Reorg code to allow Windows Process Plugins to share some common code.

Differential Revision: http://reviews.llvm.org/D12252

llvm-svn: 245850
diff --git a/lldb/source/Plugins/Process/Windows/Live/CMakeLists.txt b/lldb/source/Plugins/Process/Windows/Live/CMakeLists.txt
new file mode 100644
index 0000000..bf7a175
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/CMakeLists.txt
@@ -0,0 +1,28 @@
+set(LLVM_NO_RTTI 1)
+
+include_directories(.)
+include_directories(../../Utility)
+include_directories(../Common)
+
+set(PROC_WINDOWS_SOURCES
+  DebuggerThread.cpp
+  LocalDebugDelegate.cpp
+  ProcessWindows.cpp
+  ProcessWindowsLog.cpp
+  RegisterContextWindows.cpp
+  TargetThreadWindows.cpp
+  )
+
+if (CMAKE_SIZEOF_VOID_P EQUAL 4)
+  set(PROC_WINDOWS_SOURCES ${PROC_WINDOWS_SOURCES}
+    x86/RegisterContextWindows_x86.cpp
+    )
+elseif (CMAKE_SIZEOF_VOID_P EQUAL 8)
+  set(PROC_WINDOWS_SOURCES ${PROC_WINDOWS_SOURCES}
+    x64/RegisterContextWindows_x64.cpp
+    )
+endif()
+
+add_lldb_library(lldbPluginProcessWindows
+  ${PROC_WINDOWS_SOURCES}
+  )
diff --git a/lldb/source/Plugins/Process/Windows/Live/DebuggerThread.cpp b/lldb/source/Plugins/Process/Windows/Live/DebuggerThread.cpp
new file mode 100644
index 0000000..e65310d
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/DebuggerThread.cpp
@@ -0,0 +1,533 @@
+//===-- DebuggerThread.DebuggerThread --------------------------------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "DebuggerThread.h"
+#include "ExceptionRecord.h"
+#include "IDebugDelegate.h"
+
+#include "lldb/Core/Error.h"
+#include "lldb/Core/Log.h"
+#include "lldb/Core/ModuleSpec.h"
+#include "lldb/Host/FileSpec.h"
+#include "lldb/Host/Predicate.h"
+#include "lldb/Host/ThisThread.h"
+#include "lldb/Host/ThreadLauncher.h"
+#include "lldb/Host/windows/HostProcessWindows.h"
+#include "lldb/Host/windows/HostThreadWindows.h"
+#include "lldb/Host/windows/ProcessLauncherWindows.h"
+#include "lldb/Target/ProcessLaunchInfo.h"
+#include "lldb/Target/Process.h"
+
+#include "Plugins/Process/Windows/Live/ProcessWindowsLog.h"
+
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/Support/raw_ostream.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+namespace
+{
+struct DebugLaunchContext
+{
+    DebugLaunchContext(DebuggerThread *thread, const ProcessLaunchInfo &launch_info)
+        : m_thread(thread)
+        , m_launch_info(launch_info)
+    {
+    }
+    DebuggerThread *m_thread;
+    ProcessLaunchInfo m_launch_info;
+};
+
+struct DebugAttachContext
+{
+    DebugAttachContext(DebuggerThread *thread, lldb::pid_t pid, const ProcessAttachInfo &attach_info)
+        : m_thread(thread)
+        , m_pid(pid)
+        , m_attach_info(attach_info)
+    {
+    }
+    DebuggerThread *m_thread;
+    lldb::pid_t m_pid;
+    ProcessAttachInfo m_attach_info;
+};
+}
+
+DebuggerThread::DebuggerThread(DebugDelegateSP debug_delegate)
+    : m_debug_delegate(debug_delegate)
+    , m_image_file(nullptr)
+    , m_debugging_ended_event(nullptr)
+    , m_pid_to_detach(0)
+    , m_detached(false)
+{
+    m_debugging_ended_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr);
+}
+
+DebuggerThread::~DebuggerThread()
+{
+    ::CloseHandle(m_debugging_ended_event);
+}
+
+Error
+DebuggerThread::DebugLaunch(const ProcessLaunchInfo &launch_info)
+{
+    WINLOG_IFALL(WINDOWS_LOG_PROCESS,
+        "DebuggerThread::DebugLaunch launching '%s'", launch_info.GetExecutableFile().GetPath().c_str());
+
+    Error error;
+    DebugLaunchContext *context = new DebugLaunchContext(this, launch_info);
+    HostThread slave_thread(ThreadLauncher::LaunchThread("lldb.plugin.process-windows.slave[?]",
+                                                         DebuggerThreadLaunchRoutine, context, &error));
+
+    if (!error.Success())
+    {
+        WINERR_IFALL(WINDOWS_LOG_PROCESS,
+            "DebugLaunch couldn't launch debugger thread.  %s", error.AsCString());
+    }
+
+    return error;
+}
+
+Error
+DebuggerThread::DebugAttach(lldb::pid_t pid, const ProcessAttachInfo &attach_info)
+{
+    WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DebuggerThread::DebugAttach attaching to '%u'", (DWORD)pid);
+
+    Error error;
+    DebugAttachContext *context = new DebugAttachContext(this, pid, attach_info);
+    HostThread slave_thread(ThreadLauncher::LaunchThread("lldb.plugin.process-windows.slave[?]",
+                                                         DebuggerThreadAttachRoutine, context, &error));
+
+    if (!error.Success())
+    {
+        WINERR_IFALL(WINDOWS_LOG_PROCESS, "DebugAttach couldn't attach to process '%u'.  %s", (DWORD)pid,
+                     error.AsCString());
+    }
+
+    return error;
+}
+
+lldb::thread_result_t
+DebuggerThread::DebuggerThreadLaunchRoutine(void *data)
+{
+    DebugLaunchContext *context = static_cast<DebugLaunchContext *>(data);
+    lldb::thread_result_t result = context->m_thread->DebuggerThreadLaunchRoutine(context->m_launch_info);
+    delete context;
+    return result;
+}
+
+lldb::thread_result_t
+DebuggerThread::DebuggerThreadAttachRoutine(void *data)
+{
+    DebugAttachContext *context = static_cast<DebugAttachContext *>(data);
+    lldb::thread_result_t result =
+        context->m_thread->DebuggerThreadAttachRoutine(context->m_pid, context->m_attach_info);
+    delete context;
+    return result;
+}
+
+lldb::thread_result_t
+DebuggerThread::DebuggerThreadLaunchRoutine(const ProcessLaunchInfo &launch_info)
+{
+    // Grab a shared_ptr reference to this so that we know it won't get deleted until after the
+    // thread routine has exited.
+    std::shared_ptr<DebuggerThread> this_ref(shared_from_this());
+
+    WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DebuggerThread preparing to launch '%s' on background thread.",
+                 launch_info.GetExecutableFile().GetPath().c_str());
+
+    Error error;
+    ProcessLauncherWindows launcher;
+    HostProcess process(launcher.LaunchProcess(launch_info, error));
+    // If we couldn't create the process, notify waiters immediately.  Otherwise enter the debug
+    // loop and wait until we get the create process debug notification.  Note that if the process
+    // was created successfully, we can throw away the process handle we got from CreateProcess
+    // because Windows will give us another (potentially more useful?) handle when it sends us the
+    // CREATE_PROCESS_DEBUG_EVENT.
+    if (error.Success())
+        DebugLoop();
+    else
+        m_debug_delegate->OnDebuggerError(error, 0);
+
+    return 0;
+}
+
+lldb::thread_result_t
+DebuggerThread::DebuggerThreadAttachRoutine(lldb::pid_t pid, const ProcessAttachInfo &attach_info)
+{
+    // Grab a shared_ptr reference to this so that we know it won't get deleted until after the
+    // thread routine has exited.
+    std::shared_ptr<DebuggerThread> this_ref(shared_from_this());
+
+    WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DebuggerThread preparing to attach to process '%u' on background thread.",
+                 (DWORD)pid);
+
+    if (!DebugActiveProcess((DWORD)pid))
+    {
+        Error error(::GetLastError(), eErrorTypeWin32);
+        m_debug_delegate->OnDebuggerError(error, 0);
+        return 0;
+    }
+
+    // The attach was successful, enter the debug loop.  From here on out, this is no different than
+    // a create process operation, so all the same comments in DebugLaunch should apply from this
+    // point out.
+    DebugLoop();
+
+    return 0;
+}
+
+Error
+DebuggerThread::StopDebugging(bool terminate)
+{
+    Error error;
+
+    lldb::pid_t pid = m_process.GetProcessId();
+
+    WINLOG_IFALL(WINDOWS_LOG_PROCESS,
+        "StopDebugging('%s') called (inferior=%I64u).",
+        (terminate ? "true" : "false"), pid);
+
+    // Make a copy of the process, since the termination sequence will reset
+    // DebuggerThread's internal copy and it needs to remain open for the Wait operation.
+    HostProcess process_copy = m_process;
+    lldb::process_t handle = m_process.GetNativeProcess().GetSystemHandle();
+
+    if (terminate)
+    {
+        // Initiate the termination before continuing the exception, so that the next debug
+        // event we get is the exit process event, and not some other event.
+        BOOL terminate_suceeded = TerminateProcess(handle, 0);
+        WINLOG_IFALL(WINDOWS_LOG_PROCESS,
+            "StopDebugging called TerminateProcess(0x%p, 0) (inferior=%I64u), success='%s'",
+            handle, pid, (terminate_suceeded ? "true" : "false"));
+    }
+
+    // If we're stuck waiting for an exception to continue (e.g. the user is at a breakpoint
+    // messing around in the debugger), continue it now.  But only AFTER calling TerminateProcess
+    // to make sure that the very next call to WaitForDebugEvent is an exit process event.
+    if (m_active_exception.get())
+    {
+        WINLOG_IFANY(WINDOWS_LOG_PROCESS|WINDOWS_LOG_EXCEPTION,
+            "StopDebugging masking active exception");
+
+        ContinueAsyncException(ExceptionResult::MaskException);
+    }
+
+    if (!terminate)
+    {
+        // Indicate that we want to detach.
+        m_pid_to_detach = GetProcess().GetProcessId();
+
+        // Force a fresh break so that the detach can happen from the debugger thread.
+        if (!::DebugBreakProcess(GetProcess().GetNativeProcess().GetSystemHandle()))
+        {
+            error.SetError(::GetLastError(), eErrorTypeWin32);
+        }
+    }
+
+    WINLOG_IFALL(WINDOWS_LOG_PROCESS, "StopDebugging waiting for detach from process %u to complete.", pid);
+
+    DWORD wait_result = WaitForSingleObject(m_debugging_ended_event, 5000);
+    if (wait_result != WAIT_OBJECT_0)
+    {
+        error.SetError(GetLastError(), eErrorTypeWin32);
+        WINERR_IFALL(WINDOWS_LOG_PROCESS, "StopDebugging WaitForSingleObject(0x%p, 5000) returned %u",
+                        m_debugging_ended_event, wait_result);
+    }
+    else
+    {
+        WINLOG_IFALL(WINDOWS_LOG_PROCESS, "StopDebugging detach from process %u completed successfully.", pid);
+    }
+
+    if (!error.Success())
+    {
+        WINERR_IFALL(WINDOWS_LOG_PROCESS,
+            "StopDebugging encountered an error while trying to stop process %u.  %s",
+            pid, error.AsCString());
+    }
+    return error;
+}
+
+void
+DebuggerThread::ContinueAsyncException(ExceptionResult result)
+{
+    if (!m_active_exception.get())
+        return;
+
+    WINLOG_IFANY(WINDOWS_LOG_PROCESS|WINDOWS_LOG_EXCEPTION,
+        "ContinueAsyncException called for inferior process %I64u, broadcasting.",
+        m_process.GetProcessId());
+
+    m_active_exception.reset();
+    m_exception_pred.SetValue(result, eBroadcastAlways);
+}
+
+void
+DebuggerThread::FreeProcessHandles()
+{
+    m_process = HostProcess();
+    m_main_thread = HostThread();
+    if (m_image_file)
+    {
+        ::CloseHandle(m_image_file);
+        m_image_file = nullptr;
+    }
+}
+
+void
+DebuggerThread::DebugLoop()
+{
+    DEBUG_EVENT dbe = {0};
+    bool should_debug = true;
+    WINLOG_IFALL(WINDOWS_LOG_EVENT, "Entering WaitForDebugEvent loop");
+    while (should_debug)
+    {
+        WINLOGD_IFALL(WINDOWS_LOG_EVENT, "Calling WaitForDebugEvent");
+        BOOL wait_result = WaitForDebugEvent(&dbe, INFINITE);
+        if (wait_result)
+        {
+            DWORD continue_status = DBG_CONTINUE;
+            switch (dbe.dwDebugEventCode)
+            {
+                case EXCEPTION_DEBUG_EVENT:
+                {
+                    ExceptionResult status = HandleExceptionEvent(dbe.u.Exception, dbe.dwThreadId);
+
+                    if (status == ExceptionResult::MaskException)
+                        continue_status = DBG_CONTINUE;
+                    else if (status == ExceptionResult::SendToApplication)
+                        continue_status = DBG_EXCEPTION_NOT_HANDLED;
+                    break;
+                }
+                case CREATE_THREAD_DEBUG_EVENT:
+                    continue_status = HandleCreateThreadEvent(dbe.u.CreateThread, dbe.dwThreadId);
+                    break;
+                case CREATE_PROCESS_DEBUG_EVENT:
+                    continue_status = HandleCreateProcessEvent(dbe.u.CreateProcessInfo, dbe.dwThreadId);
+                    break;
+                case EXIT_THREAD_DEBUG_EVENT:
+                    continue_status = HandleExitThreadEvent(dbe.u.ExitThread, dbe.dwThreadId);
+                    break;
+                case EXIT_PROCESS_DEBUG_EVENT:
+                    continue_status = HandleExitProcessEvent(dbe.u.ExitProcess, dbe.dwThreadId);
+                    should_debug = false;
+                    break;
+                case LOAD_DLL_DEBUG_EVENT:
+                    continue_status = HandleLoadDllEvent(dbe.u.LoadDll, dbe.dwThreadId);
+                    break;
+                case UNLOAD_DLL_DEBUG_EVENT:
+                    continue_status = HandleUnloadDllEvent(dbe.u.UnloadDll, dbe.dwThreadId);
+                    break;
+                case OUTPUT_DEBUG_STRING_EVENT:
+                    continue_status = HandleODSEvent(dbe.u.DebugString, dbe.dwThreadId);
+                    break;
+                case RIP_EVENT:
+                    continue_status = HandleRipEvent(dbe.u.RipInfo, dbe.dwThreadId);
+                    if (dbe.u.RipInfo.dwType == SLE_ERROR)
+                        should_debug = false;
+                    break;
+            }
+
+            WINLOGD_IFALL(WINDOWS_LOG_EVENT, "DebugLoop calling ContinueDebugEvent(%u, %u, %u) on thread %u.",
+                          dbe.dwProcessId, dbe.dwThreadId, continue_status, ::GetCurrentThreadId());
+
+            ::ContinueDebugEvent(dbe.dwProcessId, dbe.dwThreadId, continue_status);
+
+            if (m_detached)
+            {
+                should_debug = false;
+            }
+        }
+        else
+        {
+            WINERR_IFALL(WINDOWS_LOG_EVENT,
+                "DebugLoop returned FALSE from WaitForDebugEvent.  Error = %u",
+                ::GetCurrentThreadId(), ::GetLastError());
+
+            should_debug = false;
+        }
+    }
+    FreeProcessHandles();
+
+    WINLOG_IFALL(WINDOWS_LOG_EVENT, "WaitForDebugEvent loop completed, exiting.");
+    SetEvent(m_debugging_ended_event);
+}
+
+ExceptionResult
+DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, DWORD thread_id)
+{
+    bool first_chance = (info.dwFirstChance != 0);
+
+    m_active_exception.reset(new ExceptionRecord(info.ExceptionRecord, thread_id));
+    WINLOG_IFANY(WINDOWS_LOG_EVENT | WINDOWS_LOG_EXCEPTION,
+                 "HandleExceptionEvent encountered %s chance exception 0x%x on thread 0x%x",
+                 first_chance ? "first" : "second", info.ExceptionRecord.ExceptionCode, thread_id);
+
+    if (m_pid_to_detach != 0 && m_active_exception->GetExceptionCode() == EXCEPTION_BREAKPOINT) {
+        WINLOG_IFANY(WINDOWS_LOG_EVENT | WINDOWS_LOG_EXCEPTION | WINDOWS_LOG_PROCESS,
+                     "Breakpoint exception is cue to detach from process 0x%x",
+                     m_pid_to_detach);
+        if (::DebugActiveProcessStop(m_pid_to_detach)) {
+            m_detached = true;
+            return ExceptionResult::MaskException;
+        } else {
+            WINLOG_IFANY(WINDOWS_LOG_PROCESS, "Failed to detach, treating as a regular breakpoint");
+        }
+    }
+
+    ExceptionResult result = m_debug_delegate->OnDebugException(first_chance,
+                                                                *m_active_exception);
+    m_exception_pred.SetValue(result, eBroadcastNever);
+
+    WINLOG_IFANY(WINDOWS_LOG_EVENT|WINDOWS_LOG_EXCEPTION,
+        "DebuggerThread::HandleExceptionEvent waiting for ExceptionPred != BreakInDebugger");
+
+    m_exception_pred.WaitForValueNotEqualTo(ExceptionResult::BreakInDebugger, result);
+
+    WINLOG_IFANY(WINDOWS_LOG_EVENT|WINDOWS_LOG_EXCEPTION,
+        "DebuggerThread::HandleExceptionEvent got ExceptionPred = %u",
+         m_exception_pred.GetValue());
+
+    return result;
+}
+
+DWORD
+DebuggerThread::HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info, DWORD thread_id)
+{
+    WINLOG_IFANY(WINDOWS_LOG_EVENT|WINDOWS_LOG_THREAD,
+        "HandleCreateThreadEvent Thread 0x%x spawned in process %I64u",
+        thread_id, m_process.GetProcessId());
+    HostThread thread(info.hThread);
+    thread.GetNativeThread().SetOwnsHandle(false);
+    m_debug_delegate->OnCreateThread(thread);
+    return DBG_CONTINUE;
+}
+
+DWORD
+DebuggerThread::HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info, DWORD thread_id)
+{
+    uint32_t process_id = ::GetProcessId(info.hProcess);
+
+    WINLOG_IFANY(WINDOWS_LOG_EVENT | WINDOWS_LOG_PROCESS, "HandleCreateProcessEvent process %u spawned", process_id);
+
+    std::string thread_name;
+    llvm::raw_string_ostream name_stream(thread_name);
+    name_stream << "lldb.plugin.process-windows.slave[" << process_id << "]";
+    name_stream.flush();
+    ThisThread::SetName(thread_name.c_str());
+
+    // info.hProcess and info.hThread are closed automatically by Windows when
+    // EXIT_PROCESS_DEBUG_EVENT is received.
+    m_process = HostProcess(info.hProcess);
+    ((HostProcessWindows &)m_process.GetNativeProcess()).SetOwnsHandle(false);
+    m_main_thread = HostThread(info.hThread);
+    m_main_thread.GetNativeThread().SetOwnsHandle(false);
+    m_image_file = info.hFile;
+
+    lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfImage);
+    m_debug_delegate->OnDebuggerConnected(load_addr);
+
+    return DBG_CONTINUE;
+}
+
+DWORD
+DebuggerThread::HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info, DWORD thread_id)
+{
+    WINLOG_IFANY(WINDOWS_LOG_EVENT|WINDOWS_LOG_THREAD,
+        "HandleExitThreadEvent Thread %u exited with code %u in process %I64u",
+        thread_id, info.dwExitCode, m_process.GetProcessId());
+    m_debug_delegate->OnExitThread(thread_id, info.dwExitCode);
+    return DBG_CONTINUE;
+}
+
+DWORD
+DebuggerThread::HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info, DWORD thread_id)
+{
+    WINLOG_IFANY(WINDOWS_LOG_EVENT|WINDOWS_LOG_THREAD,
+        "HandleExitProcessEvent process %I64u exited with code %u",
+        m_process.GetProcessId(), info.dwExitCode);
+
+    m_debug_delegate->OnExitProcess(info.dwExitCode);
+
+    FreeProcessHandles();
+    return DBG_CONTINUE;
+}
+
+DWORD
+DebuggerThread::HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info, DWORD thread_id)
+{
+    if (info.hFile == nullptr)
+    {
+        // Not sure what this is, so just ignore it.
+        WINWARN_IFALL(WINDOWS_LOG_EVENT, "Inferior %I64u - HandleLoadDllEvent has a NULL file handle, returning...",
+                      m_process.GetProcessId());
+        return DBG_CONTINUE;
+    }
+
+    std::vector<char> buffer(1);
+    DWORD required_size = GetFinalPathNameByHandle(info.hFile, &buffer[0], 0, VOLUME_NAME_DOS);
+    if (required_size > 0)
+    {
+        buffer.resize(required_size + 1);
+        required_size = GetFinalPathNameByHandle(info.hFile, &buffer[0], required_size + 1, VOLUME_NAME_DOS);
+        llvm::StringRef path_str(&buffer[0]);
+        const char *path = path_str.data();
+        if (path_str.startswith("\\\\?\\"))
+            path += 4;
+
+        FileSpec file_spec(path, false);
+        ModuleSpec module_spec(file_spec);
+        lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll);
+
+        WINLOG_IFALL(WINDOWS_LOG_EVENT, "Inferior %I64u - HandleLoadDllEvent DLL '%s' loaded at address 0x%p...",
+                     m_process.GetProcessId(), path, info.lpBaseOfDll);
+
+        m_debug_delegate->OnLoadDll(module_spec, load_addr);
+    }
+    else
+    {
+        WINERR_IFALL(WINDOWS_LOG_EVENT,
+                     "Inferior %I64u - HandleLoadDllEvent Error %u occurred calling GetFinalPathNameByHandle",
+                     m_process.GetProcessId(), ::GetLastError());
+    }
+    // Windows does not automatically close info.hFile, so we need to do it.
+    ::CloseHandle(info.hFile);
+    return DBG_CONTINUE;
+}
+
+DWORD
+DebuggerThread::HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO &info, DWORD thread_id)
+{
+    WINLOG_IFALL(WINDOWS_LOG_EVENT,
+        "HandleUnloadDllEvent process %I64u unloading DLL at addr 0x%p.",
+        m_process.GetProcessId(), info.lpBaseOfDll);
+
+    m_debug_delegate->OnUnloadDll(reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll));
+    return DBG_CONTINUE;
+}
+
+DWORD
+DebuggerThread::HandleODSEvent(const OUTPUT_DEBUG_STRING_INFO &info, DWORD thread_id)
+{
+    return DBG_CONTINUE;
+}
+
+DWORD
+DebuggerThread::HandleRipEvent(const RIP_INFO &info, DWORD thread_id)
+{
+    WINERR_IFALL(WINDOWS_LOG_EVENT,
+        "HandleRipEvent encountered error %u (type=%u) in process %I64u thread %u",
+        info.dwError, info.dwType, m_process.GetProcessId(), thread_id);
+
+    Error error(info.dwError, eErrorTypeWin32);
+    m_debug_delegate->OnDebuggerError(error, info.dwType);
+
+    return DBG_CONTINUE;
+}
diff --git a/lldb/source/Plugins/Process/Windows/Live/DebuggerThread.h b/lldb/source/Plugins/Process/Windows/Live/DebuggerThread.h
new file mode 100644
index 0000000..3646d86
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/DebuggerThread.h
@@ -0,0 +1,98 @@
+//===-- DebuggerThread.h ----------------------------------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef liblldb_Plugins_Process_Windows_DebuggerThread_H_
+#define liblldb_Plugins_Process_Windows_DebuggerThread_H_
+
+#include <atomic>
+#include <memory>
+
+#include "ForwardDecl.h"
+#include "lldb/Host/HostProcess.h"
+#include "lldb/Host/HostThread.h"
+#include "lldb/Host/Predicate.h"
+#include "lldb/Host/windows/windows.h"
+
+namespace lldb_private
+{
+
+//----------------------------------------------------------------------
+// DebuggerThread
+//
+// Debugs a single process, notifying listeners as appropriate when interesting
+// things occur.
+//----------------------------------------------------------------------
+class DebuggerThread : public std::enable_shared_from_this<DebuggerThread>
+{
+  public:
+    DebuggerThread(DebugDelegateSP debug_delegate);
+    virtual ~DebuggerThread();
+
+    Error DebugLaunch(const ProcessLaunchInfo &launch_info);
+    Error DebugAttach(lldb::pid_t pid, const ProcessAttachInfo &attach_info);
+
+    HostProcess
+    GetProcess() const
+    {
+        return m_process;
+    }
+    HostThread
+    GetMainThread() const
+    {
+        return m_main_thread;
+    }
+    std::weak_ptr<ExceptionRecord>
+    GetActiveException()
+    {
+        return m_active_exception;
+    }
+
+    Error StopDebugging(bool terminate);
+
+    void ContinueAsyncException(ExceptionResult result);
+
+  private:
+    void FreeProcessHandles();
+    void DebugLoop();
+    ExceptionResult HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, DWORD thread_id);
+    DWORD HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info, DWORD thread_id);
+    DWORD HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info, DWORD thread_id);
+    DWORD HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info, DWORD thread_id);
+    DWORD HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info, DWORD thread_id);
+    DWORD HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info, DWORD thread_id);
+    DWORD HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO &info, DWORD thread_id);
+    DWORD HandleODSEvent(const OUTPUT_DEBUG_STRING_INFO &info, DWORD thread_id);
+    DWORD HandleRipEvent(const RIP_INFO &info, DWORD thread_id);
+
+    DebugDelegateSP m_debug_delegate;
+
+    HostProcess m_process;    // The process being debugged.
+    HostThread m_main_thread; // The main thread of the inferior.
+    HANDLE m_image_file;      // The image file of the process being debugged.
+
+    ExceptionRecordSP m_active_exception; // The current exception waiting to be handled
+
+    Predicate<ExceptionResult> m_exception_pred; // A predicate which gets signalled when an exception
+                                                 // is finished processing and the debug loop can be
+                                                 // continued.
+
+    HANDLE m_debugging_ended_event; // An event which gets signalled by the debugger thread when it
+                                    // exits the debugger loop and is detached from the inferior.
+
+    std::atomic<DWORD> m_pid_to_detach;  // Signals the loop to detach from the process (specified by pid).
+    bool m_detached;  // Indicates we've detached from the inferior process and the debug loop can exit.
+
+    static lldb::thread_result_t DebuggerThreadLaunchRoutine(void *data);
+    lldb::thread_result_t DebuggerThreadLaunchRoutine(const ProcessLaunchInfo &launch_info);
+    static lldb::thread_result_t DebuggerThreadAttachRoutine(void *data);
+    lldb::thread_result_t DebuggerThreadAttachRoutine(lldb::pid_t pid, const ProcessAttachInfo &launch_info);
+};
+}
+
+#endif
diff --git a/lldb/source/Plugins/Process/Windows/Live/ForwardDecl.h b/lldb/source/Plugins/Process/Windows/Live/ForwardDecl.h
new file mode 100644
index 0000000..c2eb168
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/ForwardDecl.h
@@ -0,0 +1,41 @@
+//===-- ForwardDecl.h -------------------------------------------*- C++ -*-===//

