Pass ConstString by value (NFC)
My apologies for the large patch. With the exception of ConstString.h
itself it was entirely produced by sed.
ConstString has exactly one const char * data member, so passing a
ConstString by reference is not any more efficient than copying it by
value. In both cases a single pointer is passed. But passing it by
value makes it harder to accidentally return the address of a local
object.
(This fixes rdar://problem/48640859 for the Apple folks)
Differential Revision: https://reviews.llvm.org/D59030
llvm-svn: 355553
diff --git a/lldb/source/Plugins/Language/CPlusPlus/LibStdcppUniquePointer.cpp b/lldb/source/Plugins/Language/CPlusPlus/LibStdcppUniquePointer.cpp
index 335523e..451e58f 100644
--- a/lldb/source/Plugins/Language/CPlusPlus/LibStdcppUniquePointer.cpp
+++ b/lldb/source/Plugins/Language/CPlusPlus/LibStdcppUniquePointer.cpp
@@ -34,7 +34,7 @@
bool MightHaveChildren() override;
- size_t GetIndexOfChildWithName(const ConstString &name) override;
+ size_t GetIndexOfChildWithName(ConstString name) override;
bool GetSummary(Stream &stream, const TypeSummaryOptions &options);
@@ -129,7 +129,7 @@
}
size_t LibStdcppUniquePtrSyntheticFrontEnd::GetIndexOfChildWithName(
- const ConstString &name) {
+ ConstString name) {
if (name == ConstString("ptr") || name == ConstString("pointer"))
return 0;
if (name == ConstString("del") || name == ConstString("deleter"))