|  | ======================================= | 
|  | The Often Misunderstood GEP Instruction | 
|  | ======================================= | 
|  |  | 
|  | .. contents:: | 
|  | :local: | 
|  |  | 
|  | Introduction | 
|  | ============ | 
|  |  | 
|  | This document seeks to dispel the mystery and confusion surrounding LLVM's | 
|  | `GetElementPtr <LangRef.html#i_getelementptr>`_ (GEP) instruction.  Questions | 
|  | about the wily GEP instruction are probably the most frequently occurring | 
|  | questions once a developer gets down to coding with LLVM. Here we lay out the | 
|  | sources of confusion and show that the GEP instruction is really quite simple. | 
|  |  | 
|  | Address Computation | 
|  | =================== | 
|  |  | 
|  | When people are first confronted with the GEP instruction, they tend to relate | 
|  | it to known concepts from other programming paradigms, most notably C array | 
|  | indexing and field selection. GEP closely resembles C array indexing and field | 
|  | selection, however it is a little different and this leads to the following | 
|  | questions. | 
|  |  | 
|  | What is the first index of the GEP instruction? | 
|  | ----------------------------------------------- | 
|  |  | 
|  | Quick answer: The index stepping through the first operand. | 
|  |  | 
|  | The confusion with the first index usually arises from thinking about the | 
|  | GetElementPtr instruction as if it was a C index operator. They aren't the | 
|  | same. For example, when we write, in "C": | 
|  |  | 
|  | .. code-block:: c++ | 
|  |  | 
|  | AType *Foo; | 
|  | ... | 
|  | X = &Foo->F; | 
|  |  | 
|  | it is natural to think that there is only one index, the selection of the field | 
|  | ``F``.  However, in this example, ``Foo`` is a pointer. That pointer | 
|  | must be indexed explicitly in LLVM. C, on the other hand, indices through it | 
|  | transparently.  To arrive at the same address location as the C code, you would | 
|  | provide the GEP instruction with two index operands. The first operand indexes | 
|  | through the pointer; the second operand indexes the field ``F`` of the | 
|  | structure, just as if you wrote: | 
|  |  | 
|  | .. code-block:: c++ | 
|  |  | 
|  | X = &Foo[0].F; | 
|  |  | 
|  | Sometimes this question gets rephrased as: | 
|  |  | 
|  | .. _GEP index through first pointer: | 
|  |  | 
|  | *Why is it okay to index through the first pointer, but subsequent pointers | 
|  | won't be dereferenced?* | 
|  |  | 
|  | The answer is simply because memory does not have to be accessed to perform the | 
|  | computation. The first operand to the GEP instruction must be a value of a | 
|  | pointer type. The value of the pointer is provided directly to the GEP | 
|  | instruction as an operand without any need for accessing memory. It must, | 
|  | therefore be indexed and requires an index operand. Consider this example: | 
|  |  | 
|  | .. code-block:: c++ | 
|  |  | 
|  | struct munger_struct { | 
|  | int f1; | 
|  | int f2; | 
|  | }; | 
|  | void munge(struct munger_struct *P) { | 
|  | P[0].f1 = P[1].f1 + P[2].f2; | 
|  | } | 
|  | ... | 
|  | munger_struct Array[3]; | 
|  | ... | 
|  | munge(Array); | 
|  |  | 
|  | In this "C" example, the front end compiler (Clang) will generate three GEP | 
|  | instructions for the three indices through "P" in the assignment statement.  The | 
|  | function argument ``P`` will be the first operand of each of these GEP | 
|  | instructions.  The second operand indexes through that pointer.  The third | 
|  | operand will be the field offset into the ``struct munger_struct`` type, for | 
|  | either the ``f1`` or ``f2`` field. So, in LLVM assembly the ``munge`` function | 
|  | looks like: | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | void %munge(%struct.munger_struct* %P) { | 
|  | entry: | 
|  | %tmp = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 1, i32 0 | 
|  | %tmp = load i32* %tmp | 
|  | %tmp6 = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 2, i32 1 | 
|  | %tmp7 = load i32* %tmp6 | 
|  | %tmp8 = add i32 %tmp7, %tmp | 
|  | %tmp9 = getelementptr %struct.munger_struct, %struct.munger_struct* %P, i32 0, i32 0 | 
|  | store i32 %tmp8, i32* %tmp9 | 
|  | ret void | 
|  | } | 
|  |  | 
|  | In each case the first operand is the pointer through which the GEP instruction | 
|  | starts. The same is true whether the first operand is an argument, allocated | 
