Modified the Objective-C type map in SymbolFileSymtab
to use ConstStrings. The const char*s were assumed to
be from ConstStrings before, but since storing a full-on
ConstString is no more expensive than storing a const
char* it makes better sense to enforce uniqueness with
the type checker.
llvm-svn: 145688
diff --git a/lldb/source/Plugins/SymbolFile/Symtab/SymbolFileSymtab.cpp b/lldb/source/Plugins/SymbolFile/Symtab/SymbolFileSymtab.cpp
index 891cb49..a44d092 100644
--- a/lldb/source/Plugins/SymbolFile/Symtab/SymbolFileSymtab.cpp
+++ b/lldb/source/Plugins/SymbolFile/Symtab/SymbolFileSymtab.cpp
@@ -396,7 +396,7 @@
if (HasObjCSymbols())
{
- TypeMap::iterator iter = m_objc_class_types.find(name.AsCString());
+ TypeMap::iterator iter = m_objc_class_types.find(name);
if (iter != m_objc_class_types.end())
{
@@ -510,7 +510,7 @@
objc_object_type,
Type::eResolveStateFull));
- m_objc_class_types[name.AsCString()] = type;
+ m_objc_class_types[name] = type;
types.Insert(type);