| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #define TRACE_TAG SOCKETS |
| |
| #include "sysdeps.h" |
| |
| #include <ctype.h> |
| #include <errno.h> |
| #include <stdio.h> |
| #include <stdlib.h> |
| #include <string.h> |
| #include <unistd.h> |
| |
| #include <algorithm> |
| #include <mutex> |
| #include <string> |
| #include <vector> |
| |
| #if !ADB_HOST |
| #include <android-base/properties.h> |
| #include <log/log_properties.h> |
| #endif |
| |
| #include "adb.h" |
| #include "adb_io.h" |
| #include "range.h" |
| #include "transport.h" |
| |
| static std::recursive_mutex& local_socket_list_lock = *new std::recursive_mutex(); |
| static unsigned local_socket_next_id = 1; |
| |
| static auto& local_socket_list = *new std::vector<asocket*>(); |
| |
| /* the the list of currently closing local sockets. |
| ** these have no peer anymore, but still packets to |
| ** write to their fd. |
| */ |
| static auto& local_socket_closing_list = *new std::vector<asocket*>(); |
| |
| // Parse the global list of sockets to find one with id |local_id|. |
| // If |peer_id| is not 0, also check that it is connected to a peer |
| // with id |peer_id|. Returns an asocket handle on success, NULL on failure. |
| asocket* find_local_socket(unsigned local_id, unsigned peer_id) { |
| asocket* result = nullptr; |
| |
| std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock); |
| for (asocket* s : local_socket_list) { |
| if (s->id != local_id) { |
| continue; |
| } |
| if (peer_id == 0 || (s->peer && s->peer->id == peer_id)) { |
| result = s; |
| } |
| break; |
| } |
| |
| return result; |
| } |
| |
| void install_local_socket(asocket* s) { |
| std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock); |
| |
| s->id = local_socket_next_id++; |
| |
| // Socket ids should never be 0. |
| if (local_socket_next_id == 0) { |
| fatal("local socket id overflow"); |
| } |
| |
| local_socket_list.push_back(s); |
| } |
| |
| void remove_socket(asocket* s) { |
| std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock); |
| for (auto list : { &local_socket_list, &local_socket_closing_list }) { |
| list->erase(std::remove_if(list->begin(), list->end(), [s](asocket* x) { return x == s; }), |
| list->end()); |
| } |
| } |
| |
| void close_all_sockets(atransport* t) { |
| /* this is a little gross, but since s->close() *will* modify |
| ** the list out from under you, your options are limited. |
| */ |
| std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock); |
| restart: |
| for (asocket* s : local_socket_list) { |
| if (s->transport == t || (s->peer && s->peer->transport == t)) { |
| s->close(s); |
| goto restart; |
| } |
| } |
| } |
| |
| enum class SocketFlushResult { |
| Destroyed, |
| TryAgain, |
| Completed, |
| }; |
| |
| static SocketFlushResult local_socket_flush_incoming(asocket* s) { |
| while (!s->packet_queue.empty()) { |
| Range& r = s->packet_queue.front(); |
| |
| int rc = adb_write(s->fd, r.data(), r.size()); |
| if (rc == static_cast<int>(r.size())) { |
| s->packet_queue.pop_front(); |
| } else if (rc > 0) { |
| r.drop_front(rc); |
| fdevent_add(&s->fde, FDE_WRITE); |
| return SocketFlushResult::TryAgain; |
| } else if (rc == -1 && errno == EAGAIN) { |
| fdevent_add(&s->fde, FDE_WRITE); |
| return SocketFlushResult::TryAgain; |
| } else { |
