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/*
* Copyright (C) 2005 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// Timer functions.
//
#include <utils/Timers.h>
#include <limits.h>
#include <stdlib.h>
#include <time.h>
#include <android-base/macros.h>
static constexpr size_t clock_id_max = 5;
static void checkClockId(int clock) {
if (clock < 0 || clock >= clock_id_max) abort();
}
#if defined(__linux__)
nsecs_t systemTime(int clock) {
checkClockId(clock);
static constexpr clockid_t clocks[] = {CLOCK_REALTIME, CLOCK_MONOTONIC,
CLOCK_PROCESS_CPUTIME_ID, CLOCK_THREAD_CPUTIME_ID,
CLOCK_BOOTTIME};
static_assert(clock_id_max == arraysize(clocks));
timespec t = {};
clock_gettime(clocks[clock], &t);
return nsecs_t(t.tv_sec)*1000000000LL + t.tv_nsec;
}
#else
nsecs_t systemTime(int clock) {
// TODO: is this ever called with anything but REALTIME on mac/windows?
checkClockId(clock);
// Clock support varies widely across hosts. Mac OS doesn't support
// CLOCK_BOOTTIME (and doesn't even have clock_gettime until 10.12).
// Windows is windows.
timeval t = {};
gettimeofday(&t, nullptr);
return nsecs_t(t.tv_sec)*1000000000LL + nsecs_t(t.tv_usec)*1000LL;
}
#endif
int toMillisecondTimeoutDelay(nsecs_t referenceTime, nsecs_t timeoutTime)
{
nsecs_t timeoutDelayMillis;
if (timeoutTime > referenceTime) {
uint64_t timeoutDelay = uint64_t(timeoutTime - referenceTime);
if (timeoutDelay > uint64_t((INT_MAX - 1) * 1000000LL)) {
timeoutDelayMillis = -1;
} else {
timeoutDelayMillis = (timeoutDelay + 999999LL) / 1000000LL;
}
} else {
timeoutDelayMillis = 0;
}
return (int)timeoutDelayMillis;
}