[llvm-mca] Add HardwareUnit and Context classes.

This patch moves the construction of the default backend from llvm-mca.cpp and
into mca::Context. The Context class is responsible for holding ownership of
the simulated hardware components. These components are subclasses of
HardwareUnit. Right now the HardwareUnit is pretty bare-bones, but eventually
we might want to add some common functionality across all hardware components,
such as isReady() or something similar.

I have a feeling this patch will probably need some updates, but it's a start.
One thing I am not particularly fond of is the rather large interface for
createDefaultPipeline. That convenience routine takes a rather large set of
inputs from the llvm-mca driver, where many of those inputs are generated via
command line options.

One item I think we might want to change is the separating of ownership of
hardware components (owned by the context) and the pipeline (which owns
Stages). In short, a Pipeline owns Stages, a Context (currently) owns hardware.
The Pipeline's Stages make use of the components, and thus there is a lifetime
dependency generated. The components must outlive the pipeline. We could solve
this by having the Context also own the Pipeline, and not return a
unique_ptr<Pipeline>. Now that I think about it, I like that idea more.

Differential Revision: https://reviews.llvm.org/D48691

llvm-svn: 336456
9 files changed
tree: 9cd55e024ed93ad8df3e723784ec8a6c1963abfb
  1. clang/
  2. clang-tools-extra/
  3. compiler-rt/
  4. debuginfo-tests/
  5. libclc/
  6. libcxx/
  7. libcxxabi/
  8. libunwind/
  9. lld/
  10. lldb/
  11. llgo/
  12. llvm/
  13. openmp/
  14. parallel-libs/
  15. polly/
  16. README.md
README.md

Low Level Virtual Machine (LLVM)

This directory and its subdirectories contain source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and runtime environments.