Martyn Capewell | f9e8ab0 | 2009-12-07 15:00:19 +0000 | [diff] [blame] | 1 | /* libs/pixelflinger/col32cb16blend.S |
Dave Butcher | ef18202 | 2010-08-19 12:31:34 +0100 | [diff] [blame] | 2 | * |
| 3 | * Copyright (C) 2009 The Android Open Source Project |
| 4 | * |
| 5 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 6 | * you may not use this file except in compliance with the License. |
| 7 | * You may obtain a copy of the License at |
| 8 | * |
| 9 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 10 | * |
| 11 | * Unless required by applicable law or agreed to in writing, software |
| 12 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 13 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 14 | * See the License for the specific language governing permissions and |
| 15 | * limitations under the License. |
| 16 | */ |
Martyn Capewell | f9e8ab0 | 2009-12-07 15:00:19 +0000 | [diff] [blame] | 17 | |
| 18 | .text |
| 19 | .align |
| 20 | |
| 21 | .global scanline_col32cb16blend_arm |
| 22 | |
| 23 | // |
| 24 | // This function alpha blends a fixed color into a destination scanline, using |
| 25 | // the formula: |
| 26 | // |
| 27 | // d = s + (((a + (a >> 7)) * d) >> 8) |
| 28 | // |
| 29 | // where d is the destination pixel, |
| 30 | // s is the source color, |
| 31 | // a is the alpha channel of the source color. |
| 32 | // |
| 33 | |
| 34 | // r0 = destination buffer pointer |
| 35 | // r1 = color value |
| 36 | // r2 = count |
| 37 | |
| 38 | |
| 39 | scanline_col32cb16blend_arm: |
| 40 | push {r4-r10, lr} // stack ARM regs |
| 41 | |
| 42 | mov r5, r1, lsr #24 // shift down alpha |
| 43 | mov r9, #0xff // create mask |
| 44 | add r5, r5, r5, lsr #7 // add in top bit |
| 45 | rsb r5, r5, #256 // invert alpha |
| 46 | and r10, r1, #0xff // extract red |
| 47 | and r12, r9, r1, lsr #8 // extract green |
| 48 | and r4, r9, r1, lsr #16 // extract blue |
| 49 | mov r10, r10, lsl #5 // prescale red |
| 50 | mov r12, r12, lsl #6 // prescale green |
| 51 | mov r4, r4, lsl #5 // prescale blue |
| 52 | mov r9, r9, lsr #2 // create dest green mask |
| 53 | |
| 54 | 1: |
| 55 | ldrh r8, [r0] // load dest pixel |
| 56 | subs r2, r2, #1 // decrement loop counter |
| 57 | mov r6, r8, lsr #11 // extract dest red |
| 58 | and r7, r9, r8, lsr #5 // extract dest green |
| 59 | and r8, r8, #0x1f // extract dest blue |
| 60 | |
| 61 | smlabb r6, r6, r5, r10 // dest red * alpha + src red |
| 62 | smlabb r7, r7, r5, r12 // dest green * alpha + src green |
| 63 | smlabb r8, r8, r5, r4 // dest blue * alpha + src blue |
| 64 | |
| 65 | mov r6, r6, lsr #8 // shift down red |
| 66 | mov r7, r7, lsr #8 // shift down green |
| 67 | mov r6, r6, lsl #11 // shift red into 565 |
| 68 | orr r6, r7, lsl #5 // shift green into 565 |
| 69 | orr r6, r8, lsr #8 // shift blue into 565 |
| 70 | |
| 71 | strh r6, [r0], #2 // store pixel to dest, update ptr |
| 72 | bne 1b // if count != 0, loop |
| 73 | |
| 74 | pop {r4-r10, pc} // return |
| 75 | |
| 76 | |
| 77 | |