Move getInitialFrameState() to TargetFrameInfo
llvm-svn: 119754
diff --git a/llvm/lib/Target/X86/X86FrameInfo.h b/llvm/lib/Target/X86/X86FrameInfo.h
index 433d965..0b81d3b 100644
--- a/llvm/lib/Target/X86/X86FrameInfo.h
+++ b/llvm/lib/Target/X86/X86FrameInfo.h
@@ -19,17 +19,17 @@
namespace llvm {
class MCSymbol;
+ class X86TargetMachine;
class X86FrameInfo : public TargetFrameInfo {
-protected:
+ const X86TargetMachine &TM;
const X86Subtarget &STI;
-
public:
- explicit X86FrameInfo(const X86Subtarget &sti)
+ explicit X86FrameInfo(const X86TargetMachine &tm, const X86Subtarget &sti)
: TargetFrameInfo(StackGrowsDown,
sti.getStackAlignment(),
(sti.isTargetWin64() ? -40 : (sti.is64Bit() ? -8 : -4))),
- STI(sti) {
+ TM(tm), STI(sti) {
}
void emitCalleeSavedFrameMoves(MachineFunction &MF, MCSymbol *Label,
@@ -43,6 +43,7 @@
bool hasFP(const MachineFunction &MF) const;
bool hasReservedCallFrame(const MachineFunction &MF) const;
+ void getInitialFrameState(std::vector<MachineMove> &Moves) const;
};
} // End llvm namespace