Handle ARM thumb function symbols.

ARM thumb functions will have the zero bit set to one, which can cause
function name lookups to fail.

Add an ARM special GetFunctionName that handles this condition.

Fix a couple of the function offsets in unit tests.

Bug: 74844137

Test: Ran unit tests.
Test: Ran debuggerd -b on processes on a bullhead device.
Change-Id: Ibd407db34eaaa641f91fdb4f589c44a0dcc0216a
(cherry picked from commit 704ec9adbac6f7f265afe0d727e685b92f7726d0)
diff --git a/libunwindstack/ElfInterfaceArm.h b/libunwindstack/ElfInterfaceArm.h
index 9c067ba..c1597ce 100644
--- a/libunwindstack/ElfInterfaceArm.h
+++ b/libunwindstack/ElfInterfaceArm.h
@@ -76,6 +76,9 @@
   bool StepExidx(uint64_t pc, uint64_t load_bias, Regs* regs, Memory* process_memory,
                  bool* finished);
 
+  bool GetFunctionName(uint64_t addr, uint64_t load_bias, std::string* name,
+                       uint64_t* offset) override;
+
   uint64_t start_offset() { return start_offset_; }
 
   size_t total_entries() { return total_entries_; }