Move Object format code to lib/BinaryFormat.
This creates a new library called BinaryFormat that has all of
the headers from llvm/Support containing structure and layout
definitions for various types of binary formats like dwarf, coff,
elf, etc as well as the code for identifying a file from its
magic.
Differential Revision: https://reviews.llvm.org/D33843
llvm-svn: 304864
diff --git a/llvm/lib/MC/MCParser/DarwinAsmParser.cpp b/llvm/lib/MC/MCParser/DarwinAsmParser.cpp
index e58b8aa..f4152a9 100644
--- a/llvm/lib/MC/MCParser/DarwinAsmParser.cpp
+++ b/llvm/lib/MC/MCParser/DarwinAsmParser.cpp
@@ -13,6 +13,7 @@
#include "llvm/ADT/StringSwitch.h"
#include "llvm/ADT/Triple.h"
#include "llvm/ADT/Twine.h"
+#include "llvm/BinaryFormat/MachO.h"
#include "llvm/MC/MCContext.h"
#include "llvm/MC/MCDirectives.h"
#include "llvm/MC/MCObjectFileInfo.h"
@@ -24,7 +25,6 @@
#include "llvm/MC/MCSymbol.h"
#include "llvm/MC/SectionKind.h"
#include "llvm/Support/FileSystem.h"
-#include "llvm/Support/MachO.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/SMLoc.h"
#include "llvm/Support/SourceMgr.h"