Move Object format code to lib/BinaryFormat.

This creates a new library called BinaryFormat that has all of
the headers from llvm/Support containing structure and layout
definitions for various types of binary formats like dwarf, coff,
elf, etc as well as the code for identifying a file from its
magic.

Differential Revision: https://reviews.llvm.org/D33843

llvm-svn: 304864
diff --git a/llvm/lib/Target/ARM/MCTargetDesc/ARMELFStreamer.cpp b/llvm/lib/Target/ARM/MCTargetDesc/ARMELFStreamer.cpp
index 5218690..93f4006 100644
--- a/llvm/lib/Target/ARM/MCTargetDesc/ARMELFStreamer.cpp
+++ b/llvm/lib/Target/ARM/MCTargetDesc/ARMELFStreamer.cpp
@@ -21,6 +21,7 @@
 #include "llvm/ADT/StringRef.h"
 #include "llvm/ADT/Triple.h"
 #include "llvm/ADT/Twine.h"
+#include "llvm/BinaryFormat/ELF.h"
 #include "llvm/MC/MCAsmBackend.h"
 #include "llvm/MC/MCAsmInfo.h"
 #include "llvm/MC/MCAssembler.h"
@@ -43,7 +44,6 @@
 #include "llvm/Support/ARMBuildAttributes.h"
 #include "llvm/Support/ARMEHABI.h"
 #include "llvm/Support/Casting.h"
-#include "llvm/Support/ELF.h"
 #include "llvm/Support/ErrorHandling.h"
 #include "llvm/Support/FormattedStream.h"
 #include "llvm/Support/LEB128.h"