Introduce a socket class
This socket implementation is limited to TCP server sockets and
provides no mechanism to connect to a remote host. It's primarily
intended to be used to interface with debugging tools. It's designed
to work seamlessly with the reactor (event-driven) model.
diff --git a/osi/Android.mk b/osi/Android.mk
index 1f288ec..9750d73 100644
--- a/osi/Android.mk
+++ b/osi/Android.mk
@@ -31,6 +31,7 @@
./src/list.c \
./src/reactor.c \
./src/semaphore.c \
+ ./src/socket.c \
./src/thread.c
LOCAL_CFLAGS := -std=c99 -Wall -Werror
diff --git a/osi/include/socket.h b/osi/include/socket.h
new file mode 100644
index 0000000..ba36291
--- /dev/null
+++ b/osi/include/socket.h
@@ -0,0 +1,78 @@
+/******************************************************************************
+ *
+ * Copyright (C) 2014 Google, Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ ******************************************************************************/
+
+#pragma once
+
+#include <stddef.h>
+#include <stdint.h>
+
+typedef struct reactor_t reactor_t;
+typedef struct socket_t socket_t;
+typedef uint16_t port_t;
+
+typedef void (*socket_cb)(socket_t *socket, void *context);
+
+// Returns a new socket object. The socket is in an idle, disconnected state when
+// it is returned by this function. The returned object must be freed by calling
+// |socket_free|. Returns NULL on failure.
+socket_t *socket_new(void);
+
+// Frees a socket object created by |socket_new| or |socket_accept|. |socket| may
+// be NULL. If the socket was connected, it will be disconnected.
+void socket_free(socket_t *socket);
+
+// Puts |socket| in listening mode for incoming TCP connections on the specified
+// |port|. Returns true on success, false on failure (e.g. |port| is bound by
+// another socket). |socket| may not be NULL.
+bool socket_listen(const socket_t *socket, port_t port);
+
+// Blocks on a listening socket, |socket|, until a client connects to it. Returns
+// a connected socket on success, NULL on failure. The returned object must be
+// freed by calling |socket_free|. |socket| may not be NULL.
+socket_t *socket_accept(const socket_t *socket);
+
+// Reads up to |count| bytes from |socket| into |buf|. This function will not
+// block. This function returns a positive integer representing the number
+// of bytes copied into |buf| on success, 0 if the socket has disconnected,
+// and -1 on error. This function may return a value less than |count| if not
+// enough data is currently available. If this function returns -1, errno will also
+// be set (see recv(2) for possible errno values). If there were no bytes available
+// to be read, this function returns -1 and sets errno to EWOULDBLOCK. Neither
+// |socket| nor |buf| may be NULL.
+ssize_t socket_read(const socket_t *socket, void *buf, size_t count);
+
+// Writes up to |count| bytes from |buf| into |socket|. This function will not
+// block. Returns a positive integer representing the number of bytes written
+// to |socket| on success, 0 if the socket has disconnected, and -1 on error. This
+// function may return a value less than |count| if writing more bytes would result
+// in blocking. If this function returns -1, errno will also be set (see send(2) for
+// possible errno values). If no bytes could be written without blocking, this
+// function will return -1 and set errno to EWOULDBLOCK. Neither |socket| nor |buf|
+// may be NULL.
+ssize_t socket_write(const socket_t *socket, const void *buf, size_t count);
+
+// Registers |socket| with the |reactor|. When the socket becomes readable, |read_cb|
+// will be called. When the socket becomes writeable, |write_cb| will be called. The
+// |context| parameter is passed, untouched, to each of the callback routines. Neither
+// |socket| nor |reactor| may be NULL. |read_cb| or |write_cb|, but not both, may be NULL.
+// |context| may be NULL.
+void socket_register(socket_t *socket, reactor_t *reactor, socket_cb read_cb, socket_cb write_cb, void *context);
+
+// Unregisters |socket| from whichever reactor it is registered with, if any. This
+// function is idempotent.
