Introduce MCCodeGenInfo, which keeps information that can affect codegen
(including compilation, assembly). Move relocation model Reloc::Model from
TargetMachine to MCCodeGenInfo so it's accessible even without TargetMachine.
llvm-svn: 135468
diff --git a/llvm/lib/Target/Alpha/AlphaTargetMachine.h b/llvm/lib/Target/Alpha/AlphaTargetMachine.h
index cf00e58..1d930d0 100644
--- a/llvm/lib/Target/Alpha/AlphaTargetMachine.h
+++ b/llvm/lib/Target/Alpha/AlphaTargetMachine.h
@@ -36,8 +36,8 @@
AlphaSelectionDAGInfo TSInfo;
public:
- AlphaTargetMachine(const Target &T, const std::string &TT,
- const std::string &CPU, const std::string &FS);
+ AlphaTargetMachine(const Target &T, StringRef TT,
+ StringRef CPU, StringRef FS, Reloc::Model RM);
virtual const AlphaInstrInfo *getInstrInfo() const { return &InstrInfo; }
virtual const TargetFrameLowering *getFrameLowering() const {