+//

+//                     The LLVM Compiler Infrastructure

+//

+// This file is distributed under the University of Illinois Open Source

+// License. See LICENSE.TXT for details.

+//

+//===----------------------------------------------------------------------===//

+

+#ifndef liblldb_Plugins_Process_Windows_ForwardDecl_H_

+#define liblldb_Plugins_Process_Windows_ForwardDecl_H_

+

+class ProcessWindows;

+

+#include <memory>

+

+// ExceptionResult is returned by the debug delegate to specify how it processed

+// the exception.

+enum class ExceptionResult

+{

+    BreakInDebugger,  // Break in the debugger and give the user a chance to interact with

+                      // the program before continuing.

+    MaskException,    // Eat the exception and don't let the application know it occurred.

+    SendToApplication // Send the exception to the application to be handled as if there were

+                      // no debugger attached.

+};

+

+namespace lldb_private

+{

+

+class IDebugDelegate;

+class DebuggerThread;

+class ExceptionRecord;

+

+typedef std::shared_ptr<IDebugDelegate> DebugDelegateSP;

+typedef std::shared_ptr<DebuggerThread> DebuggerThreadSP;

+typedef std::shared_ptr<ExceptionRecord> ExceptionRecordSP;

+typedef std::unique_ptr<ExceptionRecord> ExceptionRecordUP;

+}

+

+#endif
\ No newline at end of file
diff --git a/lldb/source/Plugins/Process/Windows/Live/IDebugDelegate.h b/lldb/source/Plugins/Process/Windows/Live/IDebugDelegate.h
new file mode 100644
index 0000000..0e7849b
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/IDebugDelegate.h
@@ -0,0 +1,46 @@
+//===-- IDebugDelegate.h ----------------------------------------*- C++ -*-===//

+//

+//                     The LLVM Compiler Infrastructure

+//

+// This file is distributed under the University of Illinois Open Source

+// License. See LICENSE.TXT for details.

+//

+//===----------------------------------------------------------------------===//

+

+#ifndef liblldb_Plugins_Process_Windows_IDebugDelegate_H_

+#define liblldb_Plugins_Process_Windows_IDebugDelegate_H_

+

+#include "ForwardDecl.h"

+#include "lldb/lldb-forward.h"

+#include "lldb/lldb-types.h"

+#include <string>

+

+namespace lldb_private

+{

+class Error;

+class HostThread;

+

+//----------------------------------------------------------------------

+// IDebugDelegate

+//

+// IDebugDelegate defines an interface which allows implementors to receive

+// notification of events that happen in a debugged process.

+//----------------------------------------------------------------------

+class IDebugDelegate

+{

+  public:

+    virtual ~IDebugDelegate() {}

+

+    virtual void OnExitProcess(uint32_t exit_code) = 0;

+    virtual void OnDebuggerConnected(lldb::addr_t image_base) = 0;

+    virtual ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) = 0;

+    virtual void OnCreateThread(const HostThread &thread) = 0;

+    virtual void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) = 0;

+    virtual void OnLoadDll(const ModuleSpec &module_spec, lldb::addr_t module_addr) = 0;

+    virtual void OnUnloadDll(lldb::addr_t module_addr) = 0;

+    virtual void OnDebugString(const std::string &string) = 0;

+    virtual void OnDebuggerError(const Error &error, uint32_t type) = 0;

+};

+}

+

+#endif

diff --git a/lldb/source/Plugins/Process/Windows/Live/LocalDebugDelegate.cpp b/lldb/source/Plugins/Process/Windows/Live/LocalDebugDelegate.cpp
new file mode 100644
index 0000000..07f2969
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/LocalDebugDelegate.cpp
@@ -0,0 +1,73 @@
+//===-- LocalDebugDelegate.cpp ----------------------------------*- C++ -*-===//

+//

+//                     The LLVM Compiler Infrastructure

+//

+// This file is distributed under the University of Illinois Open Source

+// License. See LICENSE.TXT for details.

+//

+//===----------------------------------------------------------------------===//

+

+#include "LocalDebugDelegate.h"

+#include "ProcessWindows.h"

+

+using namespace lldb;

+using namespace lldb_private;

+

+LocalDebugDelegate::LocalDebugDelegate(ProcessSP process)

+    : m_process(process)

+{

+}

+

+void

+LocalDebugDelegate::OnExitProcess(uint32_t exit_code)

+{

+    ((ProcessWindows &)*m_process).OnExitProcess(exit_code);

+}

+

+void

+LocalDebugDelegate::OnDebuggerConnected(lldb::addr_t image_base)

+{

+    ((ProcessWindows &)*m_process).OnDebuggerConnected(image_base);

+}

+

+ExceptionResult

+LocalDebugDelegate::OnDebugException(bool first_chance, const ExceptionRecord &record)

+{

+    return ((ProcessWindows &)*m_process).OnDebugException(first_chance, record);

+}

+

+void

+LocalDebugDelegate::OnCreateThread(const HostThread &thread)

+{

+    ((ProcessWindows &)*m_process).OnCreateThread(thread);

+}

+

+void

+LocalDebugDelegate::OnExitThread(lldb::tid_t thread_id, uint32_t exit_code)

+{

+    ((ProcessWindows &)*m_process).OnExitThread(thread_id, exit_code);

+}

+

+void

+LocalDebugDelegate::OnLoadDll(const lldb_private::ModuleSpec &module_spec, lldb::addr_t module_addr)

+{

+    ((ProcessWindows &)*m_process).OnLoadDll(module_spec, module_addr);

+}

+

+void

+LocalDebugDelegate::OnUnloadDll(lldb::addr_t module_addr)

+{

+    ((ProcessWindows &)*m_process).OnUnloadDll(module_addr);

+}

+

+void

+LocalDebugDelegate::OnDebugString(const std::string &string)

+{

+    ((ProcessWindows &)*m_process).OnDebugString(string);

+}

+

+void

+LocalDebugDelegate::OnDebuggerError(const Error &error, uint32_t type)

+{

+    ((ProcessWindows &)*m_process).OnDebuggerError(error, type);

+}

diff --git a/lldb/source/Plugins/Process/Windows/Live/LocalDebugDelegate.h b/lldb/source/Plugins/Process/Windows/Live/LocalDebugDelegate.h
new file mode 100644
index 0000000..5a1c29e
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/LocalDebugDelegate.h
@@ -0,0 +1,60 @@
+//===-- LocalDebugDelegate.h ------------------------------------*- C++ -*-===//

+//

+//                     The LLVM Compiler Infrastructure

+//

+// This file is distributed under the University of Illinois Open Source

+// License. See LICENSE.TXT for details.

