Fix another little nit with detach and keep stopped, you have to check
both for packet success and that the response is OK.
llvm-svn: 242262
diff --git a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp
index b9edfad..f486216 100644
--- a/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp
+++ b/lldb/source/Plugins/Process/gdb-remote/GDBRemoteCommunicationClient.cpp
@@ -2293,7 +2293,8 @@
const int packet_len = ::snprintf(packet, sizeof(packet), "qSupportsDetachAndStayStopped:");
assert (packet_len < (int)sizeof(packet));
StringExtractorGDBRemote response;
- if (SendPacketAndWaitForResponse (packet, packet_len, response, false) == PacketResult::Success)
+ if (SendPacketAndWaitForResponse (packet, packet_len, response, false) == PacketResult::Success
+ && response.IsOKResponse())
{
m_supports_detach_stay_stopped = eLazyBoolYes;
}