|  | //===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===// | 
|  | // | 
|  | //                     The LLVM Compiler Infrastructure | 
|  | // | 
|  | // This file is distributed under the University of Illinois Open Source | 
|  | // License. See LICENSE.TXT for details. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // This file implements the VirtRegMap class. | 
|  | // | 
|  | // It also contains implementations of the Spiller interface, which, given a | 
|  | // virtual register map and a machine function, eliminates all virtual | 
|  | // references by replacing them with physical register references - adding spill | 
|  | // code as necessary. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #include "llvm/CodeGen/VirtRegMap.h" | 
|  | #include "LiveDebugVariables.h" | 
|  | #include "llvm/ADT/STLExtras.h" | 
|  | #include "llvm/ADT/SparseSet.h" | 
|  | #include "llvm/ADT/Statistic.h" | 
|  | #include "llvm/CodeGen/LiveIntervalAnalysis.h" | 
|  | #include "llvm/CodeGen/LiveStackAnalysis.h" | 
|  | #include "llvm/CodeGen/MachineFrameInfo.h" | 
|  | #include "llvm/CodeGen/MachineFunction.h" | 
|  | #include "llvm/CodeGen/MachineInstrBuilder.h" | 
|  | #include "llvm/CodeGen/MachineRegisterInfo.h" | 
|  | #include "llvm/CodeGen/Passes.h" | 
|  | #include "llvm/IR/Function.h" | 
|  | #include "llvm/Support/CommandLine.h" | 
|  | #include "llvm/Support/Compiler.h" | 
|  | #include "llvm/Support/Debug.h" | 
|  | #include "llvm/Support/raw_ostream.h" | 
|  | #include "llvm/Target/TargetInstrInfo.h" | 
|  | #include "llvm/Target/TargetMachine.h" | 
|  | #include "llvm/Target/TargetRegisterInfo.h" | 
|  | #include "llvm/Target/TargetSubtargetInfo.h" | 
|  | #include <algorithm> | 
|  | using namespace llvm; | 
|  |  | 
|  | #define DEBUG_TYPE "regalloc" | 
|  |  | 
|  | STATISTIC(NumSpillSlots, "Number of spill slots allocated"); | 
|  | STATISTIC(NumIdCopies,   "Number of identity moves eliminated after rewriting"); | 
|  |  | 
|  | //===----------------------------------------------------------------------===// | 
|  | //  VirtRegMap implementation | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | char VirtRegMap::ID = 0; | 
|  |  | 
|  | INITIALIZE_PASS(VirtRegMap, "virtregmap", "Virtual Register Map", false, false) | 
|  |  | 
|  | bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) { | 
|  | MRI = &mf.getRegInfo(); | 
|  | TII = mf.getSubtarget().getInstrInfo(); | 
|  | TRI = mf.getSubtarget().getRegisterInfo(); | 
|  | MF = &mf; | 
|  |  | 
|  | Virt2PhysMap.clear(); | 
|  | Virt2StackSlotMap.clear(); | 
|  | Virt2SplitMap.clear(); | 
|  |  | 
|  | grow(); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | void VirtRegMap::grow() { | 
|  | unsigned NumRegs = MF->getRegInfo().getNumVirtRegs(); | 
|  | Virt2PhysMap.resize(NumRegs); | 
|  | Virt2StackSlotMap.resize(NumRegs); | 
|  | Virt2SplitMap.resize(NumRegs); | 
|  | } | 
|  |  | 
|  | unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) { | 
|  | int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(), | 
|  | RC->getAlignment()); | 
|  | ++NumSpillSlots; | 
|  | return SS; | 
|  | } | 
|  |  | 
|  | bool VirtRegMap::hasPreferredPhys(unsigned VirtReg) { | 
|  | unsigned Hint = MRI->getSimpleHint(VirtReg); | 
|  | if (!Hint) | 
|  | return 0; | 
|  | if (TargetRegisterInfo::isVirtualRegister(Hint)) | 
|  | Hint = getPhys(Hint); | 
|  | return getPhys(VirtReg) == Hint; | 
|  | } | 
|  |  | 
|  | bool VirtRegMap::hasKnownPreference(unsigned VirtReg) { | 
|  | std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(VirtReg); | 