+//

+//===----------------------------------------------------------------------===//

+

+#ifndef liblldb_Plugins_Process_Windows_LocalDebugDelegate_H_

+#define liblldb_Plugins_Process_Windows_LocalDebugDelegate_H_

+

+#include "IDebugDelegate.h"

+#include "lldb/lldb-forward.h"

+

+class ProcessWindows;

+

+namespace lldb_private

+{

+//----------------------------------------------------------------------

+// LocalDebugDelegate

+//

+// LocalDebugDelegate creates a connection between a ProcessWindows and the

+// debug driver.  This serves to decouple ProcessWindows from the debug driver.

+// It would be possible to get a similar decoupling by just having

+// ProcessWindows implement this interface directly.  There are two reasons why

+// we don't do this:

+//

+// 1) In the future when we add support for local debugging through LLGS, and we

+//    go through the Native*Protocol interface, it is likely we will need the

+//    additional flexibility provided by this sort of adapter pattern.

+// 2) LLDB holds a shared_ptr to the ProcessWindows, and our driver thread also

+//    also needs access to it as well.  To avoid a race condition, we want to

+//    make sure that we're also holding onto a shared_ptr.

+//    lldb_private::Process supports enable_shared_from_this, but that gives us

+//    a ProcessSP (which is exactly what we are trying to decouple from the

+//    driver), so this adapter serves as a way to transparently hold the

+//    ProcessSP while still keeping it decoupled from the driver.

+//----------------------------------------------------------------------

+class LocalDebugDelegate : public IDebugDelegate

+{

+  public:

+    explicit LocalDebugDelegate(lldb::ProcessSP process);

+

+    void OnExitProcess(uint32_t exit_code) override;

+    void OnDebuggerConnected(lldb::addr_t image_base) override;

+    ExceptionResult OnDebugException(bool first_chance, const ExceptionRecord &record) override;

+    void OnCreateThread(const HostThread &thread) override;

+    void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) override;

+    void OnLoadDll(const lldb_private::ModuleSpec &module_spec, lldb::addr_t module_addr) override;

+    void OnUnloadDll(lldb::addr_t module_addr) override;

+    void OnDebugString(const std::string &message) override;

+    void OnDebuggerError(const Error &error, uint32_t type) override;

+

+  private:

+    lldb::ProcessSP m_process;

+};