|  | memory, or a global variable. | 
|  |  | 
|  | To make this clear, let's consider a more obtuse example: | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | %MyVar = uninitialized global i32 | 
|  | ... | 
|  | %idx1 = getelementptr i32, i32* %MyVar, i64 0 | 
|  | %idx2 = getelementptr i32, i32* %MyVar, i64 1 | 
|  | %idx3 = getelementptr i32, i32* %MyVar, i64 2 | 
|  |  | 
|  | These GEP instructions are simply making address computations from the base | 
|  | address of ``MyVar``.  They compute, as follows (using C syntax): | 
|  |  | 
|  | .. code-block:: c++ | 
|  |  | 
|  | idx1 = (char*) &MyVar + 0 | 
|  | idx2 = (char*) &MyVar + 4 | 
|  | idx3 = (char*) &MyVar + 8 | 
|  |  | 
|  | Since the type ``i32`` is known to be four bytes long, the indices 0, 1 and 2 | 
|  | translate into memory offsets of 0, 4, and 8, respectively. No memory is | 
|  | accessed to make these computations because the address of ``%MyVar`` is passed | 
|  | directly to the GEP instructions. | 
|  |  | 
|  | The obtuse part of this example is in the cases of ``%idx2`` and ``%idx3``. They | 
|  | result in the computation of addresses that point to memory past the end of the | 
|  | ``%MyVar`` global, which is only one ``i32`` long, not three ``i32``\s long. | 
|  | While this is legal in LLVM, it is inadvisable because any load or store with | 
|  | the pointer that results from these GEP instructions would produce undefined | 
|  | results. | 
|  |  | 
|  | Why is the extra 0 index required? | 
|  | ---------------------------------- | 
|  |  | 
|  | Quick answer: there are no superfluous indices. | 
|  |  | 
|  | This question arises most often when the GEP instruction is applied to a global | 
|  | variable which is always a pointer type. For example, consider this: | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | %MyStruct = uninitialized global { float*, i32 } | 
|  | ... | 
|  | %idx = getelementptr { float*, i32 }, { float*, i32 }* %MyStruct, i64 0, i32 1 | 
|  |  | 
|  | The GEP above yields an ``i32*`` by indexing the ``i32`` typed field of the | 
|  | structure ``%MyStruct``. When people first look at it, they wonder why the ``i64 | 
|  | 0`` index is needed. However, a closer inspection of how globals and GEPs work | 
|  | reveals the need. Becoming aware of the following facts will dispel the | 
|  | confusion: | 
|  |  | 
|  | #. The type of ``%MyStruct`` is *not* ``{ float*, i32 }`` but rather ``{ float*, | 
|  | i32 }*``. That is, ``%MyStruct`` is a pointer to a structure containing a | 
|  | pointer to a ``float`` and an ``i32``. | 
|  |  | 
|  | #. Point #1 is evidenced by noticing the type of the first operand of the GEP | 
|  | instruction (``%MyStruct``) which is ``{ float*, i32 }*``. | 
|  |  | 
|  | #. The first index, ``i64 0`` is required to step over the global variable | 
|  | ``%MyStruct``.  Since the first argument to the GEP instruction must always | 
|  | be a value of pointer type, the first index steps through that pointer. A | 
|  | value of 0 means 0 elements offset from that pointer. | 
|  |  | 
|  | #. The second index, ``i32 1`` selects the second field of the structure (the | 
|  | ``i32``). | 
|  |  | 
|  | What is dereferenced by GEP? | 
|  | ---------------------------- | 
|  |  | 
|  | Quick answer: nothing. | 
|  |  | 
|  | The GetElementPtr instruction dereferences nothing. That is, it doesn't access | 
|  | memory in any way. That's what the Load and Store instructions are for.  GEP is | 
|  | only involved in the computation of addresses. For example, consider this: | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | %MyVar = uninitialized global { [40 x i32 ]* } | 
|  | ... | 
|  | %idx = getelementptr { [40 x i32]* }, { [40 x i32]* }* %MyVar, i64 0, i32 0, i64 0, i64 17 | 
|  |  | 
|  | In this example, we have a global variable, ``%MyVar`` that is a pointer to a | 
|  | structure containing a pointer to an array of 40 ints. The GEP instruction seems | 
|  | to be accessing the 18th integer of the structure's array of ints. However, this | 
|  | is actually an illegal GEP instruction. It won't compile. The reason is that the | 
|  | pointer in the structure *must* be dereferenced in order to index into the | 
|  | array of 40 ints. Since the GEP instruction never accesses memory, it is | 
|  | illegal. | 
|  |  | 
|  | In order to access the 18th integer in the array, you would need to do the | 
