[DAGCombiner] simplify shuffle of shuffle

After investigating the examples from D59777 targeting an SSE4.1 machine,
it looks like a very different problem due to how we map illegal types (256-bit in these cases).

We're missing a shuffle simplification that maps elements of a vector back to a shuffled operand.
We have a more general version of this transform in DAGCombiner::visitVECTOR_SHUFFLE(), but that
generality means it is limited to patterns with a one-use constraint, and the examples here have
2 uses. We don't need any uses or legality limitations for a simplification (no new value is
created).

It looks like we miss this pattern in IR too.

In one of the zext examples here, we have shuffle masks like this:

Shuf0 = vector_shuffle<0,u,3,7,0,u,3,7>
Shuf = vector_shuffle<4,u,6,7,u,u,u,u>

...so that's moving the high half of the 1st vector into the low half. But the high half of the
1st vector is already identical to the low half.

Differential Revision: https://reviews.llvm.org/D59961

llvm-svn: 357258
2 files changed
tree: c739c3a15941de1e421a9205ac8e90e5a26b44a1
  1. clang/
  2. clang-tools-extra/
  3. compiler-rt/
  4. debuginfo-tests/
  5. libclc/
  6. libcxx/
  7. libcxxabi/
  8. libunwind/
  9. lld/
  10. lldb/
  11. llgo/
  12. llvm/
  13. openmp/
  14. parallel-libs/
  15. polly/
  16. pstl/
  17. .arcconfig
  18. .clang-format
  19. .clang-tidy
  20. README.md
README.md

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