+}

+

+#endif

diff --git a/lldb/source/Plugins/Process/Windows/Live/ProcessWindows.cpp b/lldb/source/Plugins/Process/Windows/Live/ProcessWindows.cpp
new file mode 100644
index 0000000..7c13da8
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/ProcessWindows.cpp
@@ -0,0 +1,1016 @@
+//===-- ProcessWindows.cpp --------------------------------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+// Windows includes
+#include "lldb/Host/windows/windows.h"
+#include <psapi.h>
+
+// C++ Includes
+#include <list>
+#include <mutex>
+#include <set>
+#include <vector>
+
+// Other libraries and framework includes
+#include "lldb/Core/Module.h"
+#include "lldb/Core/ModuleSpec.h"
+#include "lldb/Core/PluginManager.h"
+#include "lldb/Core/Section.h"
+#include "lldb/Core/State.h"
+#include "lldb/Host/Host.h"
+#include "lldb/Host/HostProcess.h"
+#include "lldb/Host/HostNativeProcessBase.h"
+#include "lldb/Host/HostNativeThreadBase.h"
+#include "lldb/Host/MonitoringProcessLauncher.h"
+#include "lldb/Host/ThreadLauncher.h"
+#include "lldb/Host/windows/HostThreadWindows.h"
+#include "lldb/Host/windows/ProcessLauncherWindows.h"
+#include "lldb/Symbol/ObjectFile.h"
+#include "lldb/Target/DynamicLoader.h"
+#include "lldb/Target/FileAction.h"
+#include "lldb/Target/MemoryRegionInfo.h"
+#include "lldb/Target/RegisterContext.h"
+#include "lldb/Target/StopInfo.h"
+#include "lldb/Target/Target.h"
+
+#include "Plugins/Process/Windows/live/ProcessWindowsLog.h"
+
+#include "DebuggerThread.h"
+#include "ExceptionRecord.h"
+#include "LocalDebugDelegate.h"
+#include "ProcessWindows.h"
+#include "TargetThreadWindows.h"
+
+#include "llvm/Support/Format.h"
+#include "llvm/Support/raw_ostream.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+#define BOOL_STR(b) ((b) ? "true" : "false")
+
+namespace
+{
+
+std::string
+GetProcessExecutableName(HANDLE process_handle)
+{
+    std::vector<char> file_name;
+    DWORD file_name_size = MAX_PATH;  // first guess, not an absolute limit
+    DWORD copied = 0;
+    do
+    {
+        file_name_size *= 2;
+        file_name.resize(file_name_size);
+        copied = ::GetModuleFileNameEx(process_handle, NULL, file_name.data(), file_name_size);
+    } while (copied >= file_name_size);
+    file_name.resize(copied);
+    return std::string(file_name.begin(), file_name.end());
+}
+
+std::string
+GetProcessExecutableName(DWORD pid)
+{
+    std::string file_name;
+    HANDLE process_handle = ::OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, pid);
+    if (process_handle != NULL)
+    {
+        file_name = GetProcessExecutableName(process_handle);
+        ::CloseHandle(process_handle);
+    }
+    return file_name;
+}
+
+}  // anonymous namespace
+
+namespace lldb_private
+{
+
+// We store a pointer to this class in the ProcessWindows, so that we don't expose Windows
+// OS specific types and implementation details from a public header file.
+class ProcessWindowsData
+{
+  public:
+    ProcessWindowsData(bool stop_at_entry)
+        : m_stop_at_entry(stop_at_entry)
+        , m_initial_stop_event(nullptr)
+        , m_initial_stop_received(false)
+    {
+        m_initial_stop_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr);
+    }
+
+    ~ProcessWindowsData() { ::CloseHandle(m_initial_stop_event); }
+
+    lldb_private::Error m_launch_error;
+    lldb_private::DebuggerThreadSP m_debugger;
+    StopInfoSP m_pending_stop_info;
+    HANDLE m_initial_stop_event;
+    bool m_stop_at_entry;
+    bool m_initial_stop_received;
+    std::map<lldb::tid_t, HostThread> m_new_threads;
+    std::set<lldb::tid_t> m_exited_threads;
+};
+}
+//------------------------------------------------------------------------------
+// Static functions.
+
+ProcessSP
+ProcessWindows::CreateInstance(Target &target, Listener &listener, const FileSpec *)
+{
+    return ProcessSP(new ProcessWindows(target, listener));
+}
+
+void
+ProcessWindows::Initialize()
+{
+    static std::once_flag g_once_flag;
+
+    std::call_once(g_once_flag, []()
+    {
+        PluginManager::RegisterPlugin(GetPluginNameStatic(),
+                                      GetPluginDescriptionStatic(),
+                                      CreateInstance);
+    });
+}
+
+//------------------------------------------------------------------------------
+// Constructors and destructors.
+
+ProcessWindows::ProcessWindows(Target &target, Listener &listener)
+    : lldb_private::Process(target, listener)
+{
+}
+
+ProcessWindows::~ProcessWindows()
+{
+}
+
+void
+ProcessWindows::Terminate()
+{
+}
+
+lldb_private::ConstString
+ProcessWindows::GetPluginNameStatic()
+{
+    static ConstString g_name("windows");
+    return g_name;
+}
+
+const char *
+ProcessWindows::GetPluginDescriptionStatic()
+{
+    return "Process plugin for Windows";
+}
+
+size_t
+ProcessWindows::GetSTDOUT(char *buf, size_t buf_size, Error &error)
+{
+    error.SetErrorString("GetSTDOUT unsupported on Windows");
+    return 0;
+}
+
+size_t
+ProcessWindows::GetSTDERR(char *buf, size_t buf_size, Error &error)
+{
+    error.SetErrorString("GetSTDERR unsupported on Windows");
+    return 0;
+}
+
+size_t
+ProcessWindows::PutSTDIN(const char *buf, size_t buf_size, Error &error)
+{
+    error.SetErrorString("PutSTDIN unsupported on Windows");
+    return 0;
+}
+
+Error
+ProcessWindows::EnableBreakpointSite(BreakpointSite *bp_site)
+{
+    WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS, "EnableBreakpointSite called with bp_site 0x%p "
+                                          "(id=%d, addr=0x%x)",
+                 bp_site->GetID(), bp_site->GetLoadAddress());
+
+    Error error = EnableSoftwareBreakpoint(bp_site);
+    if (!error.Success())
+    {
+        WINERR_IFALL(WINDOWS_LOG_BREAKPOINTS, "EnableBreakpointSite failed.  %s", error.AsCString());
+    }
+    return error;
+}
+
+Error
+ProcessWindows::DisableBreakpointSite(BreakpointSite *bp_site)
+{
+    WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS, "DisableBreakpointSite called with bp_site 0x%p "
+                                          "(id=%d, addr=0x%x)",
+                 bp_site->GetID(), bp_site->GetLoadAddress());
+
+    Error error = DisableSoftwareBreakpoint(bp_site);
+
+    if (!error.Success())
+    {
+        WINERR_IFALL(WINDOWS_LOG_BREAKPOINTS, "DisableBreakpointSite failed.  %s", error.AsCString());
+    }
+    return error;
+}
+
+bool
+ProcessWindows::UpdateThreadList(ThreadList &old_thread_list, ThreadList &new_thread_list)
+{
+    // Add all the threads that were previously running and for which we did not detect a thread
+    // exited event.
+    int new_size = 0;
+    int continued_threads = 0;
+    int exited_threads = 0;
+    int new_threads = 0;
+
+    for (ThreadSP old_thread : old_thread_list.Threads())
+    {
+        lldb::tid_t old_thread_id = old_thread->GetID();
+        auto exited_thread_iter = m_session_data->m_exited_threads.find(old_thread_id);
+        if (exited_thread_iter == m_session_data->m_exited_threads.end())
+        {
+            new_thread_list.AddThread(old_thread);
+            ++new_size;
+            ++continued_threads;
+            WINLOGV_IFALL(WINDOWS_LOG_THREAD, "UpdateThreadList - Thread %u was running and is still running.",
+                          old_thread_id);
+        }
+        else
+        {
+            WINLOGV_IFALL(WINDOWS_LOG_THREAD, "UpdateThreadList - Thread %u was running and has exited.",
+                          old_thread_id);
+            ++exited_threads;
+        }
+    }
+
+    // Also add all the threads that are new since the last time we broke into the debugger.
+    for (const auto &thread_info : m_session_data->m_new_threads)
+    {
+        ThreadSP thread(new TargetThreadWindows(*this, thread_info.second));
+        thread->SetID(thread_info.first);
+        new_thread_list.AddThread(thread);
+        ++new_size;
+        ++new_threads;
+        WINLOGV_IFALL(WINDOWS_LOG_THREAD, "UpdateThreadList - Thread %u is new since last update.", thread_info.first);
+    }
+
+    WINLOG_IFALL(WINDOWS_LOG_THREAD, "UpdateThreadList - %d new threads, %d old threads, %d exited threads.",
+                 new_threads, continued_threads, exited_threads);
+
+    m_session_data->m_new_threads.clear();
+    m_session_data->m_exited_threads.clear();
+
+    return new_size > 0;
+}
+
+Error
+ProcessWindows::DoLaunch(Module *exe_module,
+                         ProcessLaunchInfo &launch_info)
+{
+    // Even though m_session_data is accessed here, it is before a debugger thread has been
+    // kicked off.  So there's no race conditions, and it shouldn't be necessary to acquire
+    // the mutex.
+
+    Error result;
+    if (!launch_info.GetFlags().Test(eLaunchFlagDebug))
+    {
+        StreamString stream;
+        stream.Printf("ProcessWindows unable to launch '%s'.  ProcessWindows can only be used for debug launches.",
+                      launch_info.GetExecutableFile().GetPath().c_str());
+        std::string message = stream.GetString();
+        result.SetErrorString(message.c_str());
+
+        WINERR_IFALL(WINDOWS_LOG_PROCESS, message.c_str());
+        return result;
+    }
+
+    bool stop_at_entry = launch_info.GetFlags().Test(eLaunchFlagStopAtEntry);
+    m_session_data.reset(new ProcessWindowsData(stop_at_entry));
+
+    SetPrivateState(eStateLaunching);
+    DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
+    m_session_data->m_debugger.reset(new DebuggerThread(delegate));
+    DebuggerThreadSP debugger = m_session_data->m_debugger;
+
+    // Kick off the DebugLaunch asynchronously and wait for it to complete.
+    result = debugger->DebugLaunch(launch_info);
+    if (result.Fail())
+    {
+        WINERR_IFALL(WINDOWS_LOG_PROCESS, "DoLaunch failed launching '%s'.  %s",
+                     launch_info.GetExecutableFile().GetPath().c_str(), result.AsCString());
+        return result;
+    }
+
+    HostProcess process;
+    Error error = WaitForDebuggerConnection(debugger, process);
+    if (error.Fail())
+    {
+        WINERR_IFALL(WINDOWS_LOG_PROCESS, "DoLaunch failed launching '%s'.  %s",
+                     launch_info.GetExecutableFile().GetPath().c_str(), error.AsCString());
+        return error;
+    }
+
+    WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoLaunch successfully launched '%s'",
+                 launch_info.GetExecutableFile().GetPath().c_str());
+
+    // We've hit the initial stop.  If eLaunchFlagsStopAtEntry was specified, the private state
+    // should already be set to eStateStopped as a result of hitting the initial breakpoint.  If
+    // it was not set, the breakpoint should have already been resumed from and the private state
+    // should already be eStateRunning.
+    launch_info.SetProcessID(process.GetProcessId());
+    SetID(process.GetProcessId());
+
+    return result;
+}
+
+Error
+ProcessWindows::DoAttachToProcessWithID(lldb::pid_t pid, const ProcessAttachInfo &attach_info)
+{
+    m_session_data.reset(new ProcessWindowsData(!attach_info.GetContinueOnceAttached()));
+
+    DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
+    DebuggerThreadSP debugger(new DebuggerThread(delegate));
+
+    m_session_data->m_debugger = debugger;
+
+    DWORD process_id = static_cast<DWORD>(pid);
+    Error error = debugger->DebugAttach(process_id, attach_info);
+    if (error.Fail())
+    {
+        WINLOG_IFALL(WINDOWS_LOG_PROCESS,
+                     "DoAttachToProcessWithID encountered an error occurred initiating the asynchronous attach.  %s",
+                     error.AsCString());
+        return error;
+    }
+
+    HostProcess process;
+    error = WaitForDebuggerConnection(debugger, process);
+    if (error.Fail())
+    {
+        WINLOG_IFALL(WINDOWS_LOG_PROCESS,
+                     "DoAttachToProcessWithID encountered an error waiting for the debugger to connect.  %s",
+                     error.AsCString());
+        return error;
+    }
+
+    WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoAttachToProcessWithID successfully attached to process with pid=%u",
+                 process_id);
+
+    // We've hit the initial stop.  If eLaunchFlagsStopAtEntry was specified, the private state
+    // should already be set to eStateStopped as a result of hitting the initial breakpoint.  If
+    // it was not set, the breakpoint should have already been resumed from and the private state
+    // should already be eStateRunning.
+    SetID(process.GetProcessId());
+    return error;
+}
+
+Error
+ProcessWindows::WaitForDebuggerConnection(DebuggerThreadSP debugger, HostProcess &process)
+{
+    Error result;
+    WINLOG_IFANY(WINDOWS_LOG_PROCESS|WINDOWS_LOG_BREAKPOINTS, "WaitForDebuggerConnection Waiting for loader breakpoint.");
+
+    // Block this function until we receive the initial stop from the process.
+    if (::WaitForSingleObject(m_session_data->m_initial_stop_event, INFINITE) == WAIT_OBJECT_0)
+    {
+        WINLOG_IFANY(WINDOWS_LOG_PROCESS|WINDOWS_LOG_BREAKPOINTS, "WaitForDebuggerConnection hit loader breakpoint, returning.");
+
+        process = debugger->GetProcess();
+        return m_session_data->m_launch_error;
+    }
+    else
+        return Error(::GetLastError(), eErrorTypeWin32);
+}
+
+Error
+ProcessWindows::DoResume()
+{
+    llvm::sys::ScopedLock lock(m_mutex);
+    Error error;
+
+    StateType private_state = GetPrivateState();
+    if (private_state == eStateStopped || private_state == eStateCrashed)
+    {
+        WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoResume called for process %I64u while state is %u.  Resuming...",
+                     m_session_data->m_debugger->GetProcess().GetProcessId(), GetPrivateState());
+
+        ExceptionRecordSP active_exception =
+            m_session_data->m_debugger->GetActiveException().lock();
+        if (active_exception)
+        {
+            // Resume the process and continue processing debug events.  Mask
+            // the exception so that from the process's view, there is no
+            // indication that anything happened.
+            m_session_data->m_debugger->ContinueAsyncException(
+                ExceptionResult::MaskException);
+        }
+
+        WINLOG_IFANY(WINDOWS_LOG_PROCESS | WINDOWS_LOG_THREAD, "DoResume resuming %u threads.",
+                     m_thread_list.GetSize());
+
+        for (int i = 0; i < m_thread_list.GetSize(); ++i)
+        {
+            auto thread = std::static_pointer_cast<TargetThreadWindows>(
+                m_thread_list.GetThreadAtIndex(i));
+            thread->DoResume();
+        }
+
+        SetPrivateState(eStateRunning);
+    }
+    else
+    {
+        WINERR_IFALL(WINDOWS_LOG_PROCESS, "DoResume called for process %I64u but state is %u.  Returning...",
+                     m_session_data->m_debugger->GetProcess().GetProcessId(), GetPrivateState());
+    }
+    return error;
+}
+
+
+//------------------------------------------------------------------------------
+// ProcessInterface protocol.
+
+lldb_private::ConstString
+ProcessWindows::GetPluginName()
+{
+    return GetPluginNameStatic();
+}
+
+uint32_t
+ProcessWindows::GetPluginVersion()
+{
+    return 1;
+}
+
+Error
+ProcessWindows::DoDetach(bool keep_stopped)
+{
+    DebuggerThreadSP debugger_thread;
+    StateType private_state;
+    {
+        // Acquire the lock only long enough to get the DebuggerThread.
+        // StopDebugging() will trigger a call back into ProcessWindows which
+        // will also acquire the lock.  Thus we have to release the lock before
+        // calling StopDebugging().
+        llvm::sys::ScopedLock lock(m_mutex);
+
+        private_state = GetPrivateState();
+
+        if (!m_session_data)
+        {
+            WINWARN_IFALL(WINDOWS_LOG_PROCESS, "DoDetach called while state = %u, but there is no active session.",
+                          private_state);
+            return Error();
+        }
+
+        debugger_thread = m_session_data->m_debugger;
+    }
+
+    Error error;
+    if (private_state != eStateExited && private_state != eStateDetached)
+    {
+        WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoDetach called for process %I64u while state = %u.  Detaching...",
+                     debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(), private_state);
+        error = debugger_thread->StopDebugging(false);
+        if (error.Success())
+        {
+            SetPrivateState(eStateDetached);
+        }
+
+        // By the time StopDebugging returns, there is no more debugger thread, so
+        // we can be assured that no other thread will race for the session data.
+        m_session_data.reset();
+    }
+    else
+    {
+        WINERR_IFALL(WINDOWS_LOG_PROCESS,
+                     "DoDetach called for process %I64u while state = %u, but cannot destroy in this state.",
+                     debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(), private_state);
+    }
+
+    return error;
+}
+
+Error
+ProcessWindows::DoDestroy()
+{
+    DebuggerThreadSP debugger_thread;
+    StateType private_state;
+    {
+        // Acquire this lock inside an inner scope, only long enough to get the DebuggerThread.
+        // StopDebugging() will trigger a call back into ProcessWindows which will acquire the lock
+        // again, so we need to not deadlock.
+        llvm::sys::ScopedLock lock(m_mutex);
+
+        private_state = GetPrivateState();
+
+        if (!m_session_data)
+        {
+            WINWARN_IFALL(WINDOWS_LOG_PROCESS, "DoDestroy called while state = %u, but there is no active session.",
+                          private_state);
+            return Error();
+        }
+
+        debugger_thread = m_session_data->m_debugger;
+    }
+
+    Error error;
+    if (private_state != eStateExited && private_state != eStateDetached)
+    {
+        WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoDestroy called for process %I64u while state = %u.  Shutting down...",
+                     debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(), private_state);
+        error = debugger_thread->StopDebugging(true);
+
+        // By the time StopDebugging returns, there is no more debugger thread, so
+        // we can be assured that no other thread will race for the session data.
+        m_session_data.reset();
+    }
+    else
+    {
+        WINERR_IFALL(WINDOWS_LOG_PROCESS,
+                     "DoDestroy called for process %I64u while state = %u, but cannot destroy in this state.",
+                     debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(), private_state);
+    }
+
+    return error;
+}
+
+void
+ProcessWindows::RefreshStateAfterStop()
+{
+    llvm::sys::ScopedLock lock(m_mutex);
+
+    if (!m_session_data)
+    {
+        WINWARN_IFALL(WINDOWS_LOG_PROCESS, "RefreshStateAfterStop called with no active session.  Returning...");
+        return;
+    }
+
+    m_thread_list.RefreshStateAfterStop();
+
+    std::weak_ptr<ExceptionRecord> exception_record = m_session_data->m_debugger->GetActiveException();
+    ExceptionRecordSP active_exception = exception_record.lock();
+    if (!active_exception)
+    {
+        WINERR_IFALL(WINDOWS_LOG_PROCESS, "RefreshStateAfterStop called for process %I64u but there is no "
+                                          "active exception.  Why is the process stopped?",
+                     m_session_data->m_debugger->GetProcess().GetProcessId());
+        return;
+    }
+
+    StopInfoSP stop_info;
+    m_thread_list.SetSelectedThreadByID(active_exception->GetThreadID());
+    ThreadSP stop_thread = m_thread_list.GetSelectedThread();
+    if (!stop_thread)
+        return;
+
+    RegisterContextSP register_context = stop_thread->GetRegisterContext();
+
+    // The current EIP is AFTER the BP opcode, which is one byte.
+    uint64_t pc = register_context->GetPC() - 1;
+    if (active_exception->GetExceptionCode() == EXCEPTION_BREAKPOINT)
+    {
+        BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
+
+        if (site)
+        {
+            WINLOG_IFANY(WINDOWS_LOG_BREAKPOINTS | WINDOWS_LOG_EXCEPTION,
+                         "RefreshStateAfterStop detected breakpoint in process %I64u at "
+                         "address 0x%I64x with breakpoint site %d",
+                         m_session_data->m_debugger->GetProcess().GetProcessId(), pc, site->GetID());
+
+            if (site->ValidForThisThread(stop_thread.get()))
+            {
+                WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS | WINDOWS_LOG_EXCEPTION,
+                             "Breakpoint site %d is valid for this thread (0x%I64x), creating stop info.",
+                             site->GetID(), stop_thread->GetID());
+
+                stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(
+                    *stop_thread, site->GetID());
+                register_context->SetPC(pc);
+            }
+            else
+            {
+                WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS | WINDOWS_LOG_EXCEPTION,
+                             "Breakpoint site %d is not valid for this thread, creating empty stop info.",
+                             site->GetID());
+            }
+        }
+        stop_thread->SetStopInfo(stop_info);
+    }
+    else if (active_exception->GetExceptionCode() == EXCEPTION_SINGLE_STEP)
+    {
+        stop_info = StopInfo::CreateStopReasonToTrace(*stop_thread);
+        stop_thread->SetStopInfo(stop_info);
+        WINLOG_IFANY(WINDOWS_LOG_EXCEPTION | WINDOWS_LOG_STEP, "RefreshStateAfterStop single stepping thread %u",
+                     stop_thread->GetID());
+    }
+    else
+    {
+        std::string desc;
+        llvm::raw_string_ostream desc_stream(desc);
+        desc_stream << "Exception " << llvm::format_hex(active_exception->GetExceptionCode(), 8)
+                    << " encountered at address " << llvm::format_hex(pc, 8);
+        stop_info = StopInfo::CreateStopReasonWithException(*stop_thread, desc_stream.str().c_str());
+        stop_thread->SetStopInfo(stop_info);
+        WINLOG_IFALL(WINDOWS_LOG_EXCEPTION, desc_stream.str().c_str());
+    }
+}
+
+bool
+ProcessWindows::IsAlive()
+{
+    StateType state = GetPrivateState();
+    switch (state)
+    {
+        case eStateCrashed:
+        case eStateDetached:
+        case eStateUnloaded:
+        case eStateExited:
+        case eStateInvalid:
+            return false;
+        default:
+            return true;
+    }
+}
+
+Error
+ProcessWindows::DoHalt(bool &caused_stop)
+{
+    Error error;
+    StateType state = GetPrivateState();
+    if (state == eStateStopped)
+        caused_stop = false;
+    else
+    {
+        llvm::sys::ScopedLock lock(m_mutex);
+        caused_stop = ::DebugBreakProcess(m_session_data->m_debugger->GetProcess().GetNativeProcess().GetSystemHandle());
+        if (!caused_stop)
+        {
+            error.SetError(::GetLastError(), eErrorTypeWin32);
+            WINERR_IFALL(WINDOWS_LOG_PROCESS, "DoHalt called DebugBreakProcess, but it failed with error %u",
+                         error.GetError());
+        }
+    }
+    return error;
+}
+
+void ProcessWindows::DidLaunch()
+{
+    ArchSpec arch_spec;
+    DidAttach(arch_spec);
+}
+
+void
+ProcessWindows::DidAttach(ArchSpec &arch_spec)
+{
+    llvm::sys::ScopedLock lock(m_mutex);
+
+    // The initial stop won't broadcast the state change event, so account for that here.
+    if (m_session_data && GetPrivateState() == eStateStopped && m_session_data->m_stop_at_entry)
+        RefreshStateAfterStop();
+}
+
+size_t
+ProcessWindows::DoReadMemory(lldb::addr_t vm_addr,
+                             void *buf,
+                             size_t size,
+                             Error &error)
+{
+    llvm::sys::ScopedLock lock(m_mutex);
+
+    if (!m_session_data)
+        return 0;
+
+    WINLOG_IFALL(WINDOWS_LOG_MEMORY, "DoReadMemory attempting to read %u bytes from address 0x%I64x", size, vm_addr);
+
+    HostProcess process = m_session_data->m_debugger->GetProcess();
+    void *addr = reinterpret_cast<void *>(vm_addr);
+    SIZE_T bytes_read = 0;
+    if (!ReadProcessMemory(process.GetNativeProcess().GetSystemHandle(), addr, buf, size, &bytes_read))
+    {
+        error.SetError(GetLastError(), eErrorTypeWin32);
+        WINERR_IFALL(WINDOWS_LOG_MEMORY, "DoReadMemory failed with error code %u", error.GetError());
+    }
+    return bytes_read;
+}
+
+size_t
+ProcessWindows::DoWriteMemory(lldb::addr_t vm_addr, const void *buf, size_t size, Error &error)
+{
+    llvm::sys::ScopedLock lock(m_mutex);
+    WINLOG_IFALL(WINDOWS_LOG_MEMORY, "DoWriteMemory attempting to write %u bytes into address 0x%I64x", size, vm_addr);
+
+    if (!m_session_data)
+    {
+        WINERR_IFANY(WINDOWS_LOG_MEMORY, "DoWriteMemory cannot write, there is no active debugger connection.");
+        return 0;
+    }
+
+    HostProcess process = m_session_data->m_debugger->GetProcess();
+    void *addr = reinterpret_cast<void *>(vm_addr);
+    SIZE_T bytes_written = 0;
+    lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
+    if (WriteProcessMemory(handle, addr, buf, size, &bytes_written))
+        FlushInstructionCache(handle, addr, bytes_written);
+    else
+    {
+        error.SetError(GetLastError(), eErrorTypeWin32);
+        WINLOG_IFALL(WINDOWS_LOG_MEMORY, "DoWriteMemory failed with error code %u", error.GetError());
+    }
+    return bytes_written;
+}
+
+Error
+ProcessWindows::GetMemoryRegionInfo(lldb::addr_t vm_addr, MemoryRegionInfo &info)
+{
+    Error error;
+    llvm::sys::ScopedLock lock(m_mutex);
+
+    if (!m_session_data)
+    {
+        error.SetErrorString("GetMemoryRegionInfo called with no debugging session.");
+        WINERR_IFALL(WINDOWS_LOG_MEMORY, error.AsCString());
+        return error;
+    }
+
+    HostProcess process = m_session_data->m_debugger->GetProcess();
+    lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
+    if (handle == nullptr || handle == LLDB_INVALID_PROCESS)
+    {
+        error.SetErrorString("GetMemoryRegionInfo called with an invalid target process.");
+        WINERR_IFALL(WINDOWS_LOG_MEMORY, error.AsCString());
+        return error;
+    }
+
+    WINLOG_IFALL(WINDOWS_LOG_MEMORY, "GetMemoryRegionInfo getting info for address 0x%I64x", vm_addr);
+
+    void *addr = reinterpret_cast<void *>(vm_addr);
+    MEMORY_BASIC_INFORMATION mem_info = {0};
+    SIZE_T result = ::VirtualQueryEx(handle, addr, &mem_info, sizeof(mem_info));
+    if (result == 0)
+    {
+        error.SetError(::GetLastError(), eErrorTypeWin32);
+        WINERR_IFALL(WINDOWS_LOG_MEMORY,
+                     "VirtualQueryEx returned error %u while getting memory region info for address 0x%I64x",
+                     error.GetError(), vm_addr);
+        return error;
+    }
+    bool readable = !(mem_info.Protect & PAGE_NOACCESS);
+    bool executable = mem_info.Protect & (PAGE_EXECUTE | PAGE_EXECUTE_READ | PAGE_EXECUTE_READWRITE | PAGE_EXECUTE_WRITECOPY);
+    bool writable = mem_info.Protect & (PAGE_EXECUTE_READWRITE | PAGE_EXECUTE_WRITECOPY | PAGE_READWRITE | PAGE_WRITECOPY);
+    info.SetReadable(readable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
+    info.SetExecutable(executable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
+    info.SetWritable(writable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
+    error.SetError(::GetLastError(), eErrorTypeWin32);
+    WINLOGV_IFALL(WINDOWS_LOG_MEMORY, "Memory region info for address 0x%I64u: readable=%s, executable=%s, writable=%s",
+                  BOOL_STR(readable), BOOL_STR(executable), BOOL_STR(writable));
+    return error;
+}
+
+lldb::addr_t
+ProcessWindows::GetImageInfoAddress()
+{
+    Target &target = GetTarget();
+    ObjectFile *obj_file = target.GetExecutableModule()->GetObjectFile();
+    Address addr = obj_file->GetImageInfoAddress(&target);
+    if (addr.IsValid())
+        return addr.GetLoadAddress(&target);
+    else
+        return LLDB_INVALID_ADDRESS;
+}
+
+bool
+ProcessWindows::CanDebug(Target &target, bool plugin_specified_by_name)
+{
+    if (plugin_specified_by_name)
+        return true;
+
+    // For now we are just making sure the file exists for a given module
+    ModuleSP exe_module_sp(target.GetExecutableModule());
+    if (exe_module_sp.get())
+        return exe_module_sp->GetFileSpec().Exists();
+    // However, if there is no executable module, we return true since we might be preparing to attach.
+    return true;
+}
+
+void
+ProcessWindows::OnExitProcess(uint32_t exit_code)
+{
+    // No need to acquire the lock since m_session_data isn't accessed.
+    WINLOG_IFALL(WINDOWS_LOG_PROCESS, "Process %u exited with code %u", GetID(), exit_code);
+
+    ModuleSP executable_module = GetTarget().GetExecutableModule();
+    ModuleList unloaded_modules;
+    unloaded_modules.Append(executable_module);
+    GetTarget().ModulesDidUnload(unloaded_modules, true);
+
+    SetProcessExitStatus(nullptr, GetID(), true, 0, exit_code);
+    SetPrivateState(eStateExited);
+}
+
+void
+ProcessWindows::OnDebuggerConnected(lldb::addr_t image_base)
+{
+    DebuggerThreadSP debugger = m_session_data->m_debugger;
+
+    WINLOG_IFALL(WINDOWS_LOG_PROCESS, "Debugger connected to process %I64u.  Image base = 0x%I64x",
+                 debugger->GetProcess().GetProcessId(), image_base);
+
+    ModuleSP module = GetTarget().GetExecutableModule();
+    if (!module)
+    {
+        // During attach, we won't have the executable module, so find it now.
+        const DWORD pid = debugger->GetProcess().GetProcessId();
+        const std::string file_name = GetProcessExecutableName(pid);
+        if (file_name.empty())
+        {
+            return;
+        }
+
+        FileSpec executable_file(file_name, true);
+        ModuleSpec module_spec(executable_file);
+        Error error;
+        module = GetTarget().GetSharedModule(module_spec, &error);
+        if (!module)
+        {
+            return;
+        }
+
+        GetTarget().SetExecutableModule(module, false);
+    }
+
+    bool load_addr_changed;
+    module->SetLoadAddress(GetTarget(), image_base, false, load_addr_changed);
+
+    ModuleList loaded_modules;
+    loaded_modules.Append(module);
+    GetTarget().ModulesDidLoad(loaded_modules);
+
+    // Add the main executable module to the list of pending module loads.  We can't call
+    // GetTarget().ModulesDidLoad() here because we still haven't returned from DoLaunch() / DoAttach() yet
+    // so the target may not have set the process instance to `this` yet.
+    llvm::sys::ScopedLock lock(m_mutex);
+    const HostThreadWindows &wmain_thread = debugger->GetMainThread().GetNativeThread();
+    m_session_data->m_new_threads[wmain_thread.GetThreadId()] = debugger->GetMainThread();
+}
+
+ExceptionResult
+ProcessWindows::OnDebugException(bool first_chance, const ExceptionRecord &record)
+{
+    llvm::sys::ScopedLock lock(m_mutex);
+
+    // FIXME: Without this check, occasionally when running the test suite there is
+    // an issue where m_session_data can be null.  It's not clear how this could happen
+    // but it only surfaces while running the test suite.  In order to properly diagnose
+    // this, we probably need to first figure allow the test suite to print out full
+    // lldb logs, and then add logging to the process plugin.
+    if (!m_session_data)
+    {
+        WINERR_IFANY(WINDOWS_LOG_EXCEPTION,
+                     "Debugger thread reported exception 0x%x at address 0x%I64x, but there is no session.",
+                     record.GetExceptionCode(), record.GetExceptionAddress());
+        return ExceptionResult::SendToApplication;
+    }
+
+    if (!first_chance)
+    {
+        // Any second chance exception is an application crash by definition.
+        SetPrivateState(eStateCrashed);
+    }
+
+    ExceptionResult result = ExceptionResult::SendToApplication;
+    switch (record.GetExceptionCode())
+    {
+        case EXCEPTION_BREAKPOINT:
+            // Handle breakpoints at the first chance.
+            result = ExceptionResult::BreakInDebugger;
+
+            if (!m_session_data->m_initial_stop_received)
+            {
+                WINLOG_IFANY(WINDOWS_LOG_BREAKPOINTS,
+                             "Hit loader breakpoint at address 0x%I64x, setting initial stop event.",
+                             record.GetExceptionAddress());
+                m_session_data->m_initial_stop_received = true;
+                ::SetEvent(m_session_data->m_initial_stop_event);
+            }
+            else
+            {
+                WINLOG_IFANY(WINDOWS_LOG_BREAKPOINTS,
+                             "Hit non-loader breakpoint at address 0x%I64x.",
+                             record.GetExceptionAddress());
+            }
+            SetPrivateState(eStateStopped);
+            break;
+        case EXCEPTION_SINGLE_STEP:
+            result = ExceptionResult::BreakInDebugger;
+            SetPrivateState(eStateStopped);
+            break;
+        default:
+            WINLOG_IFANY(WINDOWS_LOG_EXCEPTION,
+                         "Debugger thread reported exception 0x%x at address 0x%I64x (first_chance=%s)",
+                         record.GetExceptionCode(), record.GetExceptionAddress(), BOOL_STR(first_chance));
+            // For non-breakpoints, give the application a chance to handle the exception first.
+            if (first_chance)
+                result = ExceptionResult::SendToApplication;
+            else
+                result = ExceptionResult::BreakInDebugger;
+    }
+
+    return result;
+}
+
+void
+ProcessWindows::OnCreateThread(const HostThread &new_thread)
+{
+    llvm::sys::ScopedLock lock(m_mutex);
+    const HostThreadWindows &wnew_thread = new_thread.GetNativeThread();
+    m_session_data->m_new_threads[wnew_thread.GetThreadId()] = new_thread;
+}
+
+void
+ProcessWindows::OnExitThread(lldb::tid_t thread_id, uint32_t exit_code)
+{
+    llvm::sys::ScopedLock lock(m_mutex);
+
+    // On a forced termination, we may get exit thread events after the session
+    // data has been cleaned up.
+    if (!m_session_data)
+        return;
+
+    // A thread may have started and exited before the debugger stopped allowing a refresh.
+    // Just remove it from the new threads list in that case.
+    auto iter = m_session_data->m_new_threads.find(thread_id);
+    if (iter != m_session_data->m_new_threads.end())
+        m_session_data->m_new_threads.erase(iter);
+    else
+        m_session_data->m_exited_threads.insert(thread_id);
+}
+
+void
+ProcessWindows::OnLoadDll(const ModuleSpec &module_spec, lldb::addr_t module_addr)
+{
+    // Confusingly, there is no Target::AddSharedModule.  Instead, calling GetSharedModule() with
+    // a new module will add it to the module list and return a corresponding ModuleSP.
+    Error error;
+    ModuleSP module = GetTarget().GetSharedModule(module_spec, &error);
+    bool load_addr_changed = false;
+    module->SetLoadAddress(GetTarget(), module_addr, false, load_addr_changed);
+
+    ModuleList loaded_modules;
+    loaded_modules.Append(module);
+    GetTarget().ModulesDidLoad(loaded_modules);
+}
+
+void
+ProcessWindows::OnUnloadDll(lldb::addr_t module_addr)
+{
+    Address resolved_addr;
+    if (GetTarget().ResolveLoadAddress(module_addr, resolved_addr))
+    {
+        ModuleSP module = resolved_addr.GetModule();
+        if (module)
+        {
+            ModuleList unloaded_modules;
+            unloaded_modules.Append(module);
+            GetTarget().ModulesDidUnload(unloaded_modules, false);
+        }
+    }
+}
+
+void
+ProcessWindows::OnDebugString(const std::string &string)
+{
+}
+
+void
+ProcessWindows::OnDebuggerError(const Error &error, uint32_t type)
+{
+    llvm::sys::ScopedLock lock(m_mutex);
+
+    if (m_session_data->m_initial_stop_received)
+    {
+        // This happened while debugging.  Do we shutdown the debugging session, try to continue,
+        // or do something else?
+        WINERR_IFALL(WINDOWS_LOG_PROCESS, "Error %u occurred during debugging.  Unexpected behavior may result.  %s",
+                     error.GetError(), error.AsCString());
+    }
+    else
+    {
+        // If we haven't actually launched the process yet, this was an error launching the
+        // process.  Set the internal error and signal the initial stop event so that the DoLaunch
+        // method wakes up and returns a failure.
+        m_session_data->m_launch_error = error;
+        ::SetEvent(m_session_data->m_initial_stop_event);
+        WINERR_IFALL(WINDOWS_LOG_PROCESS, "Error %u occurred launching the process before the initial stop.  %s",
+                     error.GetError(), error.AsCString());
+        return;
+    }
+}
\ No newline at end of file
diff --git a/lldb/source/Plugins/Process/Windows/Live/ProcessWindows.h b/lldb/source/Plugins/Process/Windows/Live/ProcessWindows.h
new file mode 100644
index 0000000..478819e
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/ProcessWindows.h
@@ -0,0 +1,127 @@
+//===-- ProcessWindows.h ----------------------------------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef liblldb_Plugins_Process_Windows_ProcessWindows_H_
+#define liblldb_Plugins_Process_Windows_ProcessWindows_H_
+
+// C Includes
+
+// C++ Includes
+#include <memory>
+#include <queue>
+
+// Other libraries and framework includes
+#include "ForwardDecl.h"
+#include "IDebugDelegate.h"
+#include "lldb/lldb-forward.h"
+#include "lldb/Core/Error.h"
+#include "lldb/Host/HostThread.h"
+#include "lldb/Target/Process.h"
+
+#include "llvm/Support/Mutex.h"
+
+class ProcessMonitor;
+
+namespace lldb_private
+{
+class HostProcess;
+class ProcessWindowsData;
+}
+
+class ProcessWindows : public lldb_private::Process, public lldb_private::IDebugDelegate
+{
+public:
+    //------------------------------------------------------------------
+    // Static functions.
+    //------------------------------------------------------------------
+    static lldb::ProcessSP
+    CreateInstance(lldb_private::Target& target,
+                   lldb_private::Listener &listener,
+                   const lldb_private::FileSpec *);
+
+    static void
+    Initialize();
+
+    static void
+    Terminate();
+
+    static lldb_private::ConstString
+    GetPluginNameStatic();
+
+    static const char *
+    GetPluginDescriptionStatic();
+
+    //------------------------------------------------------------------
+    // Constructors and destructors
+    //------------------------------------------------------------------
+    ProcessWindows(lldb_private::Target& target,
+                   lldb_private::Listener &listener);
+
+    ~ProcessWindows();
+
+    // lldb_private::Process overrides
+    lldb_private::ConstString GetPluginName() override;
+    uint32_t GetPluginVersion() override;
+
+    size_t GetSTDOUT(char *buf, size_t buf_size, lldb_private::Error &error) override;
+    size_t GetSTDERR(char *buf, size_t buf_size, lldb_private::Error &error) override;
+    size_t PutSTDIN(const char *buf, size_t buf_size, lldb_private::Error &error) override;
+
+    lldb_private::Error EnableBreakpointSite(lldb_private::BreakpointSite *bp_site) override;
+    lldb_private::Error DisableBreakpointSite(lldb_private::BreakpointSite *bp_site) override;
+
+    lldb_private::Error DoDetach(bool keep_stopped) override;
+    lldb_private::Error DoLaunch(lldb_private::Module *exe_module, lldb_private::ProcessLaunchInfo &launch_info) override;
+    lldb_private::Error DoAttachToProcessWithID(lldb::pid_t pid,
+                                                const lldb_private::ProcessAttachInfo &attach_info) override;
+    lldb_private::Error DoResume() override;
+    lldb_private::Error DoDestroy() override;
+    lldb_private::Error DoHalt(bool &caused_stop) override;
+
+    void DidLaunch() override;
+    void DidAttach(lldb_private::ArchSpec &arch_spec) override;
+
+    void RefreshStateAfterStop() override;
+    lldb::addr_t GetImageInfoAddress() override;
+
+    bool CanDebug(lldb_private::Target &target, bool plugin_specified_by_name) override;
+    bool
+    DestroyRequiresHalt() override
+    {
+        return false;
+    }
+    bool UpdateThreadList(lldb_private::ThreadList &old_thread_list, lldb_private::ThreadList &new_thread_list) override;
+    bool IsAlive() override;
+
+    size_t DoReadMemory(lldb::addr_t vm_addr, void *buf, size_t size, lldb_private::Error &error) override;
+    size_t DoWriteMemory(lldb::addr_t vm_addr, const void *buf, size_t size, lldb_private::Error &error) override;
+    lldb_private::Error GetMemoryRegionInfo(lldb::addr_t vm_addr, lldb_private::MemoryRegionInfo &info) override;
+
+    // IDebugDelegate overrides.
+    void OnExitProcess(uint32_t exit_code) override;
+    void OnDebuggerConnected(lldb::addr_t image_base) override;
+    ExceptionResult OnDebugException(bool first_chance, const lldb_private::ExceptionRecord &record) override;
+    void OnCreateThread(const lldb_private::HostThread &thread) override;
+    void OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) override;
+    void OnLoadDll(const lldb_private::ModuleSpec &module_spec, lldb::addr_t module_addr) override;
+    void OnUnloadDll(lldb::addr_t module_addr) override;
+    void OnDebugString(const std::string &string) override;
+    void OnDebuggerError(const lldb_private::Error &error, uint32_t type) override;
+
+  private:
+    lldb_private::Error WaitForDebuggerConnection(lldb_private::DebuggerThreadSP debugger,
+                                                  lldb_private::HostProcess &process);
+
+    llvm::sys::Mutex m_mutex;
+
+    // Data for the active debugging session.
+    std::unique_ptr<lldb_private::ProcessWindowsData> m_session_data;
+};
+
+#endif  // liblldb_Plugins_Process_Windows_ProcessWindows_H_
diff --git a/lldb/source/Plugins/Process/Windows/Live/ProcessWindowsLog.cpp b/lldb/source/Plugins/Process/Windows/Live/ProcessWindowsLog.cpp
new file mode 100644
index 0000000..55c35bc
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/ProcessWindowsLog.cpp
@@ -0,0 +1,190 @@
+//===-- ProcessWindowsLog.cpp -----------------------------------*- C++ -*-===//

