Use static linkage to reduce user/userdebug differences am: 73fe94d196 am: e07ac3a0f5
am: cb59e24764
Change-Id: I3cd2fa66e930b6d3b012bb388350e7c62fd81891
diff --git a/vintfdata/Android.mk b/vintfdata/Android.mk
index 232ef6f..3db7065 100644
--- a/vintfdata/Android.mk
+++ b/vintfdata/Android.mk
@@ -17,10 +17,6 @@
LOCAL_PATH := $(call my-dir)
FRAMEWORK_MANIFEST_INPUT_FILES := $(LOCAL_PATH)/manifest.xml
-# TODO(b/110487738): replace with vintf_fragment
-ifdef USE_VR_FLINGER
- FRAMEWORK_MANIFEST_INPUT_FILES += $(LOCAL_PATH)/manifest_vr_hwc.xml
-endif
ifdef DEVICE_FRAMEWORK_MANIFEST_FILE
FRAMEWORK_MANIFEST_INPUT_FILES += $(DEVICE_FRAMEWORK_MANIFEST_FILE)
endif
diff --git a/vintfdata/manifest_vr_hwc.xml b/vintfdata/manifest_vr_hwc.xml
deleted file mode 100644
index 1068cac..0000000
--- a/vintfdata/manifest_vr_hwc.xml
+++ /dev/null
@@ -1,11 +0,0 @@
-<manifest version="1.0" type="framework">
- <hal>
- <name>android.hardware.graphics.composer</name>
- <transport>hwbinder</transport>
- <version>2.1</version>
- <interface>
- <name>IComposer</name>
- <instance>vr</instance>
- </interface>
- </hal>
-</manifest>