|  | following: | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | %idx = getelementptr { [40 x i32]* }, { [40 x i32]* }* %, i64 0, i32 0 | 
|  | %arr = load [40 x i32]** %idx | 
|  | %idx = getelementptr [40 x i32], [40 x i32]* %arr, i64 0, i64 17 | 
|  |  | 
|  | In this case, we have to load the pointer in the structure with a load | 
|  | instruction before we can index into the array. If the example was changed to: | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | %MyVar = uninitialized global { [40 x i32 ] } | 
|  | ... | 
|  | %idx = getelementptr { [40 x i32] }, { [40 x i32] }*, i64 0, i32 0, i64 17 | 
|  |  | 
|  | then everything works fine. In this case, the structure does not contain a | 
|  | pointer and the GEP instruction can index through the global variable, into the | 
|  | first field of the structure and access the 18th ``i32`` in the array there. | 
|  |  | 
|  | Why don't GEP x,0,0,1 and GEP x,1 alias? | 
|  | ---------------------------------------- | 
|  |  | 
|  | Quick Answer: They compute different address locations. | 
|  |  | 
|  | If you look at the first indices in these GEP instructions you find that they | 
|  | are different (0 and 1), therefore the address computation diverges with that | 
|  | index. Consider this example: | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | %MyVar = global { [10 x i32] } | 
|  | %idx1 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 0, i32 0, i64 1 | 
|  | %idx2 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1 | 
|  |  | 
|  | In this example, ``idx1`` computes the address of the second integer in the | 
|  | array that is in the structure in ``%MyVar``, that is ``MyVar+4``. The type of | 
|  | ``idx1`` is ``i32*``. However, ``idx2`` computes the address of *the next* | 
|  | structure after ``%MyVar``. The type of ``idx2`` is ``{ [10 x i32] }*`` and its | 
|  | value is equivalent to ``MyVar + 40`` because it indexes past the ten 4-byte | 
|  | integers in ``MyVar``. Obviously, in such a situation, the pointers don't | 
|  | alias. | 
|  |  | 
|  | Why do GEP x,1,0,0 and GEP x,1 alias? | 
|  | ------------------------------------- | 
|  |  | 
|  | Quick Answer: They compute the same address location. | 
|  |  | 
|  | These two GEP instructions will compute the same address because indexing | 
|  | through the 0th element does not change the address. However, it does change the | 
|  | type. Consider this example: | 
|  |  | 
|  | .. code-block:: llvm | 
|  |  | 
|  | %MyVar = global { [10 x i32] } | 
|  | %idx1 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1, i32 0, i64 0 | 
|  | %idx2 = getelementptr { [10 x i32] }, { [10 x i32] }* %MyVar, i64 1 | 
|  |  | 
|  | In this example, the value of ``%idx1`` is ``%MyVar+40`` and its type is | 
|  | ``i32*``. The value of ``%idx2`` is also ``MyVar+40`` but its type is ``{ [10 x | 
|  | i32] }*``. | 
|  |  | 
|  | Can GEP index into vector elements? | 
|  | ----------------------------------- | 
|  |  | 
|  | This hasn't always been forcefully disallowed, though it's not recommended.  It | 
|  | leads to awkward special cases in the optimizers, and fundamental inconsistency | 
|  | in the IR. In the future, it will probably be outright disallowed. | 
|  |  | 
|  | What effect do address spaces have on GEPs? | 
|  | ------------------------------------------- | 
|  |  | 
|  | None, except that the address space qualifier on the first operand pointer type | 
|  | always matches the address space qualifier on the result type. | 
|  |  | 
|  | How is GEP different from ``ptrtoint``, arithmetic, and ``inttoptr``? | 
|  | --------------------------------------------------------------------- | 
|  |  | 
|  | It's very similar; there are only subtle differences. | 
|  |  | 
|  | With ptrtoint, you have to pick an integer type. One approach is to pick i64; | 
|  | this is safe on everything LLVM supports (LLVM internally assumes pointers are | 
|  | never wider than 64 bits in many places), and the optimizer will actually narrow | 
|  | the i64 arithmetic down to the actual pointer size on targets which don't | 
|  | support 64-bit arithmetic in most cases. However, there are some cases where it | 
|  | doesn't do this. With GEP you can avoid this problem. | 
|  |  | 
|  | Also, GEP carries additional pointer aliasing rules. It's invalid to take a GEP | 
|  | from one object, address into a different separately allocated object, and | 