|  | if (TargetRegisterInfo::isPhysicalRegister(Hint.second)) | 
|  | return true; | 
|  | if (TargetRegisterInfo::isVirtualRegister(Hint.second)) | 
|  | return hasPhys(Hint.second); | 
|  | return false; | 
|  | } | 
|  |  | 
|  | int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) { | 
|  | assert(TargetRegisterInfo::isVirtualRegister(virtReg)); | 
|  | assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT && | 
|  | "attempt to assign stack slot to already spilled register"); | 
|  | const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg); | 
|  | return Virt2StackSlotMap[virtReg] = createSpillSlot(RC); | 
|  | } | 
|  |  | 
|  | void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int SS) { | 
|  | assert(TargetRegisterInfo::isVirtualRegister(virtReg)); | 
|  | assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT && | 
|  | "attempt to assign stack slot to already spilled register"); | 
|  | assert((SS >= 0 || | 
|  | (SS >= MF->getFrameInfo()->getObjectIndexBegin())) && | 
|  | "illegal fixed frame index"); | 
|  | Virt2StackSlotMap[virtReg] = SS; | 
|  | } | 
|  |  | 
|  | void VirtRegMap::print(raw_ostream &OS, const Module*) const { | 
|  | OS << "********** REGISTER MAP **********\n"; | 
|  | for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) { | 
|  | unsigned Reg = TargetRegisterInfo::index2VirtReg(i); | 
|  | if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) { | 
|  | OS << '[' << PrintReg(Reg, TRI) << " -> " | 
|  | << PrintReg(Virt2PhysMap[Reg], TRI) << "] " | 
|  | << TRI->getRegClassName(MRI->getRegClass(Reg)) << "\n"; | 
|  | } | 
|  | } | 
|  |  | 
|  | for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) { | 
|  | unsigned Reg = TargetRegisterInfo::index2VirtReg(i); | 
|  | if (Virt2StackSlotMap[Reg] != VirtRegMap::NO_STACK_SLOT) { | 
|  | OS << '[' << PrintReg(Reg, TRI) << " -> fi#" << Virt2StackSlotMap[Reg] | 
|  | << "] " << TRI->getRegClassName(MRI->getRegClass(Reg)) << "\n"; | 
|  | } | 
|  | } | 
|  | OS << '\n'; | 
|  | } | 
|  |  | 
|  | #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) | 
|  | LLVM_DUMP_METHOD void VirtRegMap::dump() const { | 
|  | print(dbgs()); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | //===----------------------------------------------------------------------===// | 
|  | //                              VirtRegRewriter | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // The VirtRegRewriter is the last of the register allocator passes. | 
|  | // It rewrites virtual registers to physical registers as specified in the | 
|  | // VirtRegMap analysis. It also updates live-in information on basic blocks | 
|  | // according to LiveIntervals. | 
|  | // | 
|  | namespace { | 
|  | class VirtRegRewriter : public MachineFunctionPass { | 
|  | MachineFunction *MF; | 
|  | const TargetMachine *TM; | 
|  | const TargetRegisterInfo *TRI; | 
|  | const TargetInstrInfo *TII; | 
|  | MachineRegisterInfo *MRI; | 
|  | SlotIndexes *Indexes; | 
|  | LiveIntervals *LIS; | 
|  | VirtRegMap *VRM; | 
|  |  | 
|  | void rewrite(); | 
|  | void addMBBLiveIns(); | 
|  | bool readsUndefSubreg(const MachineOperand &MO) const; | 
|  | void addLiveInsForSubRanges(const LiveInterval &LI, unsigned PhysReg) const; | 
|  |  | 
|  | public: | 
|  | static char ID; | 
|  | VirtRegRewriter() : MachineFunctionPass(ID) {} | 
|  |  | 
|  | void getAnalysisUsage(AnalysisUsage &AU) const override; | 
|  |  | 
|  | bool runOnMachineFunction(MachineFunction&) override; | 
|  | }; | 
|  | } // end anonymous namespace | 
|  |  | 
|  | char &llvm::VirtRegRewriterID = VirtRegRewriter::ID; | 