| // We failed to write, but it's possible that we can still read from the socket. |
| // Give that a try before giving up. |
| s->has_write_error = true; |
| break; |
| } |
| } |
| |
| // If we sent the last packet of a closing socket, we can now destroy it. |
| if (s->closing) { |
| s->close(s); |
| return SocketFlushResult::Destroyed; |
| } |
| |
| fdevent_del(&s->fde, FDE_WRITE); |
| return SocketFlushResult::Completed; |
| } |
| |
| // Returns false if the socket has been closed and destroyed as a side-effect of this function. |
| static bool local_socket_flush_outgoing(asocket* s) { |
| const size_t max_payload = s->get_max_payload(); |
| std::string data; |
| data.resize(max_payload); |
| char* x = &data[0]; |
| size_t avail = max_payload; |
| int r = 0; |
| int is_eof = 0; |
| |
| while (avail > 0) { |
| r = adb_read(s->fd, x, avail); |
| D("LS(%d): post adb_read(fd=%d,...) r=%d (errno=%d) avail=%zu", s->id, s->fd, r, |
| r < 0 ? errno : 0, avail); |
| if (r == -1) { |
| if (errno == EAGAIN) { |
| break; |
| } |
| } else if (r > 0) { |
| avail -= r; |
| x += r; |
| continue; |
| } |
| |
| /* r = 0 or unhandled error */ |
| is_eof = 1; |
| break; |
| } |
| D("LS(%d): fd=%d post avail loop. r=%d is_eof=%d forced_eof=%d", s->id, s->fd, r, is_eof, |
| s->fde.force_eof); |
| |
| if (avail != max_payload && s->peer) { |
| data.resize(max_payload - avail); |
| |
| // s->peer->enqueue() may call s->close() and free s, |
| // so save variables for debug printing below. |
| unsigned saved_id = s->id; |
| int saved_fd = s->fd; |
| r = s->peer->enqueue(s->peer, std::move(data)); |
| D("LS(%u): fd=%d post peer->enqueue(). r=%d", saved_id, saved_fd, r); |
| |
| if (r < 0) { |
| // Error return means they closed us as a side-effect and we must |
| // return immediately. |
| // |
| // Note that if we still have buffered packets, the socket will be |
| // placed on the closing socket list. This handler function will be |
| // called again to process FDE_WRITE events. |
| return false; |
| } |
| |
| if (r > 0) { |
| /* if the remote cannot accept further events, |
| ** we disable notification of READs. They'll |
| ** be enabled again when we get a call to ready() |
| */ |
| fdevent_del(&s->fde, FDE_READ); |
| } |
| } |
| |
| // Don't allow a forced eof if data is still there. |
| if ((s->fde.force_eof && !r) || is_eof) { |
| D(" closing because is_eof=%d r=%d s->fde.force_eof=%d", is_eof, r, s->fde.force_eof); |
| s->close(s); |
| return false; |
| } |
| |
| return true; |
| } |
| |
| static int local_socket_enqueue(asocket* s, std::string data) { |
| D("LS(%d): enqueue %zu", s->id, data.size()); |
| |
| Range r(std::move(data)); |
| s->packet_queue.push_back(std::move(r)); |
| switch (local_socket_flush_incoming(s)) { |
| case SocketFlushResult::Destroyed: |
| return -1; |
| |
| case SocketFlushResult::TryAgain: |
| return 1; |
| |
| case SocketFlushResult::Completed: |
| return 0; |
| } |
| |
| return !s->packet_queue.empty(); |
| } |
| |
| static void local_socket_ready(asocket* s) { |
| /* far side is ready for data, pay attention to |
| readable events */ |
| fdevent_add(&s->fde, FDE_READ); |
| } |
| |
| // be sure to hold the socket list lock when calling this |
| static void local_socket_destroy(asocket* s) { |
| int exit_on_close = s->exit_on_close; |
| |
| D("LS(%d): destroying fde.fd=%d", s->id, s->fde.fd); |