|  | dereference it. IR producers (front-ends) must follow this rule, and consumers | 
|  | (optimizers, specifically alias analysis) benefit from being able to rely on | 
|  | it. See the `Rules`_ section for more information. | 
|  |  | 
|  | And, GEP is more concise in common cases. | 
|  |  | 
|  | However, for the underlying integer computation implied, there is no | 
|  | difference. | 
|  |  | 
|  |  | 
|  | I'm writing a backend for a target which needs custom lowering for GEP. How do I do this? | 
|  | ----------------------------------------------------------------------------------------- | 
|  |  | 
|  | You don't. The integer computation implied by a GEP is target-independent. | 
|  | Typically what you'll need to do is make your backend pattern-match expressions | 
|  | trees involving ADD, MUL, etc., which are what GEP is lowered into. This has the | 
|  | advantage of letting your code work correctly in more cases. | 
|  |  | 
|  | GEP does use target-dependent parameters for the size and layout of data types, | 
|  | which targets can customize. | 
|  |  | 
|  | If you require support for addressing units which are not 8 bits, you'll need to | 
|  | fix a lot of code in the backend, with GEP lowering being only a small piece of | 
|  | the overall picture. | 
|  |  | 
|  | How does VLA addressing work with GEPs? | 
|  | --------------------------------------- | 
|  |  | 
|  | GEPs don't natively support VLAs. LLVM's type system is entirely static, and GEP | 
|  | address computations are guided by an LLVM type. | 
|  |  | 
|  | VLA indices can be implemented as linearized indices. For example, an expression | 
|  | like ``X[a][b][c]``, must be effectively lowered into a form like | 
|  | ``X[a*m+b*n+c]``, so that it appears to the GEP as a single-dimensional array | 
|  | reference. | 
|  |  | 
|  | This means if you want to write an analysis which understands array indices and | 
|  | you want to support VLAs, your code will have to be prepared to reverse-engineer | 
|  | the linearization. One way to solve this problem is to use the ScalarEvolution | 
|  | library, which always presents VLA and non-VLA indexing in the same manner. | 
|  |  | 
|  | .. _Rules: | 
|  |  | 
|  | Rules | 
|  | ===== | 
|  |  | 
|  | What happens if an array index is out of bounds? | 
|  | ------------------------------------------------ | 
|  |  | 
|  | There are two senses in which an array index can be out of bounds. | 
|  |  | 
|  | First, there's the array type which comes from the (static) type of the first | 
|  | operand to the GEP. Indices greater than the number of elements in the | 
|  | corresponding static array type are valid. There is no problem with out of | 
|  | bounds indices in this sense. Indexing into an array only depends on the size of | 
|  | the array element, not the number of elements. | 
|  |  | 
|  | A common example of how this is used is arrays where the size is not known. | 
|  | It's common to use array types with zero length to represent these. The fact | 
|  | that the static type says there are zero elements is irrelevant; it's perfectly | 
|  | valid to compute arbitrary element indices, as the computation only depends on | 
|  | the size of the array element, not the number of elements. Note that zero-sized | 
|  | arrays are not a special case here. | 
|  |  | 
|  | This sense is unconnected with ``inbounds`` keyword. The ``inbounds`` keyword is | 
|  | designed to describe low-level pointer arithmetic overflow conditions, rather | 
|  | than high-level array indexing rules. | 
|  |  | 
|  | Analysis passes which wish to understand array indexing should not assume that | 
|  | the static array type bounds are respected. | 
|  |  | 
|  | The second sense of being out of bounds is computing an address that's beyond | 
|  | the actual underlying allocated object. | 
|  |  | 
|  | With the ``inbounds`` keyword, the result value of the GEP is undefined if the | 
|  | address is outside the actual underlying allocated object and not the address | 
|  | one-past-the-end. | 
|  |  | 
|  | Without the ``inbounds`` keyword, there are no restrictions on computing | 
|  | out-of-bounds addresses. Obviously, performing a load or a store requires an | 
|  | address of allocated and sufficiently aligned memory. But the GEP itself is only | 
|  | concerned with computing addresses. | 
|  |  | 
|  | Can array indices be negative? | 
|  | ------------------------------ | 
