Reflow paragraphs in comments.

This is intended as a clean up after the big clang-format commit
(r280751), which unfortunately resulted in many of the comment
paragraphs in LLDB being very hard to read.

FYI, the script I used was:

import textwrap
import commands
import os
import sys
import re
tmp = "%s.tmp"%sys.argv[1]
out = open(tmp, "w+")
with open(sys.argv[1], "r") as f:
  header = ""
  text = ""
  comment = re.compile(r'^( *//) ([^ ].*)$')
  special = re.compile(r'^((([A-Z]+[: ])|([0-9]+ )).*)|(.*;)$')
  for line in f:
      match = comment.match(line)
      if match and not special.match(match.group(2)):
          # skip intentionally short comments.
          if not text and len(match.group(2)) < 40:
              out.write(line)
              continue

          if text:
              text += " " + match.group(2)
          else:
              header = match.group(1)
              text = match.group(2)

          continue

      if text:
          filled = textwrap.wrap(text, width=(78-len(header)),
                                 break_long_words=False)
          for l in filled:
              out.write(header+" "+l+'\n')
              text = ""

      out.write(line)

os.rename(tmp, sys.argv[1])

Differential Revision: https://reviews.llvm.org/D46144

llvm-svn: 331197
diff --git a/lldb/source/Expression/UserExpression.cpp b/lldb/source/Expression/UserExpression.cpp
index 3386bc4..34945fd 100644
--- a/lldb/source/Expression/UserExpression.cpp
+++ b/lldb/source/Expression/UserExpression.cpp
@@ -179,9 +179,8 @@
     execution_policy = eExecutionPolicyNever;
 
   // We need to set the expression execution thread here, turns out parse can
-  // call functions in the process of
-  // looking up symbols, which will escape the context set by exe_ctx passed to
-  // Execute.
+  // call functions in the process of looking up symbols, which will escape the
+  // context set by exe_ctx passed to Execute.
   lldb::ThreadSP thread_sp = exe_ctx.GetThreadSP();
   ThreadList::ExpressionExecutionThreadPusher execution_thread_pusher(
       thread_sp);
@@ -198,9 +197,9 @@
   else
     full_prefix = option_prefix;
 
-  // If the language was not specified in the expression command,
-  // set it to the language in the target's properties if
-  // specified, else default to the langage for the frame.
+  // If the language was not specified in the expression command, set it to the
+  // language in the target's properties if specified, else default to the
+  // langage for the frame.
   if (language == lldb::eLanguageTypeUnknown) {
     if (target->GetLanguage() != lldb::eLanguageTypeUnknown)
       language = target->GetLanguage();