| |
| /* IMPORTANT: the remove closes the fd |
| ** that belongs to this socket |
| */ |
| fdevent_remove(&s->fde); |
| |
| remove_socket(s); |
| delete s; |
| |
| if (exit_on_close) { |
| D("local_socket_destroy: exiting"); |
| exit(1); |
| } |
| } |
| |
| static void local_socket_close(asocket* s) { |
| D("entered local_socket_close. LS(%d) fd=%d", s->id, s->fd); |
| std::lock_guard<std::recursive_mutex> lock(local_socket_list_lock); |
| if (s->peer) { |
| D("LS(%d): closing peer. peer->id=%d peer->fd=%d", s->id, s->peer->id, s->peer->fd); |
| /* Note: it's important to call shutdown before disconnecting from |
| * the peer, this ensures that remote sockets can still get the id |
| * of the local socket they're connected to, to send a CLOSE() |
| * protocol event. */ |
| if (s->peer->shutdown) { |
| s->peer->shutdown(s->peer); |
| } |
| s->peer->peer = nullptr; |
| s->peer->close(s->peer); |
| s->peer = nullptr; |
| } |
| |
| /* If we are already closing, or if there are no |
| ** pending packets, destroy immediately |
| */ |
| if (s->closing || s->has_write_error || s->packet_queue.empty()) { |
| int id = s->id; |
| local_socket_destroy(s); |
| D("LS(%d): closed", id); |
| return; |
| } |
| |
| /* otherwise, put on the closing list |
| */ |
| D("LS(%d): closing", s->id); |
| s->closing = 1; |
| fdevent_del(&s->fde, FDE_READ); |
| remove_socket(s); |
| D("LS(%d): put on socket_closing_list fd=%d", s->id, s->fd); |
| local_socket_closing_list.push_back(s); |
| CHECK_EQ(FDE_WRITE, s->fde.state & FDE_WRITE); |
| } |
| |
| static void local_socket_event_func(int fd, unsigned ev, void* _s) { |
| asocket* s = reinterpret_cast<asocket*>(_s); |
| D("LS(%d): event_func(fd=%d(==%d), ev=%04x)", s->id, s->fd, fd, ev); |
| |
| /* put the FDE_WRITE processing before the FDE_READ |
| ** in order to simplify the code. |
| */ |
| if (ev & FDE_WRITE) { |
| switch (local_socket_flush_incoming(s)) { |
| case SocketFlushResult::Destroyed: |
| return; |
| |
| case SocketFlushResult::TryAgain: |
| break; |
| |
| case SocketFlushResult::Completed: |
| s->peer->ready(s->peer); |
| break; |
| } |
| } |
| |
| if (ev & FDE_READ) { |
| if (!local_socket_flush_outgoing(s)) { |
| return; |
| } |
| } |
| |
| if (ev & FDE_ERROR) { |
| /* this should be caught be the next read or write |
| ** catching it here means we may skip the last few |
| ** bytes of readable data. |
| */ |
| D("LS(%d): FDE_ERROR (fd=%d)", s->id, s->fd); |
| return; |
| } |
| } |
| |
| asocket* create_local_socket(int fd) { |
| asocket* s = new asocket(); |
| s->fd = fd; |
| s->enqueue = local_socket_enqueue; |
| s->ready = local_socket_ready; |
| s->shutdown = NULL; |
| s->close = local_socket_close; |
| install_local_socket(s); |
| |
| fdevent_install(&s->fde, fd, local_socket_event_func, s); |
| D("LS(%d): created (fd=%d)", s->id, s->fd); |
| return s; |
| } |
| |
| asocket* create_local_service_socket(const char* name, const atransport* transport) { |
| #if !ADB_HOST |
| if (!strcmp(name, "jdwp")) { |
| return create_jdwp_service_socket(); |
| } |
| if (!strcmp(name, "track-jdwp")) { |
| return create_jdwp_tracker_service_socket(); |
| } |
| #endif |
| int fd = service_to_fd(name, transport); |
| if (fd < 0) { |
| return nullptr; |
| } |
| |
| asocket* s = create_local_socket(fd); |
