sdm: Fix lint error

Add space after TODO(user): to fix the lint error

Change-Id: I187a4b659161f6b89fef78e63a861d0514fbd2d6
CRs-Fixed: 1045421
diff --git a/sdm/libs/hwc/hwc_display.cpp b/sdm/libs/hwc/hwc_display.cpp
index 883f2df..bb1f748 100644
--- a/sdm/libs/hwc/hwc_display.cpp
+++ b/sdm/libs/hwc/hwc_display.cpp
@@ -1321,7 +1321,7 @@
 
   for (uint i = 0; i < app_layer_count; i++) {
     Layer *layer = layer_stack_.layers[i];
-    // TODO(user):disable DRC feature in S3D playbacl case.S3D video
+    // TODO(user): disable DRC feature in S3D playbacl case.S3D video
     // need play in dedicate resolution and fps, if DRC switch the
     // mode to an non S3D supported mode, it would break S3D playback.
     // Need figure out a way to make S3D and DRC co-exist.