commit | 06ebcd593ed97f99ed1e6d2672a71dd29e249cda | [log] [tgz] |
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author | keunyoung <keunyoung@google.com> | Mon Apr 01 12:46:24 2013 -0700 |
committer | keunyoung <keunyoung@google.com> | Mon Apr 01 12:46:24 2013 -0700 |
tree | 72418661c97ab145686a4d74339f7f4081c4785b | |
parent | 17bad116b0fc705d5e6cfcd3ead6c38945e7ce86 [diff] |
delete socket when the thread is destroyed - SocketStream is passed from RenderServer::Main, but it is not deleted. - As a result, emulator will keep opening these sockets. Change-Id: I4f2445855fc45a8d5f20f4d598e7021e8f3e000c