commit | 47ea21f83af03c38cb710ad4204ce38b561dea6b | [log] [tgz] |
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author | Petar Jovanovic <petar.jovanovic@imgtec.com> | Fri May 17 18:50:21 2013 +0200 |
committer | Petar Jovanovic <petar.jovanovic@imgtec.com> | Fri May 17 19:58:11 2013 +0200 |
tree | ebc01535caa3f1faa4070718312e61b905645035 | |
parent | c8eea39074faaaee5e8390e347fec27cbfbbffdb [diff] |
Prevent SocketStream to be freed twice In cases when RenderThread failed to start, RenderServer would free the stream first and then the thread. However, the thread itself also attemps to free the stream and this caused a crash of the emulator in some corner cases. Change-Id: I2e508c37ab0a09c9261b30e59072bf1a44982dfe