Split foldMemoryOperand into public non-virtual and protected virtual
parts, and add target-independent code to add/preserve
MachineMemOperands.
llvm-svn: 60488
diff --git a/llvm/lib/Target/Sparc/SparcInstrInfo.h b/llvm/lib/Target/Sparc/SparcInstrInfo.h
index 346be95..68a6de3 100644
--- a/llvm/lib/Target/Sparc/SparcInstrInfo.h
+++ b/llvm/lib/Target/Sparc/SparcInstrInfo.h
@@ -96,15 +96,15 @@
const TargetRegisterClass *RC,
SmallVectorImpl<MachineInstr*> &NewMIs) const;
- virtual MachineInstr* foldMemoryOperand(MachineFunction &MF,
- MachineInstr* MI,
- const SmallVectorImpl<unsigned> &Ops,
- int FrameIndex) const;
+ virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+ MachineInstr* MI,
+ const SmallVectorImpl<unsigned> &Ops,
+ int FrameIndex) const;
- virtual MachineInstr* foldMemoryOperand(MachineFunction &MF,
- MachineInstr* MI,
- const SmallVectorImpl<unsigned> &Ops,
- MachineInstr* LoadMI) const {
+ virtual MachineInstr* foldMemoryOperandImpl(MachineFunction &MF,
+ MachineInstr* MI,
+ const SmallVectorImpl<unsigned> &Ops,
+ MachineInstr* LoadMI) const {
return 0;
}
};