Move Object format code to lib/BinaryFormat.
This creates a new library called BinaryFormat that has all of
the headers from llvm/Support containing structure and layout
definitions for various types of binary formats like dwarf, coff,
elf, etc as well as the code for identifying a file from its
magic.
Differential Revision: https://reviews.llvm.org/D33843
llvm-svn: 304864
diff --git a/llvm/lib/Object/MachOObjectFile.cpp b/llvm/lib/Object/MachOObjectFile.cpp
index accb67f..7804bbe 100644
--- a/llvm/lib/Object/MachOObjectFile.cpp
+++ b/llvm/lib/Object/MachOObjectFile.cpp
@@ -21,6 +21,7 @@
#include "llvm/ADT/StringSwitch.h"
#include "llvm/ADT/Triple.h"
#include "llvm/ADT/Twine.h"
+#include "llvm/BinaryFormat/MachO.h"
#include "llvm/Object/Error.h"
#include "llvm/Object/MachO.h"
#include "llvm/Object/ObjectFile.h"
@@ -32,7 +33,6 @@
#include "llvm/Support/Format.h"
#include "llvm/Support/Host.h"
#include "llvm/Support/LEB128.h"
-#include "llvm/Support/MachO.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/SwapByteOrder.h"
#include "llvm/Support/raw_ostream.h"