[MCJIT] Const-ify the symbol lookup operations on RuntimeDyld.
llvm-svn: 217263
diff --git a/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h b/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
index 53ea370..69ea3b4 100644
--- a/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
+++ b/llvm/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldImpl.h
@@ -249,11 +249,11 @@
return true;
}
- uint64_t getSectionLoadAddress(unsigned SectionID) {
+ uint64_t getSectionLoadAddress(unsigned SectionID) const {
return Sections[SectionID].LoadAddress;
}
- uint8_t *getSectionAddress(unsigned SectionID) {
+ uint8_t *getSectionAddress(unsigned SectionID) const {
return (uint8_t *)Sections[SectionID].Address;
}
@@ -376,7 +376,7 @@
std::unique_ptr<ObjectImage>
loadObject(std::unique_ptr<ObjectImage> InputObject);
- uint8_t* getSymbolAddress(StringRef Name) {
+ uint8_t* getSymbolAddress(StringRef Name) const {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);
@@ -386,7 +386,7 @@
return getSectionAddress(Loc.first) + Loc.second;
}
- uint64_t getSymbolLoadAddress(StringRef Name) {
+ uint64_t getSymbolLoadAddress(StringRef Name) const {
// FIXME: Just look up as a function for now. Overly simple of course.
// Work in progress.
SymbolTableMap::const_iterator pos = GlobalSymbolTable.find(Name);