rename MVT::Flag to MVT::Glue. "Flag" is a terrible name for
something that just glues two nodes together, even if it is
sometimes used for flags.
llvm-svn: 122310
diff --git a/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp b/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
index 72bfe71..c973328 100644
--- a/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
+++ b/llvm/lib/CodeGen/SelectionDAG/ScheduleDAGRRList.cpp
@@ -401,7 +401,7 @@
bool TryUnfold = false;
for (unsigned i = 0, e = N->getNumValues(); i != e; ++i) {
EVT VT = N->getValueType(i);
- if (VT == MVT::Flag)
+ if (VT == MVT::Glue)
return NULL;
else if (VT == MVT::Other)
TryUnfold = true;
@@ -409,7 +409,7 @@
for (unsigned i = 0, e = N->getNumOperands(); i != e; ++i) {
const SDValue &Op = N->getOperand(i);
EVT VT = Op.getNode()->getValueType(Op.getResNo());
- if (VT == MVT::Flag)
+ if (VT == MVT::Glue)
return NULL;
}
@@ -671,7 +671,7 @@
if (Node->getOpcode() == ISD::INLINEASM) {
// Inline asm can clobber physical defs.
unsigned NumOps = Node->getNumOperands();
- if (Node->getOperand(NumOps-1).getValueType() == MVT::Flag)
+ if (Node->getOperand(NumOps-1).getValueType() == MVT::Glue)
--NumOps; // Ignore the flag operand.
for (unsigned i = InlineAsm::Op_FirstOperand; i != NumOps;) {
@@ -1410,7 +1410,7 @@
unsigned NumDefs = TII->get(N->getMachineOpcode()).getNumDefs();
for (unsigned i = NumDefs, e = N->getNumValues(); i != e; ++i) {
EVT VT = N->getValueType(i);
- if (VT == MVT::Flag || VT == MVT::Other)
+ if (VT == MVT::Glue || VT == MVT::Other)
continue;
if (!N->hasAnyUseOfValue(i))
continue;
@@ -1724,7 +1724,7 @@
return false;
for (unsigned i = NumDefs, e = N->getNumValues(); i != e; ++i) {
EVT VT = N->getValueType(i);
- if (VT == MVT::Flag || VT == MVT::Other)
+ if (VT == MVT::Glue || VT == MVT::Other)
continue;
if (!N->hasAnyUseOfValue(i))
continue;