For __block variables, cache the LLVM types as well as which LLVM field where the variable is stored.
llvm-svn: 81599
diff --git a/clang/lib/CodeGen/CGBlocks.cpp b/clang/lib/CodeGen/CGBlocks.cpp
index 43b098e..b882779 100644
--- a/clang/lib/CodeGen/CGBlocks.cpp
+++ b/clang/lib/CodeGen/CGBlocks.cpp
@@ -442,10 +442,10 @@
}
llvm::Value *CodeGenFunction::GetAddrOfBlockDecl(const BlockDeclRefExpr *E) {
- uint64_t &offset = BlockDecls[E->getDecl()];
+ const ValueDecl *VD = E->getDecl();
+
+ uint64_t &offset = BlockDecls[VD];
- const llvm::Type *Ty;
- Ty = CGM.getTypes().ConvertType(E->getDecl()->getType());
// See if we have already allocated an offset for this variable.
if (offset == 0) {
@@ -462,20 +462,23 @@
offset),
"block.literal");
if (E->isByRef()) {
- bool needsCopyDispose = BlockRequiresCopying(E->getType());
const llvm::Type *PtrStructTy
- = llvm::PointerType::get(BuildByRefType(E->getDecl()), 0);
+ = llvm::PointerType::get(BuildByRefType(VD), 0);
// The block literal will need a copy/destroy helper.
BlockHasCopyDispose = true;
- Ty = PtrStructTy;
+
+ const llvm::Type *Ty = PtrStructTy;
Ty = llvm::PointerType::get(Ty, 0);
V = Builder.CreateBitCast(V, Ty);
V = Builder.CreateLoad(V, false);
V = Builder.CreateStructGEP(V, 1, "forwarding");
V = Builder.CreateLoad(V, false);
V = Builder.CreateBitCast(V, PtrStructTy);
- V = Builder.CreateStructGEP(V, needsCopyDispose*2 + 4, "x");
+ V = Builder.CreateStructGEP(V, getByRefValueLLVMField(VD),
+ VD->getNameAsString());
} else {
+ const llvm::Type *Ty = CGM.getTypes().ConvertType(VD->getType());
+
Ty = llvm::PointerType::get(Ty, 0);
V = Builder.CreateBitCast(V, Ty);
}