|  |  | 
|  | Yes. This is basically a special case of array indices being out of bounds. | 
|  |  | 
|  | Can I compare two values computed with GEPs? | 
|  | -------------------------------------------- | 
|  |  | 
|  | Yes. If both addresses are within the same allocated object, or | 
|  | one-past-the-end, you'll get the comparison result you expect. If either is | 
|  | outside of it, integer arithmetic wrapping may occur, so the comparison may not | 
|  | be meaningful. | 
|  |  | 
|  | Can I do GEP with a different pointer type than the type of the underlying object? | 
|  | ---------------------------------------------------------------------------------- | 
|  |  | 
|  | Yes. There are no restrictions on bitcasting a pointer value to an arbitrary | 
|  | pointer type. The types in a GEP serve only to define the parameters for the | 
|  | underlying integer computation. They need not correspond with the actual type of | 
|  | the underlying object. | 
|  |  | 
|  | Furthermore, loads and stores don't have to use the same types as the type of | 
|  | the underlying object. Types in this context serve only to specify memory size | 
|  | and alignment. Beyond that there are merely a hint to the optimizer indicating | 
|  | how the value will likely be used. | 
|  |  | 
|  | Can I cast an object's address to integer and add it to null? | 
|  | ------------------------------------------------------------- | 
|  |  | 
|  | You can compute an address that way, but if you use GEP to do the add, you can't | 
|  | use that pointer to actually access the object, unless the object is managed | 
|  | outside of LLVM. | 
|  |  | 
|  | The underlying integer computation is sufficiently defined; null has a defined | 
|  | value --- zero --- and you can add whatever value you want to it. | 
|  |  | 
|  | However, it's invalid to access (load from or store to) an LLVM-aware object | 
|  | with such a pointer. This includes ``GlobalVariables``, ``Allocas``, and objects | 
|  | pointed to by noalias pointers. | 
|  |  | 
|  | If you really need this functionality, you can do the arithmetic with explicit | 
|  | integer instructions, and use inttoptr to convert the result to an address. Most | 
|  | of GEP's special aliasing rules do not apply to pointers computed from ptrtoint, | 
|  | arithmetic, and inttoptr sequences. | 
|  |  | 
|  | Can I compute the distance between two objects, and add that value to one address to compute the other address? | 
|  | --------------------------------------------------------------------------------------------------------------- | 
|  |  | 
|  | As with arithmetic on null, you can use GEP to compute an address that way, but | 
|  | you can't use that pointer to actually access the object if you do, unless the | 
|  | object is managed outside of LLVM. | 
|  |  | 
|  | Also as above, ptrtoint and inttoptr provide an alternative way to do this which | 
|  | do not have this restriction. | 
|  |  | 
|  | Can I do type-based alias analysis on LLVM IR? | 
|  | ---------------------------------------------- | 
|  |  | 
|  | You can't do type-based alias analysis using LLVM's built-in type system, | 
|  | because LLVM has no restrictions on mixing types in addressing, loads or stores. | 
|  |  | 
|  | LLVM's type-based alias analysis pass uses metadata to describe a different type | 
|  | system (such as the C type system), and performs type-based aliasing on top of | 
|  | that.  Further details are in the `language reference <LangRef.html#tbaa>`_. | 
|  |  | 
|  | What happens if a GEP computation overflows? | 
|  | -------------------------------------------- | 
|  |  | 
|  | If the GEP lacks the ``inbounds`` keyword, the value is the result from | 
|  | evaluating the implied two's complement integer computation. However, since | 
|  | there's no guarantee of where an object will be allocated in the address space, | 
|  | such values have limited meaning. | 
|  |  | 
|  | If the GEP has the ``inbounds`` keyword, the result value is undefined (a "trap | 
|  | value") if the GEP overflows (i.e. wraps around the end of the address space). | 
|  |  | 
|  | As such, there are some ramifications of this for inbounds GEPs: scales implied | 
|  | by array/vector/pointer indices are always known to be "nsw" since they are | 
|  | signed values that are scaled by the element size.  These values are also | 
