdevent_release(fdevent* fde);
void fdevent_destroy(fdevent* fde);
void fdevent_set(fdevent *fde, unsigned events);
void fdevent_add(fdevent *fde, unsigned events);
void fdevent_del(fdevent *fde, unsigned events);
void fdevent_set_timeout(fdevent* fde, std::optional<std::chrono::milliseconds> timeout);
void fdevent_loop();
void check_main_thread();
// Queue an operation to run on the main thread.
void fdevent_run_on_main_thread(std::function<void()> fn);
// The following functions are used only for tests.
void fdevent_terminate_loop();
size_t fdevent_installed_count();
void fdevent_reset();
#endif