|  |  | 
|  | INITIALIZE_PASS_BEGIN(VirtRegRewriter, "virtregrewriter", | 
|  | "Virtual Register Rewriter", false, false) | 
|  | INITIALIZE_PASS_DEPENDENCY(SlotIndexes) | 
|  | INITIALIZE_PASS_DEPENDENCY(LiveIntervals) | 
|  | INITIALIZE_PASS_DEPENDENCY(LiveDebugVariables) | 
|  | INITIALIZE_PASS_DEPENDENCY(LiveStacks) | 
|  | INITIALIZE_PASS_DEPENDENCY(VirtRegMap) | 
|  | INITIALIZE_PASS_END(VirtRegRewriter, "virtregrewriter", | 
|  | "Virtual Register Rewriter", false, false) | 
|  |  | 
|  | char VirtRegRewriter::ID = 0; | 
|  |  | 
|  | void VirtRegRewriter::getAnalysisUsage(AnalysisUsage &AU) const { | 
|  | AU.setPreservesCFG(); | 
|  | AU.addRequired<LiveIntervals>(); | 
|  | AU.addRequired<SlotIndexes>(); | 
|  | AU.addPreserved<SlotIndexes>(); | 
|  | AU.addRequired<LiveDebugVariables>(); | 
|  | AU.addRequired<LiveStacks>(); | 
|  | AU.addPreserved<LiveStacks>(); | 
|  | AU.addRequired<VirtRegMap>(); | 
|  | MachineFunctionPass::getAnalysisUsage(AU); | 
|  | } | 
|  |  | 
|  | bool VirtRegRewriter::runOnMachineFunction(MachineFunction &fn) { | 
|  | MF = &fn; | 
|  | TM = &MF->getTarget(); | 
|  | TRI = MF->getSubtarget().getRegisterInfo(); | 
|  | TII = MF->getSubtarget().getInstrInfo(); | 
|  | MRI = &MF->getRegInfo(); | 
|  | Indexes = &getAnalysis<SlotIndexes>(); | 
|  | LIS = &getAnalysis<LiveIntervals>(); | 
|  | VRM = &getAnalysis<VirtRegMap>(); | 
|  | DEBUG(dbgs() << "********** REWRITE VIRTUAL REGISTERS **********\n" | 
|  | << "********** Function: " | 
|  | << MF->getName() << '\n'); | 
|  | DEBUG(VRM->dump()); | 
|  |  | 
|  | // Add kill flags while we still have virtual registers. | 
|  | LIS->addKillFlags(VRM); | 
|  |  | 
|  | // Live-in lists on basic blocks are required for physregs. | 
|  | addMBBLiveIns(); | 
|  |  | 
|  | // Rewrite virtual registers. | 
|  | rewrite(); | 
|  |  | 
|  | // Write out new DBG_VALUE instructions. | 
|  | getAnalysis<LiveDebugVariables>().emitDebugValues(VRM); | 
|  |  | 
|  | // All machine operands and other references to virtual registers have been | 
|  | // replaced. Remove the virtual registers and release all the transient data. | 
|  | VRM->clearAllVirt(); | 
|  | MRI->clearVirtRegs(); | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void VirtRegRewriter::addLiveInsForSubRanges(const LiveInterval &LI, | 
|  | unsigned PhysReg) const { | 
|  | assert(!LI.empty()); | 
|  | assert(LI.hasSubRanges()); | 
|  |  | 
|  | typedef std::pair<const LiveInterval::SubRange *, | 
|  | LiveInterval::const_iterator> SubRangeIteratorPair; | 
|  | SmallVector<SubRangeIteratorPair, 4> SubRanges; | 
|  | SlotIndex First; | 
|  | SlotIndex Last; | 
|  | for (const LiveInterval::SubRange &SR : LI.subranges()) { | 
|  | SubRanges.push_back(std::make_pair(&SR, SR.begin())); | 
|  | if (!First.isValid() || SR.segments.front().start < First) | 
|  | First = SR.segments.front().start; | 
|  | if (!Last.isValid() || SR.segments.back().end > Last) | 
|  | Last = SR.segments.back().end; | 
|  | } | 
|  |  | 
|  | // Check all mbb start positions between First and Last while | 
|  | // simulatenously advancing an iterator for each subrange. | 
|  | for (SlotIndexes::MBBIndexIterator MBBI = Indexes->findMBBIndex(First); | 
|  | MBBI != Indexes->MBBIndexEnd() && MBBI->first <= Last; ++MBBI) { | 
|  | SlotIndex MBBBegin = MBBI->first; | 
|  | // Advance all subrange iterators so that their end position is just | 
|  | // behind MBBBegin (or the iterator is at the end). | 
|  | LaneBitmask LaneMask = 0; | 
|  | for (auto &RangeIterPair : SubRanges) { | 
|  | const LiveInterval::SubRange *SR = RangeIterPair.first; | 
