Fix loop so that 'continue' statements actually cause the loop to iterate.

llvm-svn: 74852
diff --git a/clang/lib/Analysis/Store.cpp b/clang/lib/Analysis/Store.cpp
index 5ca2da5..4f0e4a6 100644
--- a/clang/lib/Analysis/Store.cpp
+++ b/clang/lib/Analysis/Store.cpp
@@ -122,7 +122,7 @@
     QualType Pointee = PTy->getPointeeType();
     if (Pointee->isVoidType()) {
 
-      do {
+      while (true) {
         if (const TypedViewRegion *TR = dyn_cast<TypedViewRegion>(R)) {
           // Casts to void* removes TypedViewRegion. This happens when:
           //
@@ -152,7 +152,6 @@
         else
           break;
       }
-      while (0);
       
       return CastResult(state, R);
     }