| D("LS(%d): bound to '%s' via %d", s->id, name, fd); |
| |
| #if !ADB_HOST |
| if ((!strncmp(name, "root:", 5) && getuid() != 0 && __android_log_is_debuggable()) || |
| (!strncmp(name, "unroot:", 7) && getuid() == 0) || |
| !strncmp(name, "usb:", 4) || |
| !strncmp(name, "tcpip:", 6)) { |
| D("LS(%d): enabling exit_on_close", s->id); |
| s->exit_on_close = 1; |
| } |
| #endif |
| |
| return s; |
| } |
| |
| #if ADB_HOST |
| static asocket* create_host_service_socket(const char* name, const char* serial, |
| TransportId transport_id) { |
| asocket* s; |
| |
| s = host_service_to_socket(name, serial, transport_id); |
| |
| if (s != NULL) { |
| D("LS(%d) bound to '%s'", s->id, name); |
| return s; |
| } |
| |
| return s; |
| } |
| #endif /* ADB_HOST */ |
| |
| static int remote_socket_enqueue(asocket* s, std::string data) { |
| D("entered remote_socket_enqueue RS(%d) WRITE fd=%d peer.fd=%d", s->id, s->fd, s->peer->fd); |
| apacket* p = get_apacket(); |
| |
| p->msg.command = A_WRTE; |
| p->msg.arg0 = s->peer->id; |
| p->msg.arg1 = s->id; |
| |
| if (data.size() > MAX_PAYLOAD) { |
| put_apacket(p); |
| return -1; |
| } |
| |
| p->payload = std::move(data); |
| p->msg.data_length = p->payload.size(); |
| |
| send_packet(p, s->transport); |
| return 1; |
| } |
| |
| static void remote_socket_ready(asocket* s) { |
| D("entered remote_socket_ready RS(%d) OKAY fd=%d peer.fd=%d", s->id, s->fd, s->peer->fd); |
| apacket* p = get_apacket(); |
| p->msg.command = A_OKAY; |
| p->msg.arg0 = s->peer->id; |
| p->msg.arg1 = s->id; |
| send_packet(p, s->transport); |
| } |
| |
| static void remote_socket_shutdown(asocket* s) { |
| D("entered remote_socket_shutdown RS(%d) CLOSE fd=%d peer->fd=%d", s->id, s->fd, |
| s->peer ? s->peer->fd : -1); |
| apacket* p = get_apacket(); |
| p->msg.command = A_CLSE; |
| if (s->peer) { |
| p->msg.arg0 = s->peer->id; |
| } |
| p->msg.arg1 = s->id; |
| send_packet(p, s->transport); |
| } |
| |
| static void remote_socket_close(asocket* s) { |
| if (s->peer) { |
| s->peer->peer = 0; |
| D("RS(%d) peer->close()ing peer->id=%d peer->fd=%d", s->id, s->peer->id, s->peer->fd); |
| s->peer->close(s->peer); |
| } |
| D("entered remote_socket_close RS(%d) CLOSE fd=%d peer->fd=%d", s->id, s->fd, |
| s->peer ? s->peer->fd : -1); |
| D("RS(%d): closed", s->id); |
| delete s; |
| } |
| |
| // Create a remote socket to exchange packets with a remote service through transport |
| // |t|. Where |id| is the socket id of the corresponding service on the other |
| // side of the transport (it is allocated by the remote side and _cannot_ be 0). |
| // Returns a new non-NULL asocket handle. |
| asocket* create_remote_socket(unsigned id, atransport* t) { |
| if (id == 0) { |
| fatal("invalid remote socket id (0)"); |
| } |
| asocket* s = new asocket(); |
| s->id = id; |
| s->enqueue = remote_socket_enqueue; |
| s->ready = remote_socket_ready; |
| s->shutdown = remote_socket_shutdown; |
| s->close = remote_socket_close; |
| s->transport = t; |
| |
| D("RS(%d): created", s->id); |
| return s; |
| } |
| |
| void connect_to_remote(asocket* s, const char* destination) { |
| D("Connect_to_remote call RS(%d) fd=%d", s->id, s->fd); |
| apacket* p = get_apacket(); |
| |
| D("LS(%d): connect('%s')", s->id, destination); |
| p->msg.command = A_OPEN; |
| p->msg.arg0 = s->id; |
| |
