| # This contains common definitions used to define a host module to |
| # link SDL with the EmuGL test programs. |
| |
| ifeq ($(BUILD_STANDALONE_EMULATOR),true) |
| |
| # When using the emulator standalone build, inherit the values from the |
| # Makefile that included us. |
| EMUGL_SDL_CFLAGS := $(SDL_CFLAGS) |
| EMUGL_SDL_LDLIBS := $(SDL_LDLIBS) |
| EMUGL_SDL_STATIC_LIBRARIES := emulator_libSDL emulator_libSDLmain |
| |
| else # BUILD_STANDALONE_EMULATOR != true |
| |
| # Otherwise, use the prebuilt libraries that come with the platform. |
| |
| EMUGL_SDL_CONFIG ?= prebuilts/tools/$(HOST_PREBUILT_TAG)/sdl/bin/sdl-config |
| EMUGL_SDL_CFLAGS := $(shell $(EMUGL_SDL_CONFIG) --cflags) |
| EMUGL_SDL_LDLIBS := $(filter-out %.a %.lib,$(shell $(EMUGL_SDL_CONFIG) --static-libs)) |
| EMUGL_SDL_STATIC_LIBRARIES := libSDL libSDLmain |
| |
| ifeq ($(HOST_OS),windows) |
| EMUGL_SDL_LDLIBS += -lws2_32 |
| endif |
| |
| endif # BUILD_STANDALONE_EMULATOR != true |