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Naseer Ahmed29a26812012-06-14 00:56:20 -07001/*
2* Copyright (c) 2011-2012, Code Aurora Forum. All rights reserved.
3*
4* Redistribution and use in source and binary forms, with or without
5* modification, are permitted provided that the following conditions are
6* met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above
10* copyright notice, this list of conditions and the following
11* disclaimer in the documentation and/or other materials provided
12* with the distribution.
13* * Neither the name of Code Aurora Forum, Inc. nor the names of its
14* contributors may be used to endorse or promote products derived
15* from this software without specific prior written permission.
16*
17* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
18* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
19* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
20* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
21* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
22* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
23* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
24* BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
25* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
26* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
27* IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28*/
29
30#ifndef OVERLAY_H
31#define OVERLAY_H
32
33#include "overlayUtils.h"
34#include "overlayState.h"
35#include "overlayImpl.h"
36
37namespace overlay {
38/**/
39class Overlay : utils::NoCopy {
40public:
41 /* dtor close */
42 ~Overlay();
43
44 /* Overlay related func */
45
46 /* We need an empty open to just open the bare minimum for
47 * business. */
48 bool open();
49
50 /* close rotator, state, overlayimpl*/
51 bool close();
52
53 /* Following is the same as the pure virt interface in ov impl */
54
55 bool commit(utils::eDest dest = utils::OV_PIPE_ALL);
56
57 bool queueBuffer(uint32_t offset,
58 utils::eDest dest = utils::OV_PIPE_ALL);
59 bool dequeueBuffer(void*& buf,
60 utils::eDest dest = utils::OV_PIPE_ALL);
61 bool waitForVsync(utils::eDest dest = utils::OV_PIPE1);
62 bool setCrop(const utils::Dim& d,
63 utils::eDest dest = utils::OV_PIPE_ALL);
64 bool setPosition(const utils::Dim& dim,
65 utils::eDest dest = utils::OV_PIPE_ALL);
66 bool setParameter(const utils::Params& param,
67 utils::eDest dest = utils::OV_PIPE_ALL);
68 bool setSource(const utils::PipeArgs args[utils::MAX_PIPES],
69 utils::eDest dest = utils::OV_PIPE_ALL);
70 void setMemoryId(int id, utils::eDest dest = utils::OV_PIPE_ALL);
71 void dump() const;
72
73 /* state related functions */
74 void setState(utils::eOverlayState s);
75
76 /* expose state */
77 utils::eOverlayState getState() const;
78
79 /* Returns the singleton instance of overlay */
80 static Overlay* getInstance();
81
82private:
83 /* Ctor setup */
84 Overlay();
85
86 /* reset all pointers */
87 void reset();
88
89 /* Holds the state, state transition logic
90 * In the meantime, using simple enum rather than
91 * a class */
92 OverlayState mState;
93
94 /* Holds the actual overlay impl, set when changing state*/
95 OverlayImplBase *mOv;
96
97 /* Singleton Instance*/
98 static Overlay *sInstance;
99};
100
101} // overlay
102
103#endif // OVERLAY_H