Move Object format code to lib/BinaryFormat.
This creates a new library called BinaryFormat that has all of
the headers from llvm/Support containing structure and layout
definitions for various types of binary formats like dwarf, coff,
elf, etc as well as the code for identifying a file from its
magic.
Differential Revision: https://reviews.llvm.org/D33843
llvm-svn: 304864
diff --git a/llvm/lib/Target/AMDGPU/Utils/AMDGPUBaseInfo.cpp b/llvm/lib/Target/AMDGPU/Utils/AMDGPUBaseInfo.cpp
index 667e49b..8ed0522 100644
--- a/llvm/lib/Target/AMDGPU/Utils/AMDGPUBaseInfo.cpp
+++ b/llvm/lib/Target/AMDGPU/Utils/AMDGPUBaseInfo.cpp
@@ -12,6 +12,7 @@
#include "SIDefines.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Triple.h"
+#include "llvm/BinaryFormat/ELF.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/IR/Attributes.h"
#include "llvm/IR/Constants.h"
@@ -27,7 +28,6 @@
#include "llvm/MC/MCSubtargetInfo.h"
#include "llvm/MC/SubtargetFeature.h"
#include "llvm/Support/Casting.h"
-#include "llvm/Support/ELF.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/MathExtras.h"
#include <algorithm>