Simplify getSymbolType.
This is still a really odd function. Most calls are in object format specific
contexts and should probably be replaced with a more direct query, but at least
now this is not too obnoxious to use.
llvm-svn: 240777
diff --git a/llvm/tools/llvm-objdump/llvm-objdump.cpp b/llvm/tools/llvm-objdump/llvm-objdump.cpp
index 24cedb3..61e75a7 100644
--- a/llvm/tools/llvm-objdump/llvm-objdump.cpp
+++ b/llvm/tools/llvm-objdump/llvm-objdump.cpp
@@ -1078,13 +1078,11 @@
}
for (const SymbolRef &Symbol : o->symbols()) {
uint64_t Address;
- SymbolRef::Type Type;
+ SymbolRef::Type Type = Symbol.getType();
uint32_t Flags = Symbol.getFlags();
section_iterator Section = o->section_end();
if (error(Symbol.getAddress(Address)))
continue;
- if (error(Symbol.getType(Type)))
- continue;
if (error(Symbol.getSection(Section)))
continue;
StringRef Name;