| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "android-base/file.h" |
| |
| #include <errno.h> |
| #include <fcntl.h> |
| #include <libgen.h> |
| #include <sys/stat.h> |
| #include <sys/types.h> |
| #include <unistd.h> |
| |
| #include <memory> |
| #include <mutex> |
| #include <string> |
| #include <vector> |
| |
| #include "android-base/macros.h" // For TEMP_FAILURE_RETRY on Darwin. |
| #include "android-base/logging.h" |
| #include "android-base/utf8.h" |
| #include "utils/Compat.h" |
| |
| #if defined(__APPLE__) |
| #include <mach-o/dyld.h> |
| #endif |
| #if defined(_WIN32) |
| #include <windows.h> |
| #endif |
| |
| namespace android { |
| namespace base { |
| |
| // Versions of standard library APIs that support UTF-8 strings. |
| using namespace android::base::utf8; |
| |
| bool ReadFdToString(int fd, std::string* content) { |
| content->clear(); |
| |
| char buf[BUFSIZ]; |
| ssize_t n; |
| while ((n = TEMP_FAILURE_RETRY(read(fd, &buf[0], sizeof(buf)))) > 0) { |
| content->append(buf, n); |
| } |
| return (n == 0) ? true : false; |
| } |
| |
| bool ReadFileToString(const std::string& path, std::string* content, bool follow_symlinks) { |
| content->clear(); |
| |
| int flags = O_RDONLY | O_CLOEXEC | O_BINARY | (follow_symlinks ? 0 : O_NOFOLLOW); |
| int fd = TEMP_FAILURE_RETRY(open(path.c_str(), flags)); |
| if (fd == -1) { |
| return false; |
| } |
| bool result = ReadFdToString(fd, content); |
| close(fd); |
| return result; |
| } |
| |
| bool WriteStringToFd(const std::string& content, int fd) { |
| const char* p = content.data(); |
| size_t left = content.size(); |
| while (left > 0) { |
| ssize_t n = TEMP_FAILURE_RETRY(write(fd, p, left)); |
| if (n == -1) { |
| return false; |
| } |
| p += n; |
| left -= n; |
| } |
| return true; |
| } |
| |
| static bool CleanUpAfterFailedWrite(const std::string& path) { |
| // Something went wrong. Let's not leave a corrupt file lying around. |
| int saved_errno = errno; |
| unlink(path.c_str()); |
| errno = saved_errno; |
| return false; |
| } |
| |
| #if !defined(_WIN32) |
| bool WriteStringToFile(const std::string& content, const std::string& path, |
| mode_t mode, uid_t owner, gid_t group, |
| bool follow_symlinks) { |
| int flags = O_WRONLY | O_CREAT | O_TRUNC | O_CLOEXEC | O_BINARY | |
| (follow_symlinks ? 0 : O_NOFOLLOW); |
| int fd = TEMP_FAILURE_RETRY(open(path.c_str(), flags, mode)); |
| if (fd == -1) { |
| PLOG(ERROR) << "android::WriteStringToFile open failed"; |
| return false; |
| } |
| |
| // We do an explicit fchmod here because we assume that the caller really |
| // meant what they said and doesn't want the umask-influenced mode. |
| if (fchmod(fd, mode) == -1) { |
| PLOG(ERROR) << "android::WriteStringToFile fchmod failed"; |
| return CleanUpAfterFailedWrite(path); |
| } |
| if (fchown(fd, owner, group) == -1) { |
| PLOG(ERROR) << "android::WriteStringToFile fchown failed"; |
| return CleanUpAfterFailedWrite(path); |
| } |
| if (!WriteStringToFd(content, fd)) { |
| PLOG(ERROR) << "android::WriteStringToFile write failed"; |
| return CleanUpAfterFailedWrite(path); |
| } |
| close(fd); |
| return true; |
| } |
| #endif |
| |
| bool WriteStringToFile(const std::string& content, const std::string& path, |
| bool follow_symlinks) { |
| int flags = O_WRONLY | O_CREAT | O_TRUNC | O_CLOEXEC | O_BINARY | |
| (follow_symlinks ? 0 : O_NOFOLLOW); |
| int fd = TEMP_FAILURE_RETRY(open(path.c_str(), flags, DEFFILEMODE)); |
| if (fd == -1) { |
| return false; |
| } |
| |
| bool result = WriteStringToFd(content, fd); |
| close(fd); |
| return result || CleanUpAfterFailedWrite(path); |
| } |
| |
| bool ReadFully(int fd, void* data, size_t byte_count) { |
| uint8_t* p = reinterpret_cast<uint8_t*>(data); |
| size_t remaining = byte_count; |
| while (remaining > 0) { |
| ssize_t n = TEMP_FAILURE_RETRY(read(fd, p, remaining)); |
| if (n <= 0) return false; |
| p += n; |
| remaining -= n; |
| } |
| return true; |
| } |
| |
| bool WriteFully(int fd, const void* data, size_t byte_count) { |
| const uint8_t* p = reinterpret_cast<const uint8_t*>(data); |
| size_t remaining = byte_count; |
| while (remaining > 0) { |
| ssize_t n = TEMP_FAILURE_RETRY(write(fd, p, remaining)); |
| if (n == -1) return false; |
| p += n; |
| remaining -= n; |
| } |
| return true; |
| } |
| |
| bool RemoveFileIfExists(const std::string& path, std::string* err) { |
| struct stat st; |
| #if defined(_WIN32) |