+//

+//                     The LLVM Compiler Infrastructure

+//

+// This file is distributed under the University of Illinois Open Source

+// License. See LICENSE.TXT for details.

+//

+//===----------------------------------------------------------------------===//

+

+#include "ProcessWindowsLog.h"

+

+#include <mutex>

+

+#include "lldb/Core/StreamFile.h"

+#include "lldb/Interpreter/Args.h"

+#include "llvm/Support/ManagedStatic.h"

+

+#include "ProcessWindows.h"

+

+using namespace lldb;

+using namespace lldb_private;

+

+

+// We want to avoid global constructors where code needs to be run so here we

+// control access to our static g_log_sp by hiding it in a singleton function

+// that will construct the static g_log_sp the first time this function is

+// called.

+static bool g_log_enabled = false;

+static Log * g_log = nullptr;

+

+static llvm::ManagedStatic<std::once_flag> g_once_flag;

+

+void

+ProcessWindowsLog::Initialize()

+{

+    static ConstString g_name("windows");

+

+    std::call_once(*g_once_flag, [](){

+        Log::Callbacks log_callbacks = {

+            DisableLog,

+            EnableLog,

+            ListLogCategories

+        };

+

+        Log::RegisterLogChannel(g_name, log_callbacks);

+        RegisterPluginName(g_name);

+    });

+}

+

+void

+ProcessWindowsLog::Terminate()

+{

+}

+

+Log *

+ProcessWindowsLog::GetLog()

+{

+    return (g_log_enabled) ? g_log : nullptr;

+}

+

+bool

+ProcessWindowsLog::TestLogFlags(uint32_t mask, LogMaskReq req)

+{

+    Log *log = GetLog();

+    if (!log)

+        return false;

+

+    uint32_t log_mask = log->GetMask().Get();

+    if (req == LogMaskReq::All)

+        return ((log_mask & mask) == mask);

+    else

+        return (log_mask & mask);

+}

+

+static uint32_t

+GetFlagBits(const char *arg)

+{

+    if      (::strcasecmp(arg, "all") == 0 ) return WINDOWS_LOG_ALL;

+    else if (::strcasecmp(arg, "break") == 0 ) return WINDOWS_LOG_BREAKPOINTS;

+    else if (::strcasecmp(arg, "event") == 0 ) return WINDOWS_LOG_EVENT;

+    else if (::strcasecmp(arg, "exception") == 0 ) return WINDOWS_LOG_EXCEPTION;

+    else if (::strcasecmp(arg, "memory") == 0 ) return WINDOWS_LOG_MEMORY;

+    else if (::strcasecmp(arg, "process") == 0 ) return WINDOWS_LOG_PROCESS;

+    else if (::strcasecmp(arg, "registers") == 0 ) return WINDOWS_LOG_REGISTERS;

+    else if (::strcasecmp(arg, "step") == 0 ) return WINDOWS_LOG_STEP;

+    else if (::strcasecmp(arg, "thread") == 0 ) return WINDOWS_LOG_THREAD;

+    else if (::strcasecmp(arg, "verbose") == 0 ) return WINDOWS_LOG_VERBOSE;

+    return 0;

+}

+

+void

+ProcessWindowsLog::DisableLog(const char **args, Stream *feedback_strm)

+{

+    Log *log (GetLog());

+    if (log)

+    {

+        uint32_t flag_bits = 0;

+

+        flag_bits = log->GetMask().Get();

+        for (; args[0]; args++)

+        {

+            const char *arg = args[0];

+            uint32_t bits = GetFlagBits(arg);

+

+            if (bits)

+            {

+                flag_bits &= ~bits;

+            }

+            else

+            {

+                feedback_strm->Printf("error: unrecognized log category '%s'\n", arg);

+                ListLogCategories(feedback_strm);

+            }

+        }

+

+        log->GetMask().Reset(flag_bits);

+        if (flag_bits == 0)

+            g_log_enabled = false;

+    }

+

+    return;

+}

+

+Log *

+ProcessWindowsLog::EnableLog(StreamSP &log_stream_sp, uint32_t log_options, const char **args, Stream *feedback_strm)

+{

+    // Try see if there already is a log - that way we can reuse its settings.

+    // We could reuse the log in toto, but we don't know that the stream is the same.

