[PPC64][VSX] Add short, char, and bool data type for vec_vsx_ld and vec_vsx_st intrinsics
Issue: https://llvm.org/bugs/show_bug.cgi?id=26720
Fix compile error when building ffmpeg for PowerPC64LE because of some
vec_vsx_ld/vec_vsx_st intrinsics are not supported by current clang.
New added intrinsics:
(vector) {signed|unsigned} {short|char} vec_vsx_ld: (total: 8)
bool vec_vsx_ld: (total: 1)
(vector) {signed|unsigned} {short|char} vec_vsx_st: (total: 8)
bool vec_vsx_st: (total: 1)
Total: 18 intrinsics
Phabricator: http://reviews.llvm.org/D17637
llvm-svn: 262359
diff --git a/clang/lib/Headers/altivec.h b/clang/lib/Headers/altivec.h
index a5b4f74..5973326 100644
--- a/clang/lib/Headers/altivec.h
+++ b/clang/lib/Headers/altivec.h
@@ -10137,6 +10137,51 @@
return (vector double)__builtin_vsx_lxvd2x(__a, __b);
}
+static vector signed short __ATTRS_o_ai
+vec_vsx_ld(int __a, const vector signed short *__b) {
+ return (vector signed short)__builtin_vsx_lxvw4x(__a, __b);
+}
+
+static vector signed short __ATTRS_o_ai
+vec_vsx_ld(int __a, const signed short *__b) {
+ return (vector signed short)__builtin_vsx_lxvw4x(__a, __b);
+}
+
+static vector unsigned short __ATTRS_o_ai
+vec_vsx_ld(int __a, const vector unsigned short *__b) {
+ return (vector unsigned short)__builtin_vsx_lxvw4x(__a, __b);
+}
+
+static vector unsigned short __ATTRS_o_ai
+vec_vsx_ld(int __a, const unsigned short *__b) {
+ return (vector unsigned short)__builtin_vsx_lxvw4x(__a, __b);
+}
+
+static vector bool char __ATTRS_o_ai
+vec_vsx_ld(int __a, const vector bool char *__b) {
+ return (vector bool char)__builtin_vsx_lxvw4x(__a, __b);
+}
+
+static vector signed char __ATTRS_o_ai
+vec_vsx_ld(int __a, const vector signed char *__b) {
+ return (vector signed char)__builtin_vsx_lxvw4x(__a, __b);
+}
+
+static vector signed char __ATTRS_o_ai
+vec_vsx_ld(int __a, const signed char *__b) {
+ return (vector signed char)__builtin_vsx_lxvw4x(__a, __b);
+}
+
+static vector unsigned char __ATTRS_o_ai
+vec_vsx_ld(int __a, const vector unsigned char *__b) {
+ return (vector unsigned char)__builtin_vsx_lxvw4x(__a, __b);
+}
+
+static vector unsigned char __ATTRS_o_ai
+vec_vsx_ld(int __a, const unsigned char *__b) {
+ return (vector unsigned char)__builtin_vsx_lxvw4x(__a, __b);
+}
+
#endif
/* vec_vsx_st */
@@ -10148,11 +10193,21 @@
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
+static void __ATTRS_o_ai vec_vsx_st(vector signed int __a, int __b,
+ signed int *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
static void __ATTRS_o_ai vec_vsx_st(vector unsigned int __a, int __b,
vector unsigned int *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
+static void __ATTRS_o_ai vec_vsx_st(vector unsigned int __a, int __b,
+ unsigned int *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
static void __ATTRS_o_ai vec_vsx_st(vector float __a, int __b,
vector float *__c) {
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
@@ -10173,6 +10228,61 @@
__builtin_vsx_stxvd2x((vector double)__a, __b, __c);
}
+static void __ATTRS_o_ai vec_vsx_st(vector signed short __a, int __b,
+ vector signed short *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static void __ATTRS_o_ai vec_vsx_st(vector signed short __a, int __b,
+ signed short *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static void __ATTRS_o_ai vec_vsx_st(vector unsigned short __a, int __b,
+ vector unsigned short *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static void __ATTRS_o_ai vec_vsx_st(vector unsigned short __a, int __b,
+ unsigned short *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static void __ATTRS_o_ai vec_vsx_st(vector signed char __a, int __b,
+ vector signed char *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static void __ATTRS_o_ai vec_vsx_st(vector signed char __a, int __b,
+ signed char *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static void __ATTRS_o_ai vec_vsx_st(vector unsigned char __a, int __b,
+ vector unsigned char *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static void __ATTRS_o_ai vec_vsx_st(vector unsigned char __a, int __b,
+ unsigned char *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
+ vector bool char *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
+ signed char *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
+static void __ATTRS_o_ai vec_vsx_st(vector bool char __a, int __b,
+ unsigned char *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
#endif
/* vec_xor */