| //TODO: Windows version can't handle symbol link correctly. |
| int result = stat(path.c_str(), &st); |
| bool file_type_removable = (result == 0 && S_ISREG(st.st_mode)); |
| #else |
| int result = lstat(path.c_str(), &st); |
| bool file_type_removable = (result == 0 && (S_ISREG(st.st_mode) || S_ISLNK(st.st_mode))); |
| #endif |
| if (result == 0) { |
| if (!file_type_removable) { |
| if (err != nullptr) { |
| *err = "is not a regular or symbol link file"; |
| } |
| return false; |
| } |
| if (unlink(path.c_str()) == -1) { |
| if (err != nullptr) { |
| *err = strerror(errno); |
| } |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| #if !defined(_WIN32) |
| bool Readlink(const std::string& path, std::string* result) { |
| result->clear(); |
| |
| // Most Linux file systems (ext2 and ext4, say) limit symbolic links to |
| // 4095 bytes. Since we'll copy out into the string anyway, it doesn't |
| // waste memory to just start there. We add 1 so that we can recognize |
| // whether it actually fit (rather than being truncated to 4095). |
| std::vector<char> buf(4095 + 1); |
| while (true) { |
| ssize_t size = readlink(path.c_str(), &buf[0], buf.size()); |
| // Unrecoverable error? |
| if (size == -1) return false; |
| // It fit! (If size == buf.size(), it may have been truncated.) |
| if (static_cast<size_t>(size) < buf.size()) { |
| result->assign(&buf[0], size); |
| return true; |
| } |
| // Double our buffer and try again. |
| buf.resize(buf.size() * 2); |
| } |
| } |
| #endif |
| |
| std::string GetExecutablePath() { |
| #if defined(__linux__) |
| std::string path; |
| android::base::Readlink("/proc/self/exe", &path); |
| return path; |
| #elif defined(__APPLE__) |
| char path[PATH_MAX + 1]; |
| uint32_t path_len = sizeof(path); |
| int rc = _NSGetExecutablePath(path, &path_len); |
| if (rc < 0) { |
| std::unique_ptr<char> path_buf(new char[path_len]); |
| _NSGetExecutablePath(path_buf.get(), &path_len); |
| return path_buf.get(); |
| } |
| return path; |
| #elif defined(_WIN32) |
| char path[PATH_MAX + 1]; |
| DWORD result = GetModuleFileName(NULL, path, sizeof(path) - 1); |
| if (result == 0 || result == sizeof(path) - 1) return ""; |
| path[PATH_MAX - 1] = 0; |
| return path; |
| #else |
| #error unknown OS |
| #endif |
| } |
| |
| std::string GetExecutableDirectory() { |
| return Dirname(GetExecutablePath()); |
| } |
| |
| std::string Basename(const std::string& path) { |
| // Copy path because basename may modify the string passed in. |
| std::string result(path); |
| |
| #if !defined(__BIONIC__) |
| // Use lock because basename() may write to a process global and return a |
| // pointer to that. Note that this locking strategy only works if all other |
| // callers to basename in the process also grab this same lock, but its |
| // better than nothing. Bionic's basename returns a thread-local buffer. |
| static std::mutex& basename_lock = *new std::mutex(); |
| std::lock_guard<std::mutex> lock(basename_lock); |
| #endif |
| |
| // Note that if std::string uses copy-on-write strings, &str[0] will cause |
| // the copy to be made, so there is no chance of us accidentally writing to |
| // the storage for 'path'. |
| char* name = basename(&result[0]); |
| |
| // In case basename returned a pointer to a process global, copy that string |
| // before leaving the lock. |
| result.assign(name); |
| |
| return result; |
| } |
| |
| std::string Dirname(const std::string& path) { |
| // Copy path because dirname may modify the string passed in. |
| std::string result(path); |
| |
| #if !defined(__BIONIC__) |
| // Use lock because dirname() may write to a process global and return a |
| // pointer to that. Note that this locking strategy only works if all other |
| // callers to dirname in the process also grab this same lock, but its |
| // better than nothing. Bionic's dirname returns a thread-local buffer. |
| static std::mutex& dirname_lock = *new std::mutex(); |
| std::lock_guard<std::mutex> lock(dirname_lock); |
| #endif |
| |
| // Note that if std::string uses copy-on-write strings, &str[0] will cause |
| // the copy to be made, so there is no chance of us accidentally writing to |
| // the storage for 'path'. |
| char* parent = dirname(&result[0]); |
| |
| // In case dirname returned a pointer to a process global, copy that string |
| // before leaving the lock. |
| result.assign(parent); |
| |
| return result; |
| } |
| |
| } // namespace base |
| } // namespace android |