Add new optional getPassName() virtual function that a Pass can override
to make debugging output a lot nicer.
llvm-svn: 2395
diff --git a/llvm/lib/Transforms/IPO/SimpleStructMutation.cpp b/llvm/lib/Transforms/IPO/SimpleStructMutation.cpp
index 33e0289..c0d9ef4 100644
--- a/llvm/lib/Transforms/IPO/SimpleStructMutation.cpp
+++ b/llvm/lib/Transforms/IPO/SimpleStructMutation.cpp
@@ -18,12 +18,13 @@
using std::pair;
namespace {
- class SimpleStructMutation : public MutateStructTypes {
- public:
+ struct SimpleStructMutation : public MutateStructTypes {
enum Transform { SwapElements, SortElements } CurrentXForm;
SimpleStructMutation(enum Transform XForm) : CurrentXForm(XForm) {}
+ const char *getPassName() const { return "Simple Struct Mutation"; }
+
virtual bool run(Module *M) {
setTransforms(getTransforms(M, CurrentXForm));
bool Changed = MutateStructTypes::run(M);