+    uint32_t flag_bits = 0;

+    if (g_log)

+        flag_bits = g_log->GetMask().Get();

+

+    // Now make a new log with this stream if one was provided

+    if (log_stream_sp)

+    {

+        if (g_log)

+            g_log->SetStream(log_stream_sp);

+        else

+            g_log = new Log(log_stream_sp);

+    }

+

+    if (g_log)

+    {

+        bool got_unknown_category = false;

+        for (; args[0]; args++)

+        {

+            const char *arg = args[0];

+            uint32_t bits = GetFlagBits(arg);

+

+            if (bits)

+            {

+                flag_bits |= bits;

+            }

+            else

+            {

+                feedback_strm->Printf("error: unrecognized log category '%s'\n", arg);

+                if (got_unknown_category == false)

+                {

+                    got_unknown_category = true;

+                    ListLogCategories (feedback_strm);

+                }

+            }

+        }

+        if (flag_bits == 0)

+            flag_bits = WINDOWS_LOG_ALL;

+        g_log->GetMask().Reset(flag_bits);

+        g_log->GetOptions().Reset(log_options);

+        g_log_enabled = true;

+    }

+    return g_log;

+}

+

+void

+ProcessWindowsLog::ListLogCategories(Stream *strm)

+{

+    strm->Printf("Logging categories for '%s':\n"

+                 "  all - turn on all available logging categories\n"

+                 "  break - log breakpoints\n"

+                 "  event - log low level debugger events\n"

+                 "  exception - log exception information\n"

+                 "  memory - log memory reads and writes\n"

+                 "  process - log process events and activities\n"

+                 "  registers - log register read/writes\n"

+                 "  thread - log thread events and activities\n"

+                 "  step - log step related activities\n"

+                 "  verbose - enable verbose logging\n",

+                 ProcessWindowsLog::m_pluginname);

+}

+

+const char *ProcessWindowsLog::m_pluginname = "";

diff --git a/lldb/source/Plugins/Process/Windows/Live/ProcessWindowsLog.h b/lldb/source/Plugins/Process/Windows/Live/ProcessWindowsLog.h
new file mode 100644
index 0000000..4f02153
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/ProcessWindowsLog.h
@@ -0,0 +1,96 @@
+//===-- ProcessWindowsLog.h -------------------------------------*- C++ -*-===//

+//

+//                     The LLVM Compiler Infrastructure

+//

+// This file is distributed under the University of Illinois Open Source

+// License. See LICENSE.TXT for details.

+//

+//===----------------------------------------------------------------------===//

+

+#ifndef liblldb_ProcessWindowsLog_h_

+#define liblldb_ProcessWindowsLog_h_

+

+#include "lldb/Core/Log.h"

+

+#define WINDOWS_LOG_VERBOSE     (1u << 0)

+#define WINDOWS_LOG_PROCESS     (1u << 1)    // Log process operations

+#define WINDOWS_LOG_EXCEPTION   (1u << 1)    // Log exceptions

+#define WINDOWS_LOG_THREAD      (1u << 2)    // Log thread operations

+#define WINDOWS_LOG_MEMORY      (1u << 3)    // Log memory reads/writes calls

+#define WINDOWS_LOG_BREAKPOINTS (1u << 4)    // Log breakpoint operations

+#define WINDOWS_LOG_STEP        (1u << 5)    // Log step operations

+#define WINDOWS_LOG_REGISTERS   (1u << 6)    // Log register operations

+#define WINDOWS_LOG_EVENT       (1u << 7)    // Low level debug events

+#define WINDOWS_LOG_ALL         (UINT32_MAX)

+

+enum class LogMaskReq

+{

+    All,

+    Any

+};

+

+class ProcessWindowsLog

+{

+    static const char *m_pluginname;

+

+public:

+    // ---------------------------------------------------------------------

+    // Public Static Methods

+    // ---------------------------------------------------------------------

+    static void

+    Initialize();

+

+    static void

+    Terminate();

+

+    static void

+    RegisterPluginName(const char *pluginName)

+    {

+        m_pluginname = pluginName;

+    }

+

+    static void

+    RegisterPluginName(lldb_private::ConstString pluginName)

+    {

+        m_pluginname = pluginName.GetCString();

+    }

+

+    static bool

+    TestLogFlags(uint32_t mask, LogMaskReq req);

+

+    static lldb_private::Log *

+    GetLog();

+

+    static void

+    DisableLog(const char **args, lldb_private::Stream *feedback_strm);

+

+    static lldb_private::Log *

+    EnableLog(lldb::StreamSP &log_stream_sp, uint32_t log_options,

+               const char **args, lldb_private::Stream *feedback_strm);

+

+    static void

+    ListLogCategories(lldb_private::Stream *strm);

+};

+

+#define WINLOGF_IF(Flags, Req, Method, ...)              \

+    {                                                    \

+        if (ProcessWindowsLog::TestLogFlags(Flags, Req)) \

+        {                                                \

+            Log *log = ProcessWindowsLog::GetLog();      \

+            if (log)                                     \

+                log->Method(__VA_ARGS__);                \

+        }                                                \

+    }

+

+#define WINLOG_IFANY(Flags, ...) WINLOGF_IF(Flags, LogMaskReq::Any, Printf, __VA_ARGS__)

+#define WINLOG_IFALL(Flags, ...) WINLOGF_IF(Flags, LogMaskReq::All, Printf, __VA_ARGS__)

+#define WINLOGV_IFANY(Flags, ...) WINLOGF_IF(Flags, LogMaskReq::Any, Verbose, __VA_ARGS__)

+#define WINLOGV_IFALL(Flags, ...) WINLOGF_IF(Flags, LogMaskReq::All, Verbose, __VA_ARGS__)

+#define WINLOGD_IFANY(Flags, ...) WINLOGF_IF(Flags, LogMaskReq::Any, Debug, __VA_ARGS__)

+#define WINLOGD_IFALL(Flags, ...) WINLOGF_IF(Flags, LogMaskReq::All, Debug, __VA_ARGS__)

+#define WINERR_IFANY(Flags, ...) WINLOGF_IF(Flags, LogMaskReq::Any, Error, __VA_ARGS__)

+#define WINERR_IFALL(Flags, ...) WINLOGF_IF(Flags, LogMaskReq::All, Error, __VA_ARGS__)

+#define WINWARN_IFANY(Flags, ...) WINLOGF_IF(Flags, LogMaskReq::Any, Warning, __VA_ARGS__)

+#define WINWARN_IFALL(Flags, ...) WINLOGF_IF(Flags, LogMaskReq::All, Warning, __VA_ARGS__)

+

+#endif  // liblldb_ProcessWindowsLog_h_

diff --git a/lldb/source/Plugins/Process/Windows/Live/RegisterContextWindows.cpp b/lldb/source/Plugins/Process/Windows/Live/RegisterContextWindows.cpp
new file mode 100644
index 0000000..8552b46
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/RegisterContextWindows.cpp
@@ -0,0 +1,155 @@
+//===-- RegisterContextWindows.cpp ------------------------------*- C++ -*-===//

+//

+//                     The LLVM Compiler Infrastructure

+//

+// This file is distributed under the University of Illinois Open Source

+// License. See LICENSE.TXT for details.

+//

+//===----------------------------------------------------------------------===//

+

+#include "lldb/lldb-private-types.h"

+#include "lldb/Core/DataBufferHeap.h"

+#include "lldb/Core/Error.h"

+#include "lldb/Host/windows/HostThreadWindows.h"

+#include "lldb/Host/windows/windows.h"

+

+#include "ProcessWindowsLog.h"

+#include "RegisterContextWindows.h"

+#include "TargetThreadWindows.h"

+

+#include "llvm/ADT/STLExtras.h"

+

+using namespace lldb;

+using namespace lldb_private;

+

+const DWORD kWinContextFlags = CONTEXT_CONTROL | CONTEXT_INTEGER;

+

+//------------------------------------------------------------------

+// Constructors and Destructors

+//------------------------------------------------------------------

+RegisterContextWindows::RegisterContextWindows(Thread &thread, uint32_t concrete_frame_idx)

+    : RegisterContext(thread, concrete_frame_idx)

+    , m_context()

+    , m_context_stale(true)

+{

+}

+

+RegisterContextWindows::~RegisterContextWindows()

+{

+}

+

+void

+RegisterContextWindows::InvalidateAllRegisters()

+{

+    m_context_stale = true;

+}

+

+bool

+RegisterContextWindows::ReadAllRegisterValues(lldb::DataBufferSP &data_sp)

+{

+    if (!CacheAllRegisterValues())

+        return false;

+    if (data_sp->GetByteSize() < sizeof(m_context))

+    {

+        data_sp.reset(new DataBufferHeap(sizeof(CONTEXT), 0));

+    }

+    memcpy(data_sp->GetBytes(), &m_context, sizeof(m_context));

+    return true;

+}

+

+bool

+RegisterContextWindows::WriteAllRegisterValues(const lldb::DataBufferSP &data_sp)

+{

+    assert(data_sp->GetByteSize() >= sizeof(m_context));

+    memcpy(&m_context, data_sp->GetBytes(), sizeof(m_context));

+

+    TargetThreadWindows &wthread = static_cast<TargetThreadWindows &>(m_thread);

+    if (!::SetThreadContext(wthread.GetHostThread().GetNativeThread().GetSystemHandle(), &m_context))

+        return false;

+

+    return true;

+}

+

+uint32_t

+RegisterContextWindows::ConvertRegisterKindToRegisterNumber(lldb::RegisterKind kind, uint32_t num)

+{

+    const uint32_t num_regs = GetRegisterCount();

+

+    assert(kind < kNumRegisterKinds);

+    for (uint32_t reg_idx = 0; reg_idx < num_regs; ++reg_idx)

+    {

+        const RegisterInfo *reg_info = GetRegisterInfoAtIndex(reg_idx);

+

+        if (reg_info->kinds[kind] == num)

+            return reg_idx;

+    }

+

+    return LLDB_INVALID_REGNUM;

+}

+

+//------------------------------------------------------------------

+// Subclasses can these functions if desired

+//------------------------------------------------------------------

+uint32_t

+RegisterContextWindows::NumSupportedHardwareBreakpoints()

+{

+    // Support for hardware breakpoints not yet implemented.

+    return 0;

+}

+

+uint32_t

+RegisterContextWindows::SetHardwareBreakpoint(lldb::addr_t addr, size_t size)

+{

+    return 0;

+}

+

+bool

+RegisterContextWindows::ClearHardwareBreakpoint(uint32_t hw_idx)

+{

+    return false;

+}

+

+uint32_t

+RegisterContextWindows::NumSupportedHardwareWatchpoints()

+{

+    // Support for hardware watchpoints not yet implemented.

+    return 0;

+}

+

+uint32_t

+RegisterContextWindows::SetHardwareWatchpoint(lldb::addr_t addr, size_t size, bool read, bool write)

+{

+    return 0;

+}

+

+bool

+RegisterContextWindows::ClearHardwareWatchpoint(uint32_t hw_index)

+{

+    return false;

+}

+

+bool

+RegisterContextWindows::HardwareSingleStep(bool enable)

+{

+    return false;

+}

+

+bool

+RegisterContextWindows::CacheAllRegisterValues()

+{

+    if (!m_context_stale)

+        return true;

+

+    TargetThreadWindows &wthread = static_cast<TargetThreadWindows &>(m_thread);

+    memset(&m_context, 0, sizeof(m_context));

+    m_context.ContextFlags = kWinContextFlags;

+    if (!::GetThreadContext(wthread.GetHostThread().GetNativeThread().GetSystemHandle(), &m_context))

+    {

+        WINERR_IFALL(WINDOWS_LOG_REGISTERS, "GetThreadContext failed with error %u while caching register values.",

+                     ::GetLastError());

+        return false;

+    }

+    WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "GetThreadContext successfully updated the register values.", ::GetLastError());

+    m_context_stale = false;

+    return true;

+}

diff --git a/lldb/source/Plugins/Process/Windows/Live/RegisterContextWindows.h b/lldb/source/Plugins/Process/Windows/Live/RegisterContextWindows.h
new file mode 100644
index 0000000..f742cd1
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/RegisterContextWindows.h
@@ -0,0 +1,69 @@
+//===-- RegisterContextWindows.h --------------------------------*- C++ -*-===//

+//

+//                     The LLVM Compiler Infrastructure

+//

+// This file is distributed under the University of Illinois Open Source

+// License. See LICENSE.TXT for details.

+//

+//===----------------------------------------------------------------------===//

+

+#ifndef liblldb_RegisterContextWindows_H_

+#define liblldb_RegisterContextWindows_H_

+

+#include "lldb/lldb-forward.h"

+#include "lldb/Target/RegisterContext.h"

+

+namespace lldb_private

+{

+

+class Thread;

+

+class RegisterContextWindows : public lldb_private::RegisterContext

+{

+  public:

+    //------------------------------------------------------------------

+    // Constructors and Destructors

+    //------------------------------------------------------------------

+    RegisterContextWindows(Thread &thread, uint32_t concrete_frame_idx);

+

+    virtual ~RegisterContextWindows();

+

+    //------------------------------------------------------------------

+    // Subclasses must override these functions

+    //------------------------------------------------------------------

+    void InvalidateAllRegisters() override;

+

+    bool ReadAllRegisterValues(lldb::DataBufferSP &data_sp) override;

+

+    bool WriteAllRegisterValues(const lldb::DataBufferSP &data_sp) override;

+

+    uint32_t ConvertRegisterKindToRegisterNumber(lldb::RegisterKind kind, uint32_t num) override;

+

+    //------------------------------------------------------------------

+    // Subclasses can override these functions if desired

+    //------------------------------------------------------------------

+    uint32_t NumSupportedHardwareBreakpoints() override;

+

+    uint32_t SetHardwareBreakpoint(lldb::addr_t addr, size_t size) override;

+

+    bool ClearHardwareBreakpoint(uint32_t hw_idx) override;

+

+    uint32_t NumSupportedHardwareWatchpoints() override;

+

+    uint32_t SetHardwareWatchpoint(lldb::addr_t addr, size_t size, bool read, bool write) override;

+

+    bool ClearHardwareWatchpoint(uint32_t hw_index) override;

+

+    bool HardwareSingleStep(bool enable) override;

+

+  protected:

+    bool CacheAllRegisterValues();

+

+    CONTEXT m_context;

+

+  private:

+    bool m_context_stale;

+};

+}

+

+#endif // #ifndef liblldb_RegisterContextPOSIX_x86_H_

diff --git a/lldb/source/Plugins/Process/Windows/Live/TargetThreadWindows.cpp b/lldb/source/Plugins/Process/Windows/Live/TargetThreadWindows.cpp
new file mode 100644
index 0000000..e849a92
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/TargetThreadWindows.cpp
@@ -0,0 +1,147 @@
+//===-- TargetThreadWindows.cpp----------------------------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "lldb/Core/Log.h"
+#include "lldb/Core/Logging.h"
+#include "lldb/Core/State.h"
+#include "lldb/Host/HostInfo.h"
+#include "lldb/Host/HostNativeThreadBase.h"
+#include "lldb/Host/windows/HostThreadWindows.h"
+#include "lldb/Host/windows/windows.h"
+#include "lldb/Target/RegisterContext.h"
+
+#include "TargetThreadWindows.h"
+#include "ProcessWindows.h"
+#include "ProcessWindowsLog.h"
+#include "UnwindLLDB.h"
+
+#if defined(_WIN64)
+#include "x64/RegisterContextWindows_x64.h"
+#else
+#include "x86/RegisterContextWindows_x86.h"
+#endif
+
+using namespace lldb;
+using namespace lldb_private;
+
+TargetThreadWindows::TargetThreadWindows(ProcessWindows &process, const HostThread &thread)
+    : Thread(process, thread.GetNativeThread().GetThreadId())
+    , m_host_thread(thread)
+{
+}
+
+TargetThreadWindows::~TargetThreadWindows()
+{
+    DestroyThread();
+}
+
+void
+TargetThreadWindows::RefreshStateAfterStop()
+{
+    ::SuspendThread(m_host_thread.GetNativeThread().GetSystemHandle());
+    SetState(eStateStopped);
+    GetRegisterContext()->InvalidateIfNeeded(false);
+}
+
+void
+TargetThreadWindows::WillResume(lldb::StateType resume_state)
+{
+}
+
+void
+TargetThreadWindows::DidStop()
+{
+}
+
+RegisterContextSP
+TargetThreadWindows::GetRegisterContext()
+{
+    if (!m_reg_context_sp)
+        m_reg_context_sp = CreateRegisterContextForFrameIndex(0);
+
+    return m_reg_context_sp;
+}
+
+RegisterContextSP
+TargetThreadWindows::CreateRegisterContextForFrame(StackFrame *frame)
+{
+    return CreateRegisterContextForFrameIndex(frame->GetConcreteFrameIndex());
+}
+
+RegisterContextSP
+TargetThreadWindows::CreateRegisterContextForFrameIndex(uint32_t idx)
+{
+    if (!m_reg_context_sp)
+    {
+        ArchSpec arch = HostInfo::GetArchitecture();
+        switch (arch.GetMachine())
+        {
+            case llvm::Triple::x86:
+#if defined(_WIN64)
+                // FIXME: This is a Wow64 process, create a RegisterContextWindows_Wow64
+#else
+                m_reg_context_sp.reset(new RegisterContextWindows_x86(*this, idx));
+#endif
+                break;
+            case llvm::Triple::x86_64:
+#if defined(_WIN64)
+                m_reg_context_sp.reset(new RegisterContextWindows_x64(*this, idx));
+#else
+                // LLDB is 32-bit, but the target process is 64-bit.  We probably can't debug this.
+#endif
+            default:
+                break;
+        }
+    }
+    return m_reg_context_sp;
+}
+
+bool
+TargetThreadWindows::CalculateStopInfo()
+{
+    SetStopInfo(m_stop_info_sp);
+    return true;
+}
+
+Unwind *
+TargetThreadWindows::GetUnwinder()
+{
+    // FIXME: Implement an unwinder based on the Windows unwinder exposed through DIA SDK.
+    if (m_unwinder_ap.get() == NULL)
+        m_unwinder_ap.reset(new UnwindLLDB(*this));
+    return m_unwinder_ap.get();
+}
+
+bool
+TargetThreadWindows::DoResume()
+{
+    StateType resume_state = GetTemporaryResumeState();
+    StateType current_state = GetState();
+    if (resume_state == current_state)
+        return true;
+
+    if (resume_state == eStateStepping)
+    {
+        uint32_t flags_index = GetRegisterContext()->ConvertRegisterKindToRegisterNumber(eRegisterKindGeneric, LLDB_REGNUM_GENERIC_FLAGS);
+        uint64_t flags_value = GetRegisterContext()->ReadRegisterAsUnsigned(flags_index, 0);
+        flags_value |= 0x100; // Set the trap flag on the CPU
+        GetRegisterContext()->WriteRegisterFromUnsigned(flags_index, flags_value);
+    }
+
+    if (resume_state == eStateStepping || resume_state == eStateRunning)
+    {
+        DWORD previous_suspend_count = 0;
+        HANDLE thread_handle = m_host_thread.GetNativeThread().GetSystemHandle();
+        do
+        {
+            previous_suspend_count = ::ResumeThread(thread_handle);
+        } while (previous_suspend_count > 0);
+    }
+    return true;
+}
diff --git a/lldb/source/Plugins/Process/Windows/Live/TargetThreadWindows.h b/lldb/source/Plugins/Process/Windows/Live/TargetThreadWindows.h
new file mode 100644
index 0000000..025a199
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/TargetThreadWindows.h
@@ -0,0 +1,57 @@
+//===-- TargetThreadWindows.h -----------------------------------*- C++ -*-===//