| // adbd expects a null-terminated string. |
| p->payload = destination; |
| p->payload.push_back('\0'); |
| p->msg.data_length = p->payload.size(); |
| |
| if (p->msg.data_length > s->get_max_payload()) { |
| fatal("destination oversized"); |
| } |
| |
| send_packet(p, s->transport); |
| } |
| |
| /* this is used by magic sockets to rig local sockets to |
| send the go-ahead message when they connect */ |
| static void local_socket_ready_notify(asocket* s) { |
| s->ready = local_socket_ready; |
| s->shutdown = NULL; |
| s->close = local_socket_close; |
| SendOkay(s->fd); |
| s->ready(s); |
| } |
| |
| /* this is used by magic sockets to rig local sockets to |
| send the failure message if they are closed before |
| connected (to avoid closing them without a status message) */ |
| static void local_socket_close_notify(asocket* s) { |
| s->ready = local_socket_ready; |
| s->shutdown = NULL; |
| s->close = local_socket_close; |
| SendFail(s->fd, "closed"); |
| s->close(s); |
| } |
| |
| static unsigned unhex(const char* s, int len) { |
| unsigned n = 0, c; |
| |
| while (len-- > 0) { |
| switch ((c = *s++)) { |
| case '0': |
| case '1': |
| case '2': |
| case '3': |
| case '4': |
| case '5': |
| case '6': |
| case '7': |
| case '8': |
| case '9': |
| c -= '0'; |
| break; |
| case 'a': |
| case 'b': |
| case 'c': |
| case 'd': |
| case 'e': |
| case 'f': |
| c = c - 'a' + 10; |
| break; |
| case 'A': |
| case 'B': |
| case 'C': |
| case 'D': |
| case 'E': |
| case 'F': |
| c = c - 'A' + 10; |
| break; |
| default: |
| return 0xffffffff; |
| } |
| |
| n = (n << 4) | c; |
| } |
| |
| return n; |
| } |
| |
| #if ADB_HOST |
| |
| namespace internal { |
| |
| // Returns the position in |service| following the target serial parameter. Serial format can be |
| // any of: |
| // * [tcp:|udp:]<serial>[:<port>]:<command> |
| // * <prefix>:<serial>:<command> |
| // Where <port> must be a base-10 number and <prefix> may be any of {usb,product,model,device}. |
| // |
| // The returned pointer will point to the ':' just before <command>, or nullptr if not found. |
| char* skip_host_serial(char* service) { |
| static const std::vector<std::string>& prefixes = |
| *(new std::vector<std::string>{"usb:", "product:", "model:", "device:"}); |
| |
| for (const std::string& prefix : prefixes) { |
| if (!strncmp(service, prefix.c_str(), prefix.length())) { |
| return strchr(service + prefix.length(), ':'); |
| } |
| } |
| |
| // For fastboot compatibility, ignore protocol prefixes. |
| if (!strncmp(service, "tcp:", 4) || !strncmp(service, "udp:", 4)) { |
| service += 4; |
| } |
| |
| // Check for an IPv6 address. `adb connect` creates the serial number from the canonical |
| // network address so it will always have the [] delimiters. |
| if (service[0] == '[') { |
| char* ipv6_end = strchr(service, ']'); |
| if (ipv6_end != nullptr) { |
| service = ipv6_end; |
| } |
| } |
| |
| // The next colon we find must either begin the port field or the command field. |
| char* colon_ptr = strchr(service, ':'); |
| if (!colon_ptr) { |
| // No colon in service string. |
| return nullptr; |
| } |
| |
| // If the next field is only decimal digits and ends with another colon, it's a port. |
| char* serial_end = colon_ptr; |
| if (isdigit(serial_end[1])) { |
| serial_end++; |
| while (*serial_end && isdigit(*serial_end)) { |
