Move Object format code to lib/BinaryFormat.
This creates a new library called BinaryFormat that has all of
the headers from llvm/Support containing structure and layout
definitions for various types of binary formats like dwarf, coff,
elf, etc as well as the code for identifying a file from its
magic.
Differential Revision: https://reviews.llvm.org/D33843
llvm-svn: 304864
diff --git a/llvm/lib/Target/PowerPC/MCTargetDesc/PPCMCTargetDesc.cpp b/llvm/lib/Target/PowerPC/MCTargetDesc/PPCMCTargetDesc.cpp
index 0e8600e..e8f220e 100644
--- a/llvm/lib/Target/PowerPC/MCTargetDesc/PPCMCTargetDesc.cpp
+++ b/llvm/lib/Target/PowerPC/MCTargetDesc/PPCMCTargetDesc.cpp
@@ -17,6 +17,7 @@
#include "PPCTargetStreamer.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/ADT/Triple.h"
+#include "llvm/BinaryFormat/ELF.h"
#include "llvm/MC/MCAssembler.h"
#include "llvm/MC/MCContext.h"
#include "llvm/MC/MCDwarf.h"
@@ -30,7 +31,6 @@
#include "llvm/MC/MCSymbolELF.h"
#include "llvm/Support/Casting.h"
#include "llvm/Support/CodeGen.h"
-#include "llvm/Support/ELF.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/FormattedStream.h"
#include "llvm/Support/TargetRegistry.h"