+//

+//                     The LLVM Compiler Infrastructure

+//

+// This file is distributed under the University of Illinois Open Source

+// License. See LICENSE.TXT for details.

+//

+//===----------------------------------------------------------------------===//

+

+#ifndef liblldb_Plugins_Process_Windows_TargetThreadWindows_H_

+#define liblldb_Plugins_Process_Windows_TargetThreadWindows_H_

+

+#include "ForwardDecl.h"

+#include "lldb/lldb-forward.h"

+#include "lldb/Host/HostThread.h"

+#include "lldb/Target/Thread.h"

+class ProcessWindows;

+

+namespace lldb_private

+{

+

+class HostThread;

+class StackFrame;

+

+class TargetThreadWindows : public lldb_private::Thread

+{

+  public:

+    TargetThreadWindows(ProcessWindows &process, const HostThread &thread);

+    virtual ~TargetThreadWindows();

+

+    // lldb_private::Thread overrides

+    void RefreshStateAfterStop() override;

+    void WillResume(lldb::StateType resume_state) override;

+    void DidStop() override;

+    lldb::RegisterContextSP GetRegisterContext() override;

+    lldb::RegisterContextSP CreateRegisterContextForFrame(StackFrame *frame) override;

+    bool CalculateStopInfo() override;

+    Unwind *GetUnwinder() override;

+

+    bool DoResume();

+

+    HostThread

+    GetHostThread() const

+    {

+        return m_host_thread;

+    }

+

+  private:

+    lldb::RegisterContextSP CreateRegisterContextForFrameIndex(uint32_t idx);

+

+    lldb::StackFrameUP m_stack_frame;

+

+    HostThread m_host_thread;

+};

+}

+

+#endif
\ No newline at end of file
diff --git a/lldb/source/Plugins/Process/Windows/Live/x64/RegisterContextWindows_x64.cpp b/lldb/source/Plugins/Process/Windows/Live/x64/RegisterContextWindows_x64.cpp
new file mode 100644
index 0000000..1782aa7
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/x64/RegisterContextWindows_x64.cpp
@@ -0,0 +1,323 @@
+//===-- RegisterContextWindows_x64.cpp --------------------------*- C++ -*-===//

+//

+//                     The LLVM Compiler Infrastructure

+//

+// This file is distributed under the University of Illinois Open Source

+// License. See LICENSE.TXT for details.

+//

+//===----------------------------------------------------------------------===//

+

+#include "lldb/lldb-private-types.h"

+#include "lldb/Core/Error.h"

+#include "lldb/Core/RegisterValue.h"

+#include "lldb/Host/windows/HostThreadWindows.h"

+#include "lldb/Host/windows/windows.h"

+

+#include "lldb-x86-register-enums.h"

+#include "RegisterContext_x86.h"

+#include "RegisterContextWindows_x64.h"

+#include "TargetThreadWindows.h"

+

+#include "llvm/ADT/STLExtras.h"

+

+using namespace lldb;

+using namespace lldb_private;

+

+#define DEFINE_GPR(reg, alt) #reg, alt, 8, 0, eEncodingUint, eFormatHexUppercase

+#define DEFINE_GPR_BIN(reg, alt) #reg, alt, 8, 0, eEncodingUint, eFormatBinary

+

+namespace

+{

+

+// This enum defines the layout of the global RegisterInfo array.  This is necessary because

+// lldb register sets are defined in terms of indices into the register array.  As such, the

+// order of RegisterInfos defined in global registers array must match the order defined here.

+// When defining the register set layouts, these values can appear in an arbitrary order, and that

+// determines the order that register values are displayed in a dump.

+enum RegisterIndex

+{

+    eRegisterIndexRax,

+    eRegisterIndexRbx,

+    eRegisterIndexRcx,

+    eRegisterIndexRdx,

+    eRegisterIndexRdi,

+    eRegisterIndexRsi,

+    eRegisterIndexR8,

+    eRegisterIndexR9,

+    eRegisterIndexR10,

+    eRegisterIndexR11,

+    eRegisterIndexR12,

+    eRegisterIndexR13,

+    eRegisterIndexR14,

+    eRegisterIndexR15,

+    eRegisterIndexRbp,

+    eRegisterIndexRsp,

+    eRegisterIndexRip,

+    eRegisterIndexRflags

+};

+

+// Array of all register information supported by Windows x86

+RegisterInfo g_register_infos[] = {

+    //  Macro auto defines most stuff     GCC                       DWARF                   GENERIC

+    //  GDB                  LLDB                  VALUE REGS    INVALIDATE REGS

+    //  ================================  ========================= ======================  =========================

+    //  ===================  =================     ==========    ===============

+    {DEFINE_GPR(rax, nullptr),

+     {gcc_dwarf_rax_x86_64, gcc_dwarf_rax_x86_64, LLDB_INVALID_REGNUM, gdb_rax_x86_64, lldb_rax_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(rbx, nullptr),

+     {gcc_dwarf_rbx_x86_64, gcc_dwarf_rbx_x86_64, LLDB_INVALID_REGNUM, gdb_rbx_x86_64, lldb_rbx_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(rcx, nullptr),

+     {gcc_dwarf_rcx_x86_64, gcc_dwarf_rcx_x86_64, LLDB_INVALID_REGNUM, gdb_rcx_x86_64, lldb_rcx_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(rdx, nullptr),

+     {gcc_dwarf_rdx_x86_64, gcc_dwarf_rdx_x86_64, LLDB_INVALID_REGNUM, gdb_rdx_x86_64, lldb_rdx_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(rdi, nullptr),

+     {gcc_dwarf_rdi_x86_64, gcc_dwarf_rdi_x86_64, LLDB_INVALID_REGNUM, gdb_rdi_x86_64, lldb_rdi_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(rsi, nullptr),

+     {gcc_dwarf_rsi_x86_64, gcc_dwarf_rsi_x86_64, LLDB_INVALID_REGNUM, gdb_rsi_x86_64, lldb_rsi_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(r8, nullptr),

+     {gcc_dwarf_r8_x86_64, gcc_dwarf_r8_x86_64, LLDB_INVALID_REGNUM, gdb_r8_x86_64, lldb_r8_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(r9, nullptr),

+     {gcc_dwarf_r9_x86_64, gcc_dwarf_r9_x86_64, LLDB_INVALID_REGNUM, gdb_r9_x86_64, lldb_r9_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(r10, nullptr),

+     {gcc_dwarf_r10_x86_64, gcc_dwarf_r10_x86_64, LLDB_INVALID_REGNUM, gdb_r10_x86_64, lldb_r10_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(r11, nullptr),

+     {gcc_dwarf_r11_x86_64, gcc_dwarf_r11_x86_64, LLDB_INVALID_REGNUM, gdb_r11_x86_64, lldb_r11_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(r12, nullptr),

+     {gcc_dwarf_r12_x86_64, gcc_dwarf_r12_x86_64, LLDB_INVALID_REGNUM, gdb_r12_x86_64, lldb_r12_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(r13, nullptr),

+     {gcc_dwarf_r13_x86_64, gcc_dwarf_r13_x86_64, LLDB_INVALID_REGNUM, gdb_r13_x86_64, lldb_r13_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(r14, nullptr),

+     {gcc_dwarf_r14_x86_64, gcc_dwarf_r14_x86_64, LLDB_INVALID_REGNUM, gdb_r14_x86_64, lldb_r14_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(r15, nullptr),

+     {gcc_dwarf_r15_x86_64, gcc_dwarf_r15_x86_64, LLDB_INVALID_REGNUM, gdb_r15_x86_64, lldb_r15_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(rbp, "fp"),

+     {gcc_dwarf_rbp_x86_64, gcc_dwarf_rbp_x86_64, LLDB_REGNUM_GENERIC_FP, gdb_rbp_x86_64, lldb_rbp_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(rsp, "sp"),

+     {gcc_dwarf_rsp_x86_64, gcc_dwarf_rsp_x86_64, LLDB_REGNUM_GENERIC_SP, gdb_rsp_x86_64, lldb_rsp_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR(rip, "pc"),

+     {gcc_dwarf_rip_x86_64, gcc_dwarf_rip_x86_64, LLDB_REGNUM_GENERIC_PC, gdb_rip_x86_64, lldb_rip_x86_64},

+     nullptr,

+     nullptr},

+    {DEFINE_GPR_BIN(eflags, "flags"),

+     {LLDB_INVALID_REGNUM, LLDB_INVALID_REGNUM, LLDB_REGNUM_GENERIC_FLAGS, gdb_rflags_x86_64, lldb_rflags_x86_64},

+     nullptr,

+     nullptr},

+};

+

+// Array of lldb register numbers used to define the set of all General Purpose Registers

+uint32_t g_gpr_reg_indices[] = {eRegisterIndexRax, eRegisterIndexRbx,   eRegisterIndexRcx, eRegisterIndexRdx,

+                                eRegisterIndexRdi, eRegisterIndexRsi,   eRegisterIndexR8,  eRegisterIndexR9,

+                                eRegisterIndexR10, eRegisterIndexR11,   eRegisterIndexR12, eRegisterIndexR13,

+                                eRegisterIndexR14, eRegisterIndexR15,   eRegisterIndexRbp, eRegisterIndexRsp,

+                                eRegisterIndexRip, eRegisterIndexRflags};

+

+RegisterSet g_register_sets[] = {

+    {"General Purpose Registers", "gpr", llvm::array_lengthof(g_gpr_reg_indices), g_gpr_reg_indices},

+};

+}

+

+//------------------------------------------------------------------

+// Constructors and Destructors

+//------------------------------------------------------------------

+RegisterContextWindows_x64::RegisterContextWindows_x64(Thread &thread, uint32_t concrete_frame_idx)

+    : RegisterContextWindows(thread, concrete_frame_idx)

+{

+}

+

+RegisterContextWindows_x64::~RegisterContextWindows_x64()

+{

+}

+

+size_t

+RegisterContextWindows_x64::GetRegisterCount()

+{

+    return llvm::array_lengthof(g_register_infos);

+}

+

+const RegisterInfo *

+RegisterContextWindows_x64::GetRegisterInfoAtIndex(size_t reg)

+{

+    return &g_register_infos[reg];

+}

+

+size_t

+RegisterContextWindows_x64::GetRegisterSetCount()

+{

+    return llvm::array_lengthof(g_register_sets);

+}

+

+const RegisterSet *

+RegisterContextWindows_x64::GetRegisterSet(size_t reg_set)

+{

+    return &g_register_sets[reg_set];

+}

+

+bool

+RegisterContextWindows_x64::ReadRegister(const RegisterInfo *reg_info, RegisterValue &reg_value)

+{

+    if (!CacheAllRegisterValues())

+        return false;

+

+    switch (reg_info->kinds[eRegisterKindLLDB])

+    {

+        case lldb_rax_x86_64:

+            reg_value.SetUInt64(m_context.Rax);

+            break;

+        case lldb_rbx_x86_64:

+            reg_value.SetUInt64(m_context.Rbx);

+            break;

+        case lldb_rcx_x86_64:

+            reg_value.SetUInt64(m_context.Rcx);

+            break;

+        case lldb_rdx_x86_64:

+            reg_value.SetUInt64(m_context.Rdx);

+            break;

+        case lldb_rdi_x86_64:

+            reg_value.SetUInt64(m_context.Rdi);

+            break;

+        case lldb_rsi_x86_64:

+            reg_value.SetUInt64(m_context.Rsi);

+            break;

+        case lldb_r8_x86_64:

+            reg_value.SetUInt64(m_context.R8);

+            break;

+        case lldb_r9_x86_64:

+            reg_value.SetUInt64(m_context.R9);

+            break;

+        case lldb_r10_x86_64:

+            reg_value.SetUInt64(m_context.R10);

+            break;

+        case lldb_r11_x86_64:

+            reg_value.SetUInt64(m_context.R11);

+            break;

+        case lldb_r12_x86_64:

+            reg_value.SetUInt64(m_context.R12);

+            break;

+        case lldb_r13_x86_64:

+            reg_value.SetUInt64(m_context.R13);

+            break;

+        case lldb_r14_x86_64:

+            reg_value.SetUInt64(m_context.R14);

+            break;

+        case lldb_r15_x86_64:

+            reg_value.SetUInt64(m_context.R15);

+            break;

+        case lldb_rbp_x86_64:

+            reg_value.SetUInt64(m_context.Rbp);

+            break;

+        case lldb_rsp_x86_64:

+            reg_value.SetUInt64(m_context.Rsp);

+            break;

+        case lldb_rip_x86_64:

+            reg_value.SetUInt64(m_context.Rip);

+            break;

+        case lldb_rflags_x86_64:

+            reg_value.SetUInt64(m_context.EFlags);

+            break;

+    }

+    return true;

+}

+

+bool

+RegisterContextWindows_x64::WriteRegister(const RegisterInfo *reg_info, const RegisterValue &reg_value)

+{

+    // Since we cannot only write a single register value to the inferior, we need to make sure

+    // our cached copy of the register values are fresh.  Otherwise when writing EAX, for example,

+    // we may also overwrite some other register with a stale value.

+    if (!CacheAllRegisterValues())

+        return false;

+

+    switch (reg_info->kinds[eRegisterKindLLDB])

+    {

+        case lldb_rax_x86_64:

+            m_context.Rax = reg_value.GetAsUInt64();

+            break;

+        case lldb_rbx_x86_64:

+            m_context.Rbx = reg_value.GetAsUInt64();

+            break;

+        case lldb_rcx_x86_64:

+            m_context.Rcx = reg_value.GetAsUInt64();

+            break;

+        case lldb_rdx_x86_64:

+            m_context.Rdx = reg_value.GetAsUInt64();

+            break;

+        case lldb_rdi_x86_64:

+            m_context.Rdi = reg_value.GetAsUInt64();

+            break;

+        case lldb_rsi_x86_64:

+            m_context.Rsi = reg_value.GetAsUInt64();

+            break;

+        case lldb_r8_x86_64:

+            m_context.R8 = reg_value.GetAsUInt64();

+            break;

+        case lldb_r9_x86_64:

+            m_context.R9 = reg_value.GetAsUInt64();

+            break;

+        case lldb_r10_x86_64:

+            m_context.R10 = reg_value.GetAsUInt64();

+            break;

+        case lldb_r11_x86_64:

+            m_context.R11 = reg_value.GetAsUInt64();

+            break;

+        case lldb_r12_x86_64:

+            m_context.R12 = reg_value.GetAsUInt64();

+            break;

+        case lldb_r13_x86_64:

+            m_context.R13 = reg_value.GetAsUInt64();

+            break;

+        case lldb_r14_x86_64:

+            m_context.R14 = reg_value.GetAsUInt64();

+            break;

+        case lldb_r15_x86_64:

+            m_context.R15 = reg_value.GetAsUInt64();

+            break;

+        case lldb_rbp_x86_64:

+            m_context.Rbp = reg_value.GetAsUInt64();

+            break;

+        case lldb_rsp_x86_64:

+            m_context.Rsp = reg_value.GetAsUInt64();

+            break;

+        case lldb_rip_x86_64:

+            m_context.Rip = reg_value.GetAsUInt64();

+            break;

+        case lldb_rflags_x86_64:

+            m_context.EFlags = reg_value.GetAsUInt64();

+            break;

+    }

+

+    // Physically update the registers in the target process.