+void socket_unregister(socket_t *socket);
diff --git a/osi/src/socket.c b/osi/src/socket.c
new file mode 100644
index 0000000..83f4a5a
--- /dev/null
+++ b/osi/src/socket.c
@@ -0,0 +1,180 @@
+/******************************************************************************
+ *
+ * Copyright (C) 2014 Google, Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ ******************************************************************************/
+
+#define LOG_TAG "bt_osi_socket"
+
+#include <assert.h>
+#include <errno.h>
+#include <netinet/in.h>
+#include <string.h>
+#include <sys/socket.h>
+#include <sys/types.h>
+#include <unistd.h>
+#include <utils/Log.h>
+
+#include "reactor.h"
+#include "socket.h"
+
+struct socket_t {
+ reactor_t *reactor;
+ reactor_object_t socket_object;
+ socket_cb read_ready;
+ socket_cb write_ready;
+ void *context;
+};
+
+static void internal_read_ready(void *context);
+static void internal_write_ready(void *context);
+
+socket_t *socket_new(void) {
+ socket_t *ret = (socket_t *)calloc(1, sizeof(socket_t));
+ if (!ret) {
+ ALOGE("%s unable to allocate memory for socket.", __func__);
+ goto error;
+ }
+
+ ret->socket_object.fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
+ if (ret->socket_object.fd == -1) {
+ ALOGE("%s unable to create socket: %s", __func__, strerror(errno));
+ goto error;
+ }
+
+ int enable = 1;
+ if (setsockopt(ret->socket_object.fd, SOL_SOCKET, SO_REUSEADDR, &enable, sizeof(enable)) == -1) {
+ ALOGE("%s unable to set SO_REUSEADDR: %s", __func__, strerror(errno));
+ goto error;
+ }
+
+ return ret;
+
+error:;
+ if (ret)
+ close(ret->socket_object.fd);
+ free(ret);
+ return NULL;
+}
+
+void socket_free(socket_t *socket) {
+ if (!socket)
+ return;
+
+ socket_unregister(socket);
+ close(socket->socket_object.fd);
+ free(socket);
+}
+
+bool socket_listen(const socket_t *socket, port_t port) {
+ assert(socket != NULL);
+
+ struct sockaddr_in addr;
+ addr.sin_family = AF_INET;
+ addr.sin_addr.s_addr = 0;
+ addr.sin_port = htons(port);
+ if (bind(socket->socket_object.fd, (struct sockaddr *)&addr, sizeof(addr)) == -1) {
+ ALOGE("%s unable to bind socket to port %u: %s", __func__, port, strerror(errno));
+ return false;
+ }
+
+ if (listen(socket->socket_object.fd, 10) == -1) {
+ ALOGE("%s unable to listen on port %u: %s", __func__, port, strerror(errno));
+ return false;
+ }
+
+ return true;
+}
+
+socket_t *socket_accept(const socket_t *socket) {
+ assert(socket != NULL);
+
+ int fd = accept(socket->socket_object.fd, NULL, NULL);
+ if (fd == -1) {
+ ALOGE("%s unable to accept socket: %s", __func__, strerror(errno));
+ return NULL;
+ }
+
+ socket_t *ret = (socket_t *)calloc(1, sizeof(socket_t));
+ if (!ret) {
+ close(fd);
+ ALOGE("%s unable to allocate memory for socket.", __func__);
+ return NULL;
+ }
+
+ ret->socket_object.fd = fd;
+ return ret;
+}
+
+ssize_t socket_read(const socket_t *socket, void *buf, size_t count) {
+ assert(socket != NULL);
+ assert(buf != NULL);
+
+ return recv(socket->socket_object.fd, buf, count, MSG_DONTWAIT);
+}
+
+ssize_t socket_write(const socket_t *socket, const void *buf, size_t count) {
+ assert(socket != NULL);
+ assert(buf != NULL);
+
+ return send(socket->socket_object.fd, buf, count, MSG_DONTWAIT);
+}
+
+void socket_register(socket_t *socket, reactor_t *reactor, socket_cb read_cb, socket_cb write_cb, void *context) {
+ assert(socket != NULL);
+ assert(reactor != NULL);
+ assert(read_cb || write_cb);
+
+ // Make sure the socket isn't currently registered.
+ socket_unregister(socket);
+
+ socket->reactor = reactor;
+ socket->read_ready = read_cb;
+ socket->write_ready = write_cb;
+ socket->context = context;
+
+ socket->socket_object.read_ready = internal_read_ready;
+ socket->socket_object.write_ready = internal_write_ready;
+ socket->socket_object.context = socket;
+ if (read_cb && write_cb)
+ socket->socket_object.interest = REACTOR_INTEREST_READ_WRITE;
+ else if (read_cb)
+ socket->socket_object.interest = REACTOR_INTEREST_READ;
+ else if (write_cb)
+ socket->socket_object.interest = REACTOR_INTEREST_WRITE;
+
+ reactor_register(reactor, &socket->socket_object);
+}
+
+void socket_unregister(socket_t *socket) {
+ assert(socket != NULL);
+
+ if (socket->reactor)
+ reactor_unregister(socket->reactor, &socket->socket_object);
+}
+
+static void internal_read_ready(void *context) {
+ assert(context != NULL);
+
+ socket_t *socket = (void *)context;
+ socket->read_ready(socket, socket->context);
+}
+
+static void internal_write_ready(void *context) {
+ assert(context != NULL);
+
+ socket_t *socket = (void *)context;
+ socket->write_ready(socket, socket->context);
+}