commit | a829d501fa16bdbdcfb85dfcff88c37dbcfac956 | [log] [tgz] |
---|---|---|
author | Vince Harron <vharron@google.com> | Wed Oct 29 19:16:15 2014 +0000 |
committer | Gerrit Code Review <noreply-gerritcodereview@google.com> | Wed Oct 29 19:16:16 2014 +0000 |
tree | 882c32b51f0778d6caeaeb63a8fbf1807a798fd1 | |
parent | ffe2a60cb0ac24d073fb46d50a9cedfd82da4a91 [diff] | |
parent | 57da2bfb0dba29677c9cc06442644bc7c720af94 [diff] |
Merge "Properly reset source code buffer" into studio-1.0-dev
diff --git a/emulator/opengl/host/libs/Translator/GLES_V2/ShaderParser.cpp b/emulator/opengl/host/libs/Translator/GLES_V2/ShaderParser.cpp index 940538a..9bbedbf 100644 --- a/emulator/opengl/host/libs/Translator/GLES_V2/ShaderParser.cpp +++ b/emulator/opengl/host/libs/Translator/GLES_V2/ShaderParser.cpp
@@ -36,6 +36,7 @@ }; void ShaderParser::setSrc(const Version& ver,GLsizei count,const GLchar** strings,const GLint* length){ + m_src.clear(); for(int i = 0;i<count;i++){ m_src.append(strings[i]); }