Move Object format code to lib/BinaryFormat.

This creates a new library called BinaryFormat that has all of
the headers from llvm/Support containing structure and layout
definitions for various types of binary formats like dwarf, coff,
elf, etc as well as the code for identifying a file from its
magic.

Differential Revision: https://reviews.llvm.org/D33843

llvm-svn: 304864
diff --git a/llvm/lib/CodeGen/AsmPrinter/WinException.cpp b/llvm/lib/CodeGen/AsmPrinter/WinException.cpp
index 815658b..5d485f2 100644
--- a/llvm/lib/CodeGen/AsmPrinter/WinException.cpp
+++ b/llvm/lib/CodeGen/AsmPrinter/WinException.cpp
@@ -14,6 +14,8 @@
 #include "WinException.h"
 #include "llvm/ADT/StringExtras.h"
 #include "llvm/ADT/Twine.h"
+#include "llvm/BinaryFormat/COFF.h"
+#include "llvm/BinaryFormat/Dwarf.h"
 #include "llvm/CodeGen/AsmPrinter.h"
 #include "llvm/CodeGen/MachineFrameInfo.h"
 #include "llvm/CodeGen/MachineFunction.h"
@@ -29,8 +31,6 @@
 #include "llvm/MC/MCStreamer.h"
 #include "llvm/MC/MCSymbol.h"
 #include "llvm/MC/MCWin64EH.h"
-#include "llvm/Support/COFF.h"
-#include "llvm/Support/Dwarf.h"
 #include "llvm/Support/ErrorHandling.h"
 #include "llvm/Support/FormattedStream.h"
 #include "llvm/Target/TargetFrameLowering.h"