|  | LiveInterval::const_iterator &SRI = RangeIterPair.second; | 
|  | while (SRI != SR->end() && SRI->end <= MBBBegin) | 
|  | ++SRI; | 
|  | if (SRI == SR->end()) | 
|  | continue; | 
|  | if (SRI->start <= MBBBegin) | 
|  | LaneMask |= SR->LaneMask; | 
|  | } | 
|  | if (LaneMask == 0) | 
|  | continue; | 
|  | MachineBasicBlock *MBB = MBBI->second; | 
|  | MBB->addLiveIn(PhysReg, LaneMask); | 
|  | } | 
|  | } | 
|  |  | 
|  | // Compute MBB live-in lists from virtual register live ranges and their | 
|  | // assignments. | 
|  | void VirtRegRewriter::addMBBLiveIns() { | 
|  | for (unsigned Idx = 0, IdxE = MRI->getNumVirtRegs(); Idx != IdxE; ++Idx) { | 
|  | unsigned VirtReg = TargetRegisterInfo::index2VirtReg(Idx); | 
|  | if (MRI->reg_nodbg_empty(VirtReg)) | 
|  | continue; | 
|  | LiveInterval &LI = LIS->getInterval(VirtReg); | 
|  | if (LI.empty() || LIS->intervalIsInOneMBB(LI)) | 
|  | continue; | 
|  | // This is a virtual register that is live across basic blocks. Its | 
|  | // assigned PhysReg must be marked as live-in to those blocks. | 
|  | unsigned PhysReg = VRM->getPhys(VirtReg); | 
|  | assert(PhysReg != VirtRegMap::NO_PHYS_REG && "Unmapped virtual register."); | 
|  |  | 
|  | if (LI.hasSubRanges()) { | 
|  | addLiveInsForSubRanges(LI, PhysReg); | 
|  | } else { | 
|  | // Go over MBB begin positions and see if we have segments covering them. | 
|  | // The following works because segments and the MBBIndex list are both | 
|  | // sorted by slot indexes. | 
|  | SlotIndexes::MBBIndexIterator I = Indexes->MBBIndexBegin(); | 
|  | for (const auto &Seg : LI) { | 
|  | I = Indexes->advanceMBBIndex(I, Seg.start); | 
|  | for (; I != Indexes->MBBIndexEnd() && I->first < Seg.end; ++I) { | 
|  | MachineBasicBlock *MBB = I->second; | 
|  | MBB->addLiveIn(PhysReg); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Sort and unique MBB LiveIns as we've not checked if SubReg/PhysReg were in | 
|  | // each MBB's LiveIns set before calling addLiveIn on them. | 
|  | for (MachineBasicBlock &MBB : *MF) | 
|  | MBB.sortUniqueLiveIns(); | 
|  | } | 
|  |  | 
|  | /// Returns true if the given machine operand \p MO only reads undefined lanes. | 
|  | /// The function only works for use operands with a subregister set. | 
|  | bool VirtRegRewriter::readsUndefSubreg(const MachineOperand &MO) const { | 
|  | // Shortcut if the operand is already marked undef. | 
|  | if (MO.isUndef()) | 
|  | return true; | 
|  |  | 
|  | unsigned Reg = MO.getReg(); | 
|  | const LiveInterval &LI = LIS->getInterval(Reg); | 
|  | const MachineInstr &MI = *MO.getParent(); | 
|  | SlotIndex BaseIndex = LIS->getInstructionIndex(&MI); | 
|  | // This code is only meant to handle reading undefined subregisters which | 
|  | // we couldn't properly detect before. | 
|  | assert(LI.liveAt(BaseIndex) && | 
|  | "Reads of completely dead register should be marked undef already"); | 
|  | unsigned SubRegIdx = MO.getSubReg(); | 
|  | LaneBitmask UseMask = TRI->getSubRegIndexLaneMask(SubRegIdx); | 
|  | // See if any of the relevant subregister liveranges is defined at this point. | 
|  | for (const LiveInterval::SubRange &SR : LI.subranges()) { | 
|  | if ((SR.LaneMask & UseMask) != 0 && SR.liveAt(BaseIndex)) | 
|  | return false; | 
|  | } | 
|  | return true; | 
|  | } | 
|  |  | 
|  | void VirtRegRewriter::rewrite() { | 
|  | bool NoSubRegLiveness = !MRI->subRegLivenessEnabled(); | 
|  | SmallVector<unsigned, 8> SuperDeads; | 
|  | SmallVector<unsigned, 8> SuperDefs; | 
|  | SmallVector<unsigned, 8> SuperKills; | 
|  |  | 
