blob: 44c90a8d7a43a22ae25d4be0c5ba6cba89b1f141 [file] [log] [blame]
// Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "shill/key_value_store.h"
#include <base/stl_util.h>
#include "shill/logging.h"
using std::map;
using std::string;
using std::vector;
namespace shill {
KeyValueStore::KeyValueStore() {}
void KeyValueStore::Clear() {
bool_properties_.clear();
int_properties_.clear();
string_properties_.clear();
uint_properties_.clear();
}
void KeyValueStore::CopyFrom(const KeyValueStore &b) {
bool_properties_ = b.bool_properties_;
int_properties_ = b.int_properties_;
string_properties_ = b.string_properties_;
uint_properties_ = b.uint_properties_;
}
bool KeyValueStore::ContainsBool(const string &name) const {
return ContainsKey(bool_properties_, name);
}
bool KeyValueStore::ContainsInt(const string &name) const {
return ContainsKey(int_properties_, name);
}
bool KeyValueStore::ContainsString(const string &name) const {
return ContainsKey(string_properties_, name);
}
bool KeyValueStore::ContainsStrings(const string &name) const {
return ContainsKey(strings_properties_, name);
}
bool KeyValueStore::ContainsUint(const string &name) const {
return ContainsKey(uint_properties_, name);
}
bool KeyValueStore::GetBool(const string &name) const {
map<string, bool>::const_iterator it(bool_properties_.find(name));
CHECK(it != bool_properties_.end()) << "for bool property " << name;
return it->second;
}
int32 KeyValueStore::GetInt(const string &name) const {
map<string, int32>::const_iterator it(int_properties_.find(name));
CHECK(it != int_properties_.end()) << "for int property " << name;
return it->second;
}
const string &KeyValueStore::GetString(const string &name) const {
map<string, string>::const_iterator it(string_properties_.find(name));
CHECK(it != string_properties_.end()) << "for string property " << name;
return it->second;
}
const vector<string> &KeyValueStore::GetStrings(const string &name) const {
const auto it(strings_properties_.find(name));
CHECK(it != strings_properties_.end()) << "for strings property " << name;
return it->second;
}
uint32 KeyValueStore::GetUint(const string &name) const {
map<string, uint32>::const_iterator it(uint_properties_.find(name));
CHECK(it != uint_properties_.end()) << "for uint property " << name;
return it->second;
}
void KeyValueStore::SetBool(const string &name, bool value) {
bool_properties_[name] = value;
}
void KeyValueStore::SetInt(const string &name, int32 value) {
int_properties_[name] = value;
}
void KeyValueStore::SetString(const string &name, const string &value) {
string_properties_[name] = value;
}
void KeyValueStore::SetStrings(const string &name,
const vector<string> &value) {
strings_properties_[name] = value;
}
void KeyValueStore::SetUint(const string &name, uint32 value) {
uint_properties_[name] = value;
}
void KeyValueStore::RemoveString(const string &name) {
string_properties_.erase(name);
}
void KeyValueStore::RemoveStrings(const string &name) {
strings_properties_.erase(name);
}
void KeyValueStore::RemoveInt(const string &name) {
int_properties_.erase(name);
}
bool KeyValueStore::LookupBool(const string &name, bool default_value) const {
map<string, bool>::const_iterator it(bool_properties_.find(name));
return it == bool_properties_.end() ? default_value : it->second;
}
string KeyValueStore::LookupString(const string &name,
const string &default_value) const {
map<string, string>::const_iterator it(string_properties_.find(name));
return it == string_properties_.end() ? default_value : it->second;
}
} // namespace shill