| // Copyright (c) 2011 The Chromium OS Authors. All rights reserved. | 
 | // Use of this source code is governed by a BSD-style license that can be | 
 | // found in the LICENSE file. | 
 |  | 
 | #ifndef CHROMEOS_PLATFORM_UPDATE_ENGINE_ACTION_PROCESSOR_H_ | 
 | #define CHROMEOS_PLATFORM_UPDATE_ENGINE_ACTION_PROCESSOR_H_ | 
 |  | 
 | #include <deque> | 
 |  | 
 | #include "base/basictypes.h" | 
 |  | 
 | #include "update_engine/error_code.h" | 
 |  | 
 | // The structure of these classes (Action, ActionPipe, ActionProcessor, etc.) | 
 | // is based on the KSAction* classes from the Google Update Engine code at | 
 | // http://code.google.com/p/update-engine/ . The author of this file sends | 
 | // a big thanks to that team for their high quality design, implementation, | 
 | // and documentation. | 
 |  | 
 | // See action.h for an overview of this class and other other Action* classes. | 
 |  | 
 | // An ActionProcessor keeps a queue of Actions and processes them in order. | 
 |  | 
 | namespace chromeos_update_engine { | 
 |  | 
 | class AbstractAction; | 
 | class ActionProcessorDelegate; | 
 |  | 
 | class ActionProcessor { | 
 |  public: | 
 |   ActionProcessor(); | 
 |  | 
 |   virtual ~ActionProcessor(); | 
 |  | 
 |   // Starts processing the first Action in the queue. If there's a delegate, | 
 |   // when all processing is complete, ProcessingDone() will be called on the | 
 |   // delegate. | 
 |   virtual void StartProcessing(); | 
 |  | 
 |   // Aborts processing. If an Action is running, it will have | 
 |   // TerminateProcessing() called on it. The Action that was running | 
 |   // will be lost and must be re-enqueued if this Processor is to use it. | 
 |   void StopProcessing(); | 
 |  | 
 |   // Returns true iff an Action is currently processing. | 
 |   bool IsRunning() const { return NULL != current_action_; } | 
 |  | 
 |   // Adds another Action to the end of the queue. | 
 |   virtual void EnqueueAction(AbstractAction* action); | 
 |  | 
 |   // Sets/gets the current delegate. Set to NULL to remove a delegate. | 
 |   ActionProcessorDelegate* delegate() const { return delegate_; } | 
 |   void set_delegate(ActionProcessorDelegate *delegate) { | 
 |     delegate_ = delegate; | 
 |   } | 
 |  | 
 |   // Returns a pointer to the current Action that's processing. | 
 |   AbstractAction* current_action() const { | 
 |     return current_action_; | 
 |   } | 
 |  | 
 |   // Called by an action to notify processor that it's done. Caller passes self. | 
 |   void ActionComplete(AbstractAction* actionptr, ErrorCode code); | 
 |  | 
 |  private: | 
 |   // Actions that have not yet begun processing, in the order in which | 
 |   // they'll be processed. | 
 |   std::deque<AbstractAction*> actions_; | 
 |  | 
 |   // A pointer to the currrently processing Action, if any. | 
 |   AbstractAction* current_action_; | 
 |  | 
 |   // A pointer to the delegate, or NULL if none. | 
 |   ActionProcessorDelegate *delegate_; | 
 |   DISALLOW_COPY_AND_ASSIGN(ActionProcessor); | 
 | }; | 
 |  | 
 | // A delegate object can be used to be notified of events that happen | 
 | // in an ActionProcessor. An instance of this class can be passed to an | 
 | // ActionProcessor to register itself. | 
 | class ActionProcessorDelegate { | 
 |  public: | 
 |   // Called when all processing in an ActionProcessor has completed. A pointer | 
 |   // to the ActionProcessor is passed. |code| is set to the exit code of the | 
 |   // last completed action. | 
 |   virtual void ProcessingDone(const ActionProcessor* processor, | 
 |                               ErrorCode code) {} | 
 |  | 
 |   // Called when processing has stopped. Does not mean that all Actions have | 
 |   // completed. If/when all Actions complete, ProcessingDone() will be called. | 
 |   virtual void ProcessingStopped(const ActionProcessor* processor) {} | 
 |  | 
 |   // Called whenever an action has finished processing, either successfully | 
 |   // or otherwise. | 
 |   virtual void ActionCompleted(ActionProcessor* processor, | 
 |                                AbstractAction* action, | 
 |                                ErrorCode code) {} | 
 | }; | 
 |  | 
 | }  // namespace chromeos_update_engine | 
 |  | 
 | #endif  // CHROMEOS_PLATFORM_UPDATE_ENGINE_ACTION_PROCESSOR_H_ |