|  | allowed to be negative (e.g. "``gep i32 *%P, i32 -1``") but the pointer itself | 
|  | is logically treated as an unsigned value.  This means that GEPs have an | 
|  | asymmetric relation between the pointer base (which is treated as unsigned) and | 
|  | the offset applied to it (which is treated as signed). The result of the | 
|  | additions within the offset calculation cannot have signed overflow, but when | 
|  | applied to the base pointer, there can be signed overflow. | 
|  |  | 
|  | How can I tell if my front-end is following the rules? | 
|  | ------------------------------------------------------ | 
|  |  | 
|  | There is currently no checker for the getelementptr rules. Currently, the only | 
|  | way to do this is to manually check each place in your front-end where | 
|  | GetElementPtr operators are created. | 
|  |  | 
|  | It's not possible to write a checker which could find all rule violations | 
|  | statically. It would be possible to write a checker which works by instrumenting | 
|  | the code with dynamic checks though. Alternatively, it would be possible to | 
|  | write a static checker which catches a subset of possible problems. However, no | 
|  | such checker exists today. | 
|  |  | 
|  | Rationale | 
|  | ========= | 
|  |  | 
|  | Why is GEP designed this way? | 
|  | ----------------------------- | 
|  |  | 
|  | The design of GEP has the following goals, in rough unofficial order of | 
|  | priority: | 
|  |  | 
|  | * Support C, C-like languages, and languages which can be conceptually lowered | 
|  | into C (this covers a lot). | 
|  |  | 
|  | * Support optimizations such as those that are common in C compilers. In | 
|  | particular, GEP is a cornerstone of LLVM's `pointer aliasing | 
|  | model <LangRef.html#pointeraliasing>`_. | 
|  |  | 
|  | * Provide a consistent method for computing addresses so that address | 
|  | computations don't need to be a part of load and store instructions in the IR. | 
|  |  | 
|  | * Support non-C-like languages, to the extent that it doesn't interfere with | 
|  | other goals. | 
|  |  | 
|  | * Minimize target-specific information in the IR. | 
|  |  | 
|  | Why do struct member indices always use ``i32``? | 
|  | ------------------------------------------------ | 
|  |  | 
|  | The specific type i32 is probably just a historical artifact, however it's wide | 
|  | enough for all practical purposes, so there's been no need to change it.  It | 
|  | doesn't necessarily imply i32 address arithmetic; it's just an identifier which | 
|  | identifies a field in a struct. Requiring that all struct indices be the same | 
|  | reduces the range of possibilities for cases where two GEPs are effectively the | 
|  | same but have distinct operand types. | 
|  |  | 
|  | What's an uglygep? | 
|  | ------------------ | 
|  |  | 
|  | Some LLVM optimizers operate on GEPs by internally lowering them into more | 
|  | primitive integer expressions, which allows them to be combined with other | 
|  | integer expressions and/or split into multiple separate integer expressions. If | 
|  | they've made non-trivial changes, translating back into LLVM IR can involve | 
|  | reverse-engineering the structure of the addressing in order to fit it into the | 
|  | static type of the original first operand. It isn't always possibly to fully | 
|  | reconstruct this structure; sometimes the underlying addressing doesn't | 
|  | correspond with the static type at all. In such cases the optimizer instead will | 
|  | emit a GEP with the base pointer casted to a simple address-unit pointer, using | 
|  | the name "uglygep". This isn't pretty, but it's just as valid, and it's | 
|  | sufficient to preserve the pointer aliasing guarantees that GEP provides. | 
|  |  | 
|  | Summary | 
|  | ======= | 
|  |  | 
|  | In summary, here's some things to always remember about the GetElementPtr | 
|  | instruction: | 
|  |  | 
|  |  | 
|  | #. The GEP instruction never accesses memory, it only provides pointer | 
|  | computations. | 
|  |  | 
|  | #. The first operand to the GEP instruction is always a pointer and it must be | 
|  | indexed. | 
|  |  | 
|  | #. There are no superfluous indices for the GEP instruction. | 
|  |  | 
|  | #. Trailing zero indices are superfluous for pointer aliasing, but not for the | 
|  | types of the pointers. | 
|  |  | 
|  | #. Leading zero indices are not superfluous for pointer aliasing nor the types | 
|  | of the pointers. |