Add new optional getPassName() virtual function that a Pass can override
to make debugging output a lot nicer.
llvm-svn: 2395
diff --git a/llvm/lib/Transforms/Instrumentation/ProfilePaths/ProfilePaths.cpp b/llvm/lib/Transforms/Instrumentation/ProfilePaths/ProfilePaths.cpp
index 26fa866..3a44dbf 100644
--- a/llvm/lib/Transforms/Instrumentation/ProfilePaths/ProfilePaths.cpp
+++ b/llvm/lib/Transforms/Instrumentation/ProfilePaths/ProfilePaths.cpp
@@ -37,8 +37,9 @@
using std::vector;
-class ProfilePaths: public FunctionPass {
- public:
+struct ProfilePaths : public FunctionPass {
+ const char *getPassName() const { return "ProfilePaths"; }
+
bool runOnFunction(Function *F);
// Before this pass, make sure that there is only one