Move Object format code to lib/BinaryFormat.

This creates a new library called BinaryFormat that has all of
the headers from llvm/Support containing structure and layout
definitions for various types of binary formats like dwarf, coff,
elf, etc as well as the code for identifying a file from its
magic.

Differential Revision: https://reviews.llvm.org/D33843

llvm-svn: 304864
diff --git a/llvm/lib/Transforms/InstCombine/InstCombineInternal.h b/llvm/lib/Transforms/InstCombine/InstCombineInternal.h
index 56f133d..fd0a64a 100644
--- a/llvm/lib/Transforms/InstCombine/InstCombineInternal.h
+++ b/llvm/lib/Transforms/InstCombine/InstCombineInternal.h
@@ -21,6 +21,7 @@
 #include "llvm/Analysis/LoopInfo.h"
 #include "llvm/Analysis/TargetFolder.h"
 #include "llvm/Analysis/ValueTracking.h"
+#include "llvm/BinaryFormat/Dwarf.h"
 #include "llvm/IR/DIBuilder.h"
 #include "llvm/IR/Dominators.h"
 #include "llvm/IR/IRBuilder.h"
@@ -29,7 +30,6 @@
 #include "llvm/IR/Operator.h"
 #include "llvm/IR/PatternMatch.h"
 #include "llvm/Pass.h"
-#include "llvm/Support/Dwarf.h"
 #include "llvm/Support/KnownBits.h"
 #include "llvm/Transforms/InstCombine/InstCombineWorklist.h"
 #include "llvm/Transforms/Utils/Local.h"