| serial_end++; |
| } |
| if (*serial_end != ':') { |
| // Something other than "<port>:" was found, this must be the command field instead. |
| serial_end = colon_ptr; |
| } |
| } |
| return serial_end; |
| } |
| |
| } // namespace internal |
| |
| #endif // ADB_HOST |
| |
| static int smart_socket_enqueue(asocket* s, std::string data) { |
| #if ADB_HOST |
| char* service = nullptr; |
| char* serial = nullptr; |
| TransportId transport_id = 0; |
| TransportType type = kTransportAny; |
| #endif |
| |
| D("SS(%d): enqueue %zu", s->id, data.size()); |
| |
| if (s->smart_socket_data.empty()) { |
| s->smart_socket_data = std::move(data); |
| } else { |
| std::copy(data.begin(), data.end(), std::back_inserter(s->smart_socket_data)); |
| } |
| |
| /* don't bother if we can't decode the length */ |
| if (s->smart_socket_data.size() < 4) { |
| return 0; |
| } |
| |
| uint32_t len = unhex(s->smart_socket_data.data(), 4); |
| if (len == 0 || len > MAX_PAYLOAD) { |
| D("SS(%d): bad size (%u)", s->id, len); |
| goto fail; |
| } |
| |
| D("SS(%d): len is %u", s->id, len); |
| /* can't do anything until we have the full header */ |
| if ((len + 4) > s->smart_socket_data.size()) { |
| D("SS(%d): waiting for %zu more bytes", s->id, len + 4 - s->smart_socket_data.size()); |
| return 0; |
| } |
| |
| s->smart_socket_data[len + 4] = 0; |
| |
| D("SS(%d): '%s'", s->id, (char*)(s->smart_socket_data.data() + 4)); |
| |
| #if ADB_HOST |
| service = &s->smart_socket_data[4]; |
| if (!strncmp(service, "host-serial:", strlen("host-serial:"))) { |
| char* serial_end; |
| service += strlen("host-serial:"); |
| |
| // serial number should follow "host:" and could be a host:port string. |
| serial_end = internal::skip_host_serial(service); |
| if (serial_end) { |
| *serial_end = 0; // terminate string |
| serial = service; |
| service = serial_end + 1; |
| } |
| } else if (!strncmp(service, "host-transport-id:", strlen("host-transport-id:"))) { |
| service += strlen("host-transport-id:"); |
| transport_id = strtoll(service, &service, 10); |
| |
| if (*service != ':') { |
| return -1; |
| } |
| service++; |
| } else if (!strncmp(service, "host-usb:", strlen("host-usb:"))) { |
| type = kTransportUsb; |
| service += strlen("host-usb:"); |
| } else if (!strncmp(service, "host-local:", strlen("host-local:"))) { |
| type = kTransportLocal; |
| service += strlen("host-local:"); |
| } else if (!strncmp(service, "host:", strlen("host:"))) { |
| type = kTransportAny; |
| service += strlen("host:"); |
| } else { |
| service = nullptr; |
| } |
| |
| if (service) { |
| asocket* s2; |
| |
| /* some requests are handled immediately -- in that |
| ** case the handle_host_request() routine has sent |
| ** the OKAY or FAIL message and all we have to do |
| ** is clean up. |
| */ |
| if (handle_host_request(service, type, serial, transport_id, s->peer->fd, s) == 0) { |
| /* XXX fail message? */ |
| D("SS(%d): handled host service '%s'", s->id, service); |
| goto fail; |
| } |
| if (!strncmp(service, "transport", strlen("transport"))) { |
| D("SS(%d): okay transport", s->id); |
| s->smart_socket_data.clear(); |
| return 0; |
| } |
| |
| /* try to find a local service with this name. |
| ** if no such service exists, we'll fail out |
| ** and tear down here. |
| */ |
| s2 = create_host_service_socket(service, serial, transport_id); |