|  | for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end(); | 
|  | MBBI != MBBE; ++MBBI) { | 
|  | DEBUG(MBBI->print(dbgs(), Indexes)); | 
|  | for (MachineBasicBlock::instr_iterator | 
|  | MII = MBBI->instr_begin(), MIE = MBBI->instr_end(); MII != MIE;) { | 
|  | MachineInstr *MI = &*MII; | 
|  | ++MII; | 
|  |  | 
|  | for (MachineInstr::mop_iterator MOI = MI->operands_begin(), | 
|  | MOE = MI->operands_end(); MOI != MOE; ++MOI) { | 
|  | MachineOperand &MO = *MOI; | 
|  |  | 
|  | // Make sure MRI knows about registers clobbered by regmasks. | 
|  | if (MO.isRegMask()) | 
|  | MRI->addPhysRegsUsedFromRegMask(MO.getRegMask()); | 
|  |  | 
|  | if (!MO.isReg() || !TargetRegisterInfo::isVirtualRegister(MO.getReg())) | 
|  | continue; | 
|  | unsigned VirtReg = MO.getReg(); | 
|  | unsigned PhysReg = VRM->getPhys(VirtReg); | 
|  | assert(PhysReg != VirtRegMap::NO_PHYS_REG && | 
|  | "Instruction uses unmapped VirtReg"); | 
|  | assert(!MRI->isReserved(PhysReg) && "Reserved register assignment"); | 
|  |  | 
|  | // Preserve semantics of sub-register operands. | 
|  | unsigned SubReg = MO.getSubReg(); | 
|  | if (SubReg != 0) { | 
|  | if (NoSubRegLiveness) { | 
|  | // A virtual register kill refers to the whole register, so we may | 
|  | // have to add <imp-use,kill> operands for the super-register.  A | 
|  | // partial redef always kills and redefines the super-register. | 
|  | if (MO.readsReg() && (MO.isDef() || MO.isKill())) | 
|  | SuperKills.push_back(PhysReg); | 
|  |  | 
|  | if (MO.isDef()) { | 
|  | // Also add implicit defs for the super-register. | 
|  | if (MO.isDead()) | 
|  | SuperDeads.push_back(PhysReg); | 
|  | else | 
|  | SuperDefs.push_back(PhysReg); | 
|  | } | 
|  | } else { | 
|  | if (MO.isUse()) { | 
|  | if (readsUndefSubreg(MO)) | 
|  | // We need to add an <undef> flag if the subregister is | 
|  | // completely undefined (and we are not adding super-register | 
|  | // defs). | 
|  | MO.setIsUndef(true); | 
|  | } else if (!MO.isDead()) { | 
|  | assert(MO.isDef()); | 
|  | } | 
|  | } | 
|  |  | 
|  | // The <def,undef> flag only makes sense for sub-register defs, and | 
|  | // we are substituting a full physreg.  An <imp-use,kill> operand | 
|  | // from the SuperKills list will represent the partial read of the | 
|  | // super-register. | 
|  | if (MO.isDef()) | 
|  | MO.setIsUndef(false); | 
|  |  | 
|  | // PhysReg operands cannot have subregister indexes. | 
|  | PhysReg = TRI->getSubReg(PhysReg, SubReg); | 
|  | assert(PhysReg && "Invalid SubReg for physical register"); | 
|  | MO.setSubReg(0); | 
|  | } | 
|  | // Rewrite. Note we could have used MachineOperand::substPhysReg(), but | 
|  | // we need the inlining here. | 
|  | MO.setReg(PhysReg); | 
|  | } | 
|  |  | 
|  | // Add any missing super-register kills after rewriting the whole | 
|  | // instruction. | 
|  | while (!SuperKills.empty()) | 
|  | MI->addRegisterKilled(SuperKills.pop_back_val(), TRI, true); | 
|  |  | 
|  | while (!SuperDeads.empty()) | 
|  | MI->addRegisterDead(SuperDeads.pop_back_val(), TRI, true); | 
|  |  | 
|  | while (!SuperDefs.empty()) | 
|  | MI->addRegisterDefined(SuperDefs.pop_back_val(), TRI); | 
|  |  | 
|  | DEBUG(dbgs() << "> " << *MI); | 
|  |  | 
|  | // Finally, remove any identity copies. | 
|  | if (MI->isIdentityCopy()) { | 
|  | ++NumIdCopies; | 
|  | DEBUG(dbgs() << "Deleting identity copy.\n"); | 
|  | if (Indexes) | 
|  | Indexes->removeMachineInstrFromMaps(MI); | 
|  | // It's safe to erase MI because MII has already been incremented. | 
|  | MI->eraseFromParent(); | 
|  | } | 
|  | } | 
|  | } | 
|  | } | 
|  |  |