+    TargetThreadWindows &wthread = static_cast<TargetThreadWindows &>(m_thread);

+    return ::SetThreadContext(wthread.GetHostThread().GetNativeThread().GetSystemHandle(), &m_context);

+}

diff --git a/lldb/source/Plugins/Process/Windows/Live/x64/RegisterContextWindows_x64.h b/lldb/source/Plugins/Process/Windows/Live/x64/RegisterContextWindows_x64.h
new file mode 100644
index 0000000..b369d1a
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/x64/RegisterContextWindows_x64.h
@@ -0,0 +1,48 @@
+//===-- RegisterContextWindows_x64.h ----------------------------*- C++ -*-===//

+//

+//                     The LLVM Compiler Infrastructure

+//

+// This file is distributed under the University of Illinois Open Source

+// License. See LICENSE.TXT for details.

+//

+//===----------------------------------------------------------------------===//

+

+#ifndef liblldb_RegisterContextWindows_x64_H_

+#define liblldb_RegisterContextWindows_x64_H_

+

+#include "lldb/lldb-forward.h"

+#include "RegisterContextWindows.h"

+

+namespace lldb_private

+{

+

+class Thread;

+

+class RegisterContextWindows_x64 : public RegisterContextWindows

+{

+  public:

+    //------------------------------------------------------------------

+    // Constructors and Destructors

+    //------------------------------------------------------------------

+    RegisterContextWindows_x64(Thread &thread, uint32_t concrete_frame_idx);

+

+    virtual ~RegisterContextWindows_x64();

+

+    //------------------------------------------------------------------

+    // Subclasses must override these functions

+    //------------------------------------------------------------------

+    size_t GetRegisterCount() override;

+

+    const RegisterInfo *GetRegisterInfoAtIndex(size_t reg) override;

+

+    size_t GetRegisterSetCount() override;

+

+    const RegisterSet *GetRegisterSet(size_t reg_set) override;

+

+    bool ReadRegister(const RegisterInfo *reg_info, RegisterValue &reg_value) override;

+

+    bool WriteRegister(const RegisterInfo *reg_info, const RegisterValue &reg_value) override;

+};

+}

+

+#endif // #ifndef liblldb_RegisterContextPOSIX_x64_H_

diff --git a/lldb/source/Plugins/Process/Windows/Live/x86/RegisterContextWindows_x86.cpp b/lldb/source/Plugins/Process/Windows/Live/x86/RegisterContextWindows_x86.cpp
new file mode 100644
index 0000000..5fdb95c
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/x86/RegisterContextWindows_x86.cpp
@@ -0,0 +1,241 @@
+//===-- RegisterContextWindows_x86.h ----------------------------*- C++ -*-===//

+//

+//                     The LLVM Compiler Infrastructure

+//

+// This file is distributed under the University of Illinois Open Source

+// License. See LICENSE.TXT for details.

+//

+//===----------------------------------------------------------------------===//

+

+#include "lldb/lldb-private-types.h"

+#include "lldb/Core/Error.h"

+#include "lldb/Core/RegisterValue.h"

+#include "lldb/Host/windows/HostThreadWindows.h"

+#include "lldb/Host/windows/windows.h"

+

+#include "lldb-x86-register-enums.h"

+#include "ProcessWindowsLog.h"

+#include "RegisterContext_x86.h"

+#include "RegisterContextWindows_x86.h"

+#include "TargetThreadWindows.h"

+

+#include "llvm/ADT/STLExtras.h"

+

+using namespace lldb;

+using namespace lldb_private;

+

+#define DEFINE_GPR(reg, alt) #reg, alt, 4, 0, eEncodingUint, eFormatHexUppercase

+#define DEFINE_GPR_BIN(reg, alt) #reg, alt, 4, 0, eEncodingUint, eFormatBinary

+

+namespace

+{

+

+// This enum defines the layout of the global RegisterInfo array.  This is necessary because

+// lldb register sets are defined in terms of indices into the register array.  As such, the

+// order of RegisterInfos defined in global registers array must match the order defined here.

+// When defining the register set layouts, these values can appear in an arbitrary order, and that

+// determines the order that register values are displayed in a dump.

+enum RegisterIndex

+{

+    eRegisterIndexEax,

+    eRegisterIndexEbx,

+    eRegisterIndexEcx,

+    eRegisterIndexEdx,

+    eRegisterIndexEdi,

+    eRegisterIndexEsi,

+    eRegisterIndexEbp,

+    eRegisterIndexEsp,

+    eRegisterIndexEip,

+    eRegisterIndexEflags

+};

+

+// Array of all register information supported by Windows x86

+RegisterInfo g_register_infos[] =

+{

+//  Macro auto defines most stuff   GCC                     DWARF                GENERIC                    GDB                   LLDB               VALUE REGS    INVALIDATE REGS

+//  ==============================  ======================= ===================  =========================  ===================   =================  ==========    ===============

+    { DEFINE_GPR(eax,    nullptr),  { gcc_eax_i386,         dwarf_eax_i386,      LLDB_INVALID_REGNUM,       LLDB_INVALID_REGNUM,  lldb_eax_i386   },  nullptr,      nullptr},

+    { DEFINE_GPR(ebx,    nullptr),  { gcc_ebx_i386,         dwarf_ebx_i386,      LLDB_INVALID_REGNUM,       LLDB_INVALID_REGNUM,  lldb_ebx_i386   },  nullptr,      nullptr},

+    { DEFINE_GPR(ecx,    nullptr),  { gcc_ecx_i386,         dwarf_ecx_i386,      LLDB_INVALID_REGNUM,       LLDB_INVALID_REGNUM,  lldb_ecx_i386   },  nullptr,      nullptr},

+    { DEFINE_GPR(edx,    nullptr),  { gcc_edx_i386,         dwarf_edx_i386,      LLDB_INVALID_REGNUM,       LLDB_INVALID_REGNUM,  lldb_edx_i386   },  nullptr,      nullptr},

+    { DEFINE_GPR(edi,    nullptr),  { gcc_edi_i386,         dwarf_edi_i386,      LLDB_INVALID_REGNUM,       LLDB_INVALID_REGNUM,  lldb_edi_i386   },  nullptr,      nullptr},

+    { DEFINE_GPR(esi,    nullptr),  { gcc_esi_i386,         dwarf_esi_i386,      LLDB_INVALID_REGNUM,       LLDB_INVALID_REGNUM,  lldb_esi_i386   },  nullptr,      nullptr},

+    { DEFINE_GPR(ebp,    "fp"),     { gcc_ebp_i386,         dwarf_ebp_i386,      LLDB_REGNUM_GENERIC_FP,    LLDB_INVALID_REGNUM,  lldb_ebp_i386   },  nullptr,      nullptr},

+    { DEFINE_GPR(esp,    "sp"),     { gcc_esp_i386,         dwarf_esp_i386,      LLDB_REGNUM_GENERIC_SP,    LLDB_INVALID_REGNUM,  lldb_esp_i386   },  nullptr,      nullptr},

+    { DEFINE_GPR(eip,    "pc"),     { gcc_eip_i386,         dwarf_eip_i386,      LLDB_REGNUM_GENERIC_PC,    LLDB_INVALID_REGNUM,  lldb_eip_i386   },  nullptr,      nullptr},

+    { DEFINE_GPR_BIN(eflags, "flags"), { gcc_eflags_i386,   dwarf_eflags_i386,   LLDB_REGNUM_GENERIC_FLAGS, LLDB_INVALID_REGNUM,  lldb_eflags_i386},  nullptr,      nullptr},

+};

+

+// Array of lldb register numbers used to define the set of all General Purpose Registers

+uint32_t g_gpr_reg_indices[] =

+{

+    eRegisterIndexEax,

+    eRegisterIndexEbx,

+    eRegisterIndexEcx,

+    eRegisterIndexEdx,

+    eRegisterIndexEdi,

+    eRegisterIndexEsi,

+    eRegisterIndexEbp,

+    eRegisterIndexEsp,

+    eRegisterIndexEip,

+    eRegisterIndexEflags

+};

+

+RegisterSet g_register_sets[] = {

+    {"General Purpose Registers", "gpr", llvm::array_lengthof(g_gpr_reg_indices), g_gpr_reg_indices},

+};

+}

+

+//------------------------------------------------------------------

+// Constructors and Destructors

+//------------------------------------------------------------------

+RegisterContextWindows_x86::RegisterContextWindows_x86(Thread &thread, uint32_t concrete_frame_idx)

+    : RegisterContextWindows(thread, concrete_frame_idx)

+{

+}

+

+RegisterContextWindows_x86::~RegisterContextWindows_x86()

+{

+}

+

+size_t

+RegisterContextWindows_x86::GetRegisterCount()

+{

+    return llvm::array_lengthof(g_register_infos);

+}

+

+const RegisterInfo *

+RegisterContextWindows_x86::GetRegisterInfoAtIndex(size_t reg)

+{

+    return &g_register_infos[reg];

+}

+

+size_t

+RegisterContextWindows_x86::GetRegisterSetCount()

+{

+    return llvm::array_lengthof(g_register_sets);

+}

+

+const RegisterSet *

+RegisterContextWindows_x86::GetRegisterSet(size_t reg_set)

+{

+    return &g_register_sets[reg_set];

+}

+

+bool

+RegisterContextWindows_x86::ReadRegister(const RegisterInfo *reg_info, RegisterValue &reg_value)

+{

+    if (!CacheAllRegisterValues())

+        return false;

+

+    uint32_t reg = reg_info->kinds[eRegisterKindLLDB];

+    switch (reg)

+    {

+        case lldb_eax_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Read value 0x%x from EAX", m_context.Eax);

+            reg_value.SetUInt32(m_context.Eax);

+            break;

+        case lldb_ebx_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Read value 0x%x from EBX", m_context.Ebx);

+            reg_value.SetUInt32(m_context.Ebx);

+            break;

+        case lldb_ecx_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Read value 0x%x from ECX", m_context.Ecx);

+            reg_value.SetUInt32(m_context.Ecx);

+            break;

+        case lldb_edx_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Read value 0x%x from EDX", m_context.Edx);

+            reg_value.SetUInt32(m_context.Edx);

+            break;

+        case lldb_edi_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Read value 0x%x from EDI", m_context.Edi);

+            reg_value.SetUInt32(m_context.Edi);

+            break;

+        case lldb_esi_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Read value 0x%x from ESI", m_context.Esi);

+            reg_value.SetUInt32(m_context.Esi);

+            break;

+        case lldb_ebp_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Read value 0x%x from EBP", m_context.Ebp);

+            reg_value.SetUInt32(m_context.Ebp);

+            break;

+        case lldb_esp_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Read value 0x%x from ESP", m_context.Esp);

+            reg_value.SetUInt32(m_context.Esp);

+            break;

+        case lldb_eip_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Read value 0x%x from EIP", m_context.Eip);

+            reg_value.SetUInt32(m_context.Eip);

+            break;

+        case lldb_eflags_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Read value 0x%x from EFLAGS", m_context.EFlags);

+            reg_value.SetUInt32(m_context.EFlags);

+            break;

+        default:

+            WINWARN_IFALL(WINDOWS_LOG_REGISTERS, "Requested unknown register %u", reg);

+            break;

+    }

+    return true;

+}

+

+bool

+RegisterContextWindows_x86::WriteRegister(const RegisterInfo *reg_info, const RegisterValue &reg_value)

+{

+    // Since we cannot only write a single register value to the inferior, we need to make sure

+    // our cached copy of the register values are fresh.  Otherwise when writing EAX, for example,

+    // we may also overwrite some other register with a stale value.

+    if (!CacheAllRegisterValues())

+        return false;

+

+    uint32_t reg = reg_info->kinds[eRegisterKindLLDB];

+    switch (reg)

+    {

+        case lldb_eax_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Write value 0x%x to EAX", reg_value.GetAsUInt32());

+            m_context.Eax = reg_value.GetAsUInt32();

+            break;

+        case lldb_ebx_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Write value 0x%x to EBX", reg_value.GetAsUInt32());

+            m_context.Ebx = reg_value.GetAsUInt32();

+            break;

+        case lldb_ecx_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Write value 0x%x to ECX", reg_value.GetAsUInt32());

+            m_context.Ecx = reg_value.GetAsUInt32();

+            break;

+        case lldb_edx_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Write value 0x%x to EDX", reg_value.GetAsUInt32());

+            m_context.Edx = reg_value.GetAsUInt32();

+            break;

+        case lldb_edi_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Write value 0x%x to EDI", reg_value.GetAsUInt32());

+            m_context.Edi = reg_value.GetAsUInt32();

+            break;

+        case lldb_esi_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Write value 0x%x to ESI", reg_value.GetAsUInt32());

+            m_context.Esi = reg_value.GetAsUInt32();

+            break;

+        case lldb_ebp_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Write value 0x%x to EBP", reg_value.GetAsUInt32());

+            m_context.Ebp = reg_value.GetAsUInt32();

+            break;

+        case lldb_esp_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Write value 0x%x to ESP", reg_value.GetAsUInt32());

+            m_context.Esp = reg_value.GetAsUInt32();

+            break;

+        case lldb_eip_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Write value 0x%x to EIP", reg_value.GetAsUInt32());

+            m_context.Eip = reg_value.GetAsUInt32();

+            break;

+        case lldb_eflags_i386:

+            WINLOG_IFALL(WINDOWS_LOG_REGISTERS, "Write value 0x%x to EFLAGS", reg_value.GetAsUInt32());

+            m_context.EFlags = reg_value.GetAsUInt32();

+            break;

+        default:

+            WINWARN_IFALL(WINDOWS_LOG_REGISTERS, "Write value 0x%x to unknown register %u", reg_value.GetAsUInt32(),

+                          reg);

+    }

+

+    // Physically update the registers in the target process.

+    TargetThreadWindows &wthread = static_cast<TargetThreadWindows &>(m_thread);

+    return ::SetThreadContext(wthread.GetHostThread().GetNativeThread().GetSystemHandle(), &m_context);

+}

diff --git a/lldb/source/Plugins/Process/Windows/Live/x86/RegisterContextWindows_x86.h b/lldb/source/Plugins/Process/Windows/Live/x86/RegisterContextWindows_x86.h
new file mode 100644
index 0000000..20a1e88
--- /dev/null
+++ b/lldb/source/Plugins/Process/Windows/Live/x86/RegisterContextWindows_x86.h
@@ -0,0 +1,48 @@
+//===-- RegisterContextWindows_x86.h ----------------------------*- C++ -*-===//
+//
+//                     The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef liblldb_RegisterContextWindows_x86_H_
+#define liblldb_RegisterContextWindows_x86_H_
+
+#include "lldb/lldb-forward.h"
+#include "RegisterContextWindows.h"
+
+namespace lldb_private
+{
+
+class Thread;
+
+class RegisterContextWindows_x86 : public RegisterContextWindows
+{
+  public:
+    //------------------------------------------------------------------
+    // Constructors and Destructors
+    //------------------------------------------------------------------
+    RegisterContextWindows_x86(Thread &thread, uint32_t concrete_frame_idx);
+
+    virtual ~RegisterContextWindows_x86();
+
+    //------------------------------------------------------------------
+    // Subclasses must override these functions
+    //------------------------------------------------------------------
+    size_t GetRegisterCount() override;
+
+    const RegisterInfo *GetRegisterInfoAtIndex(size_t reg) override;
+
+    size_t GetRegisterSetCount() override;
+
+    const RegisterSet *GetRegisterSet(size_t reg_set) override;
+
+    bool ReadRegister(const RegisterInfo *reg_info, RegisterValue &reg_value) override;
+
+    bool WriteRegister(const RegisterInfo *reg_info, const RegisterValue &reg_value) override;
+};
+}
+
+#endif // #ifndef liblldb_RegisterContextPOSIX_x86_H_