| if (s2 == 0) { |
| D("SS(%d): couldn't create host service '%s'", s->id, service); |
| SendFail(s->peer->fd, "unknown host service"); |
| goto fail; |
| } |
| |
| /* we've connected to a local host service, |
| ** so we make our peer back into a regular |
| ** local socket and bind it to the new local |
| ** service socket, acknowledge the successful |
| ** connection, and close this smart socket now |
| ** that its work is done. |
| */ |
| SendOkay(s->peer->fd); |
| |
| s->peer->ready = local_socket_ready; |
| s->peer->shutdown = nullptr; |
| s->peer->close = local_socket_close; |
| s->peer->peer = s2; |
| s2->peer = s->peer; |
| s->peer = 0; |
| D("SS(%d): okay", s->id); |
| s->close(s); |
| |
| /* initial state is "ready" */ |
| s2->ready(s2); |
| return 0; |
| } |
| #else /* !ADB_HOST */ |
| if (s->transport == nullptr) { |
| std::string error_msg = "unknown failure"; |
| s->transport = acquire_one_transport(kTransportAny, nullptr, 0, nullptr, &error_msg); |
| if (s->transport == nullptr) { |
| SendFail(s->peer->fd, error_msg); |
| goto fail; |
| } |
| } |
| #endif |
| |
| if (!s->transport) { |
| SendFail(s->peer->fd, "device offline (no transport)"); |
| goto fail; |
| } else if (s->transport->GetConnectionState() == kCsOffline) { |
| /* if there's no remote we fail the connection |
| ** right here and terminate it |
| */ |
| SendFail(s->peer->fd, "device offline (transport offline)"); |
| goto fail; |
| } |
| |
| /* instrument our peer to pass the success or fail |
| ** message back once it connects or closes, then |
| ** detach from it, request the connection, and |
| ** tear down |
| */ |
| s->peer->ready = local_socket_ready_notify; |
| s->peer->shutdown = nullptr; |
| s->peer->close = local_socket_close_notify; |
| s->peer->peer = 0; |
| /* give him our transport and upref it */ |
| s->peer->transport = s->transport; |
| |
| connect_to_remote(s->peer, s->smart_socket_data.data() + 4); |
| s->peer = 0; |
| s->close(s); |
| return 1; |
| |
| fail: |
| /* we're going to close our peer as a side-effect, so |
| ** return -1 to signal that state to the local socket |
| ** who is enqueueing against us |
| */ |
| s->close(s); |
| return -1; |
| } |
| |
| static void smart_socket_ready(asocket* s) { |
| D("SS(%d): ready", s->id); |
| } |
| |
| static void smart_socket_close(asocket* s) { |
| D("SS(%d): closed", s->id); |
| if (s->peer) { |
| s->peer->peer = 0; |
| s->peer->close(s->peer); |
| s->peer = 0; |
| } |
| delete s; |
| } |
| |
| static asocket* create_smart_socket(void) { |
| D("Creating smart socket"); |
| asocket* s = new asocket(); |
| s->enqueue = smart_socket_enqueue; |
| s->ready = smart_socket_ready; |
| s->shutdown = NULL; |
| s->close = smart_socket_close; |
| |
| D("SS(%d)", s->id); |
| return s; |
| } |
| |
| void connect_to_smartsocket(asocket* s) { |
| D("Connecting to smart socket"); |
| asocket* ss = create_smart_socket(); |
| s->peer = ss; |
| ss->peer = s; |
| s->ready(s); |
| } |
| |
| size_t asocket::get_max_payload() const { |
| size_t max_payload = MAX_PAYLOAD; |
| if (transport) { |
| max_payload = std::min(max_payload, transport->get_max_payload()); |
| } |
| if (peer && peer->transport) { |
| max_payload = std::min(max_payload, peer->transport->get_max_payload()); |
| } |
| return max_payload; |
| } |